Prevents opponents from fleeing or switching out. Eluded by Flying-types and Pokémon in the air.
While this Pokémon is in battle, opposing Pokémon cannot flee or switch out. Flying-type Pokémon and Pokémon in the air, e.g. due to Levitate or Magnet Rise, are unaffected. Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.
| ruby sapphire | Prevents fleeing. |
|---|---|
| emerald | Prevents fleeing. |
| firered leafgreen | Prevents fleeing. |
| diamond pearl | Prevents the foe from fleeing. |
| platinum | Prevents the foe from fleeing. |
| heartgold soulsilver | Prevents the foe from fleeing. |
| black white | Prevents the foe from fleeing. |
| black 2 white 2 | Prevents the foe from fleeing. |
| x y | Prevents opposing Pokémon from fleeing. |
| omega ruby alpha sapphire | Prevents opposing Pokémon from fleeing. |
| sun moon | Prevents opposing Pokémon from fleeing. |
| ultra sun ultra moon | Prevents opposing Pokémon from fleeing. |
| lets go pikachu lets go eevee | Prevents opposing Pokémon from fleeing. |
| sword shield | Prevents opposing Pokémon from fleeing. |
| scarlet violet | Prevents opposing Pokémon from fleeing from battle. |