2026-10-22 — Text starts at the same spot on every page: On a computer, the start page, the maps overview, the blog posts, the changelog, the Winds & Waves page and the leak tracker started their text a little further right than every other page. They now line up, so the text column no longer jumps sideways when you switch pages.
2026-10-22 — More small links are easier to tap on phones: The source buttons and the legal disclaimer on the leak tracker, the map links and "Browse every guide" on a Pokémon's locations page and "All posts" on a blog post now answer a thumb tap a little off the text. Typing pokemaps.net/news now opens the leak tracker instead of a missing page.
2026-10-22 — Small links are easier to tap on phones: The breadcrumb links at the top of a page, the game chips on the guides page and the encounter line on a Pokémon's map card now answer a thumb tap a little off the text, without taking taps from anything next to them.
2026-10-22 — Berry soil on the Diamond, Pearl & Platinum map: All 118 berry soil plots now show on the Sinnoh map, each where the game puts it. Tap one to see which Berry it starts with and how many plots its route or town has. The Berries switch in the map settings turns them on and off.
2026-10-22 — Places link to the guides about them: Open a place on the map and its panel now ends with the guides about it. The Fortree City decoration shop links to the Secret Bases guide, Sky Pillar to the Rayquaza guide, and the Mauville City Gym to the Gym Leaders guide. You only see guides for the game whose map is open.
2026-10-22 — Map cards show their names whole: A marker card's title no longer cuts off its lower letters ("Oran Berry" read "Oran Berrv"), links in cards and in a place's item list use the site's own colour instead of the browser's default blue, and a place's shops and services show their full name instead of "Pokémon Ce…".
2026-10-22 — Every blog post card has its own picture: The blog list now shows each post's illustration beside its title, and the Winds & Waves rumor roundup has a new wind-and-waves picture at the top of the post.
2026-10-22 — Play the quiz on your phone before answering the analytics question: On a first visit, the Guess the Location quiz now ends above the analytics question at the bottom of a phone screen, so Free play and Submit pin are never hidden behind it.
2026-10-22 — A legendary's card is readable on a short desktop screen: On a laptop-sized window, a legendary's card could cut off the line that says where you catch it, for example Zapdos on the Scarlet and Violet map. If the card does not fit above or below its marker, the map now moves a little to make room, as it already did on phones.
2026-10-22 — Misspelt items on the Gen 9 maps now open their page: Fifteen item and TM markers on the Paldea, Kitakami, Blueberry and Lumiose maps had misspelt names, such as "Super Potiom" or "Zen Hedbutt". They now show the right name and item picture, and their card links to the item or move page. The Swift Feather and Pretty Feather pickups in Lumiose link to their page too.
2026-10-22 — EV training guide: simpler start, Pokérus explained, every Hoenn spot pictured: The EV training guide now opens in plain words with a short-forms table (EV, IV, Sp. Atk ...), shows a 252 / 252 / 4 spread with how many Pokémon you need to defeat, explains exactly what Pokérus does and how to keep it, and gives every Ruby, Sapphire and Emerald training spot its own screenshot or map, plus where to get the Macho Brace, vitamins and the Effort Ribbon.
2026-10-22 — Which Grand Underground hideaway, right on the Pokémon: A Pokémon's Pokédex locations and its habitat panel on the Brilliant Diamond and Shining Pearl map now name the Grand Underground hideaways it lives in, so a Pokémon found only down there tells you exactly which hideaways to look for.
2026-10-22 — Tera Raid counter links open the right form: The Terastal Calculator links on Pokédex pages and map cards now open the raid page of the form you're looking at — Galarian Slowpoke or a Paldean Tauros breed instead of the default form — and are no longer shown for Pokémon that never appear in Tera Raids.
2026-10-21 — Items inside Sinnoh's caves and buildings: On the Diamond, Pearl & Platinum map, the Poké Balls and hidden items inside Mt. Coronet, Victory Road, Iron Island, Wayward Cave, the Great Marsh, the Old Chateau and other indoor places now show on their own floor — tap one to see what it is.
2026-10-21 — Easier-to-read type labels and ball hints on phones: On phones, the type labels on the Pokédex cards now keep a clear outline on bright colours like Electric and Ice, and the "Matching balls" line in a Pokémon's map panel uses darker text so its shiny hint and guide link stay readable.
2026-10-21 — Location previews zoom to where the Pokémon really lives: On Pokédex pages, location pages and embed cards, a Scarlet & Violet or Legends: Z-A preview now zooms in on the Pokémon's exact patch with its surroundings in view, and fish that only live in the water are marked on the water instead of the whole area.
2026-10-21 — HeartGold/SoulSilver Headbutt shows the real trees: On the Johto & Kanto map for HeartGold and SoulSilver, Headbutt Pokémon like Hoothoot now light up only the trees you can actually headbutt, instead of whole forests — on routes, in towns and inside Ilex Forest, the National Park and Viridian Forest.
2026-10-21 — Ramanas Park's legendaries are easier to browse: On a phone, the card listing a place's legendaries (like Ramanas Park or Spear Pillar) now makes room for itself and shows several of them at once instead of one. On every screen it no longer covers the marker and its count.
2026-10-21 — Shop cards no longer hide behind the Reveal button: On desktop, a tall Poké Mart card opened on the map now stops above the "Reveal wild Pokémon" button instead of running under it, so every item and price stays readable.
2026-10-21 — Small labels and chips are easier to read: The light-blue tags, buttons and chips across the site (edition badges, game and item buttons, ball links in guides, the highlighted menu item) now use a darker label colour that is easy to read in light mode. In the Pokédex weakness table, every type chip now keeps a readable label, including Ghost, Dragon, Poison, Dark and Fighting.
2026-10-21 — The quiz page lines up with the rest of the site on phones: The Guess the Location title now spans the same column as every other page, and the space reserved for streak and best-score badges no longer exists before you have any.
2026-10-21 — More gifts and Eggs name who gives them: In Brilliant Diamond and Shining Pearl the Hearthome City Happiny Egg now reads "Egg from a Hiker in Hearthome City" and Bebe's Eevee names its giver. The Togepi Eggs, Crystal's Odd Egg and Primo's Eggs in Johto and on the Sevii Islands are now called Eggs and say who hands them over.
2026-10-21 — Gifts handed out indoors point to the right building: On the Johto maps, a Pokémon you get inside a building, like Primo's Eggs in Violet City or Bill's Eevee in Goldenrod, no longer lights up the whole town with an empty "No encounter detail" card. The building that holds the gift answers instead, with its own details.
2026-10-21 — Tables are easier to read in dark mode: In dark mode every table now sits on its own lighter surface with a lighter header row, instead of disappearing into the page. The Base Stats bars show their empty track, and the small grey notes under tables are brighter.
2026-10-21 — Beast Ball link fixed in the Sword and Shield ball guide: In the Sword and Shield rare Poké Ball guide, the Snowslide Slope link next to the Beast Ball now opens the Beast Ball page instead of the Dream Ball page.
2026-10-21 — Easier-to-read "Buy me a coffee" link: The "Buy me a coffee" link at the bottom of every page now uses darker text in light mode, so it is easy to read on its blue background.
2026-10-21 — Map panel no longer wobbles sideways on phones: On a phone, the map panel of a town with a shop could be pushed a few pixels to the side while scrolling. It now stays put and only scrolls up and down.
2026-10-21 — Item markers link to their page: Tap a Poké Ball, TM or any other item on the map and its card now has a clear button to the item's page — for a ball, the Poké Ball page opens on the game you are playing.
2026-10-21 — Habitat tiles mark the exact spot: On the Scarlet & Violet maps, the small map picture on each habitat tile now marks the exact patch where the Pokémon lives, the same patch the big map lights, instead of the whole biome or area.
2026-10-21 — Rare Poké Ball guide stays on PokéMaps: In the Sword and Shield rare Poké Ball guide, every stadium and place now opens our own Galar map for that ball instead of another website. Game screenshots in guides now show at a comfortable size instead of filling the whole page.
2026-10-21 — Per-game links follow the regional form: On a Pokédex page showing a regional form, the "By game" links now list only the games where that form lives — Galarian Moltres no longer points you to FireRed & LeafGreen.
2026-10-21 — Clearer matching-ball links: The Normal and Shiny matching-ball cards on a Pokédex page now show a blue arrow, so it is clear they open the matching Poké Balls page. The matching Poké Balls finder also leaves a little space between the filters and the first row of Pokémon.
2026-10-21 — Pokédex locations per regional form: Species pages with regional forms, like Moltres or Meowth, now show one form's places at a time: pick Galarian Moltres and you see only where to catch the Galarian one. Links can open a page straight on a form, too.
2026-10-21 — Explore Poké Balls and their artwork: The Poké Ball guide now brings ball designs and useful catching guides together. Ball pages offer Cel Shading and Physical 3D views, with landscape artwork shown separately below the model.
2026-10-21 — Items on the Diamond, Pearl & Platinum map: The Sinnoh map now shows the Poké Balls lying on the ground and the hidden items on its routes, towns and lakesides, where Platinum places them — tap one to see what it is.
2026-10-21 — Honey Trees no longer pile up on the Brilliant Diamond & Shining Pearl map: When you look up Munchlax or another Honey Tree Pokémon on the Sinnoh map, each tree now gets its own spot, so no two tree markers cover each other and every tree is easy to tap.
2026-10-21 — Honey Trees on the Brilliant Diamond & Shining Pearl map: Zoom in on the Sinnoh map to see a marker on every route and place with a Honey Tree, with the chance of each Pokémon per slathered tree. Munchlax and friends now point at their trees instead of lighting up whole routes. The Honey trees switch under Items in the map settings turns them on and off.
2026-10-21 — Gifts and Eggs say who gives them: In Ruby, Sapphire, Emerald, Diamond, Pearl, Platinum, Brilliant Diamond and Shining Pearl, a gift Pokémon now says who hands it over — "Egg from Riley after Iron Island", "Gift from Steven in Mossdeep City after the Hall of Fame" — read from the games' own scripts. An Egg is now always called an Egg, never a Gift.
2026-10-21 — Darkrai on the Brilliant Diamond & Shining Pearl map says where it is: Darkrai's Newmoon Island is not on the game's Town Map, so the Sinnoh map no longer calls it "not mapped yet". The panel now says the island is an event place off the map and explains the way in: the Member Card from the April 2022 Mystery Gift, the Hall of Fame, the National Pokédex and the Lunar Feather errand in Canalave City.
2026-10-21 — Brighter, cleaner region map pictures: The small region maps on Pokédex and location pages look tidier. The Brilliant Diamond and Shining Pearl map now sits on its own sea instead of a dark navy frame. The Alola islands and Unova use the same brighter, friendlier colours as the home page. The Gold, Silver and Crystal Kanto map is cut cleanly at its edge like Johto, and the HeartGold and SoulSilver Johto and Kanto maps are framed the same way everywhere.
2026-10-21 — Mesprit and Cresselia roam with a level in Brilliant Diamond & Shining Pearl: The Sinnoh map now says both roam at level 50, and their roaming tips point you to the Pokétch's Marking Map app to follow them.
2026-10-21 — Brilliant Diamond and Shining Pearl Poké Marts show what they sell: Tap a Poké Mart on the Brilliant Diamond/Shining Pearl map to see its shelf: the items every Mart sells, grouped by how many Badges you need for them, plus the extra Poké Balls a town sells on its own. Every row is one the game's own shop table and a public guide agree on; the few items they disagree about are left out rather than guessed.
2026-10-21 — Map previews now show the exact habitat, not the whole area: The small map pictures on Pokédex pages, location pages, the map's "also appears in" tiles and embedded cards now mark the same exact habitat the map shows. Bulbasaur in Blueberry Academy marks its small patch of the Coastal Biome instead of the whole quarter. This applies to every Scarlet & Violet and Legends: Z-A habitat we have from the in-game Pokédex. Other maps look the same as before.
2026-10-21 — The Grand Underground, hideaway by hideaway: On the Brilliant Diamond and Shining Pearl map, the Grand Underground now lists its Pokémon under each hideaway, from Big Bluff Cavern to Whiteout Cave, so you can see at a glance which hideaway to visit for the Pokémon you want.
2026-10-21 — Brilliant Diamond/Shining Pearl: Ramanas Park's legendaries share one marker: Opening Ramanas Park on the Brilliant Diamond/Shining Pearl map no longer piles eighteen legendary sprites on top of each other. The park now shows one legendary marker with the number 18 on it. Tap it to see every legendary, with the slate room it is in and the game it appears in. Spear Pillar's Dialga and Palkia share one marker the same way.
2026-10-21 — A sharper Brilliant Diamond and Shining Pearl map: When you zoom in on the Sinnoh map from Brilliant Diamond and Shining Pearl, it now switches to its detailed artwork sooner. Towns, routes and coasts no longer look blocky at medium zoom.
2026-10-21 — Explore every Poké Ball, including Hisui: Browse Poké Balls from the homepage, find them in search and explore their locations and interactive 3D models. New illustrated previews include the handcrafted balls of Hisui.
2026-10-20 — Brilliant Diamond/Shining Pearl: Wild Mode shows a Pokémon in every place it lights: On the Brilliant Diamond/Shining Pearl map, a Pokémon you surf or fish for — Golduck, for example — now appears in Wild Mode on every route its habitat lights, not only in the lakes and seas. Honey-tree Pokémon such as Munchlax and Combee show up on their routes too, and a Pokémon found almost everywhere, like Magikarp, now shows at least one sprite in every place instead of crowding the first few.
2026-10-20 — Town badges on the Brilliant Diamond / Shining Pearl map are easy to spot: On the Sinnoh map of Brilliant Diamond and Shining Pearl, a town's Poké Center, Mart, Gym, gift and trade badges now sit side by side in one row on the town, larger than before and on a white plate. They no longer cover each other on a phone or disappear on the blue town squares, and Gyms and Poké Centers now show up sooner as you zoom in.
2026-10-20 — Typing in the map's search shrinks its Pokémon list: The grid of Pokémon that live on a map now narrows as you type in the panel's search: type "zub" on Sinnoh and only Zubat and Golbat are left. On a phone the list narrows after you leave the search, says what it is showing, and "Show all" brings every Pokémon back.
2026-10-20 — Version exclusives show the cartridge in the answer lines and item lists too: The "where to catch" lines at the top of a species and the item list of a Brilliant Diamond / Shining Pearl place no longer say "Ruby only" or "Pearl only" in words: they show the game's cartridge, the same picture as every encounter row, and on desktop hovering it names the game in full.
2026-10-20 — Pick your game edition, and see version exclusives on phones too: Map settings has a new Game edition switch (for example All / Diamond / Pearl / Platinum) that narrows every place's list to the game you are playing; the "… only" chip in the panel shows it is on and clears it. An encounter that only happens in some games shows exactly those games' cartridges, the same way on every map, now also on phones; on desktop, hovering them names the games in full.
2026-10-20 — The map's Pokémon list says which Pokédex its numbers come from: A map's list of Pokémon no longer mixes regional and national Pokédex numbers in one grid: the regional numbers come first under a caption naming that Pokédex, and the Pokémon outside it follow in their own grid with their national numbers. On Diamond / Pearl / Platinum the numbers follow the edition you pick, so Platinum shows Platinum's Sinnoh Pokédex.
2026-10-20 — Shared map links show the same view: Copy a map link and whoever opens it now sees the map the way you had it: day or night, which items, people and other markers are shown, and the game filter. It only applies to their visit, so their own saved settings stay as they were. This works for the map's right-click menu and for copying any map link from the browser.
2026-10-20 — Summary boxes name the game and link the maps: On a Pokémon's locations page each map in the summary box now names its game, so Kanto in Red and Blue and Kanto in FireRed and LeafGreen no longer read the same. Game pages' summary boxes link straight to each map and the game's Pokédex.
2026-10-20 — Mt. Silver lists its Pokémon first again: A place whose only building is a Pokémon Center, like Mt. Silver or the Safari Zone Gate in HeartGold and SoulSilver, shows its wild Pokémon first again. Towns still list their buildings first.
2026-10-20 — Locations and game pages get a summary box: Every Pokémon locations page and every game page now shows a summary box on the right, like the item and Poké Ball pages: the page's preview picture, the key facts and, for a Pokémon, each map it is on. On a phone it comes right after the answer. Chips in "Your game" now tell a game's expansions apart.
2026-10-20 — Towns list their buildings first: Open a city or town and its Gym, Poké Mart and Pokémon Center now come first, with the wild Pokémon below under their own heading. Every building you can walk into offers Enter next to Show on the map, so the Mart and the Center open just like the Gym.
2026-10-20 — Poké Ball pages fit a phone better: Matching Poké Balls now show three Pokémon per row on a phone instead of one, and a ball's page shows its 3D model right after the contents rather than at the very bottom.
2026-10-20 — Sinnoh caves no longer say "Tall Grass": In Diamond, Pearl and Platinum, Pokémon in Wayward Cave, Mt. Coronet, Iron Island, Victory Road and the other caves now read "Cave", and the Old Chateau and Lost Tower read their indoor floor. Eterna Forest, the Great Marsh and Trophy Garden keep their tall grass.
2026-10-20 — Places list the guides that walk through them, and item spots name their place: A place's page now lists every guide that features it, a Pokémon's matching-ball page links the Pokémon before and after it and the catch rate calculator, a Poké Ball's item page names the Pokémon that match it, and an item's pickup and shop spots name the route or building they are in — 109 HeartGold & SoulSilver pickups that only said "Exact map position" now say which route.
2026-10-20 — Levels on the phone, and no fake odds on gifts: On a phone, every Pokémon in a place's list now shows its level range under its name, just like on desktop — without taking any extra room. Gifts, Eggs, fossils and trades no longer show a "100%" that read like a wild encounter rate, and a gift's summary no longer repeats the place it is given in.
2026-10-20 — Every Sinnoh honey tree on the map, with its real odds: Honey-tree Pokémon like Munchlax no longer light up whole routes on the Diamond, Pearl and Platinum map: each of the honey trees has its own marker where it stands, and tapping it lists what can appear. The rates now mean the chance per slathered tree — Munchlax reads 1% on the four trees your Trainer ID picks instead of a misleading 100%.
2026-10-20 — "Reveal wild Pokémon" shows up on your phone: Tapping a place on a phone now brings up its "Reveal wild Pokémon" button right away, even with Wild Mode off, and it rides just above the panel as you drag it up or down instead of disappearing behind it.
2026-10-20 — Jump straight to your game on a Pokédex page: "Where to catch" now starts with a "Your game" row: one tap takes you to that game's locations, however far down the list it is, and the page remembers your pick for next time. Older games without a map now link to their game page.
2026-10-20 — Brilliant Diamond and Shining Pearl show as live: The games page no longer calls Brilliant Diamond and Shining Pearl "Planned": their Sinnoh map is open, and the page now links straight to it.
2026-10-20 — Every map now names its game: The map panel names the game under the region on every page — Diamond / Pearl / Platinum or Brilliant Diamond / Shining Pearl for Sinnoh — so two maps of one region are never confused. A map and its places are also called the same thing everywhere: Kitakami is The Teal Mask in the map switcher too, and Mt. Coronet is spelled one way.
2026-10-20 — Gyms, secret bases and Pokémon lists are easier to find in search: Gold, Silver & Crystal's Gyms, Professor Elm's Lab and the Goldenrod Dept. Store, plus Hoenn's secret bases and underwater routes, now have their own pages that search engines can show. The Pokémon listed on move and ability pages now link straight to the right Pokédex entry.
2026-10-20 — Mt. Coronet's floors say where they lead: The floor picker inside caves and buildings now shows each floor's real name instead of a short code, and Mt. Coronet's floors are named by what they connect to, like "1F — Route 207 & 208". On a phone the floor you are looking at is named beside the floor tiles.
2026-10-20 — The first row of places fits the half-open phone panel again: On a Pokémon's map view the matching Poké Balls row now sits under the first row of places instead of above it, so the half-open panel on a phone shows where to find the Pokémon and its first places whole. The balls are one short scroll below.
2026-10-20 — Pokédex previous/next buttons no longer sit on top of the page: On a Pokémon page the pinned previous/next buttons now ride on a strip of the page itself, so tables scroll cleanly underneath instead of showing through between and around them. On desktop the two buttons stay visible below the header instead of hiding behind it.
2026-10-20 — The phone panel slides where you need it: On a phone, tapping "Show in the panel" on a Pokémon card now slides the panel up so the answer is right there. Deep in a long list, a quick swipe down puts the panel down one step instead of scrolling all the way back to the top.
2026-10-20 — Dual-slot encounters read as one sentence: In Diamond, Pearl and Platinum a Pokémon that needs a GBA game in the DS no longer lists every cartridge one by one: it says "Dual-slot bonus" with one sentence naming the games. A Pokémon that turns up whatever sits in the slot, like Gible in Wayward Cave, no longer mentions the slot at all. Guide notes that end in a question mark no longer get a stray colon.
2026-10-19 — Static Pokémon show up when you open their place: On Paldea, Kitakami, Blueberry, Lumiose and Hisui the legendaries, fixed Tera Pokémon and Unown no longer crowd the whole map. Open a place to see the static Pokémon standing there, or pick a Pokémon to see only its own spots.
2026-10-19 — Sinnoh guides have their own chip on the guides page: The guides page now has a DPPt chip, and one for each other game with a single guide, instead of hiding them under "More games". The Sinnoh Underground guide also tells Brilliant Diamond and Shining Pearl players up front that their Grand Underground does have wild Pokémon, and guide pages no longer repeat their title above the fold.
2026-10-19 — Search finds games by name and short form: Typing a game's name or its short form, like BDSP, ORAS, SwSh or HGSS, now always finds something: a game with a map opens that map, and a game we haven't mapped yet says it is planned and points to the closest map. The home page's Coming soon row now lists every planned game, Let's Go and Black & White included.
2026-10-19 — Buy me a coffee, now also from the map: The map page now carries the small "Buy me a coffee" link too: bottom left on desktop next to Imprint and Privacy, and in the menu on phones. The "Reveal wild Pokémon" button keeps the same width when it switches to Hide, and coming back to a place always starts with its Pokémon hidden.
2026-10-19 — New map: Sinnoh in Brilliant Diamond and Shining Pearl: The Switch remakes get their own interactive map, built from the game's Town Map: where every Pokémon lives on each route, cave and lake with morning, day and night rates, swarms, the Poké Radar, Honey Trees, the Grand Underground hideaways and Ramanas Park's legendaries, plus each place's Pokémon Center, shops, Gym and the items you can pick up there.
2026-10-19 — On phones the route stays next to the region at the top of the panel: The navigation row at the top of the phone panel no longer leaves the region alone on its first line. The region and the route or area now always share that line, shortening the route's name if they don't fit, and only the Pokémon moves down to the next line.
2026-10-19 — One calm button to reveal wild Pokémon: Instead of a "Reveal wild Pokémon" pill on every grass, water or cave patch, the place you open now has one blue button at the bottom of the map. It stays still while you swipe or zoom, and one tap shows or hides every wild Pokémon of that place.
2026-10-19 — Raikou, Entei & Suicune guide for Gold, Silver and Crystal: A new guide explains how Raikou and Entei roam Johto in Gold, Silver and Crystal, how to stop them fleeing, and how to reach Suicune: roaming in Gold and Silver, one Tin Tower battle in Crystal. The beasts' map panels on the Gold, Silver and Crystal map now link to it.
2026-10-19 — Embedded map cards open the map they show: Clicking a PokéMaps card embedded on another site now opens the map the card shows, for example Hisui, instead of the overview page that starts with the newest map. A card showing one regional form opens that map on that form.
2026-10-19 — Encounter conditions are icons beside the Pokémon's name: In the panel's Pokémon list, conditions like Hoenn Sound, Poké Radar, Swarm or Tera Pokémon are now small icons next to the name, just like day and night, instead of an extra line of text under it. Tap or hover an icon to read what it means; Help lists every icon.
2026-10-19 — One way to show wild Pokémon: the button on each patch: The separate Wild Mode button beside the map panel, and the one at the top of the phone panel, are gone. Each grass, water or cave patch already has its own "Reveal wild Pokémon" button, and "Pokémon in the wild" in Map settings still turns them on or off for the whole map.
2026-10-19 — Sinnoh's Poké Marts have their people: Every Poké Mart on the Diamond, Pearl and Platinum map now shows its clerks and shoppers where they stand in the game. Tap a shopper to read what they say — and find the Fight Area visitor who hands you a Scope Lens.
2026-10-19 — Pokédex pages point to more guides: Unown's Pokédex page now links both of its hunts, the Legends: Arceus Research Notes guide and the Tanoby Ruins guide, and the Hisui map panel shows the Unown guide too. Heracross links the HeartGold and SoulSilver Headbutt guide, and every Legendary found in Ultra Space Wilds links that guide.
2026-10-19 — Clearer Poké Ball pages and a new matching cover: Dark article surfaces and subtle ball contours make Poké Balls easier to distinguish. The matching guide also has a new cover in both formats.
2026-10-19 — Faster region maps: Region maps now download about a third less code before they open, so the map and its panel appear sooner, especially on phones.
2026-10-19 — Legendary Pokémon now stand on the HeartGold & SoulSilver map: Ho-Oh on the Bell Tower roof, Suicune on Route 25, Mewtwo, Moltres, Articuno, Zapdos, Groudon, Kyogre, Rayquaza, both Snorlax, Sudowoodo and the red Gyarados now each show a marker where you battle them. In FireRed & LeafGreen, Berry Forest marks the Hypno that attacks Lostelle.
2026-10-19 — Items on the HeartGold & SoulSilver map: The Johto and Kanto map for HeartGold and SoulSilver now shows every Poké Ball lying on the ground and every hidden item, on routes, in towns and inside caves and buildings — tap one to see what it is.
2026-10-19 — Clearer Poké Ball details: Matching Pokémon now follow Locations on ball detail pages. Strange Ball explains its transfer display with one Hisui overview, and Cherish Ball links to event distributions instead of suggesting a pickup location.
2026-10-19 — Static encounters open in the panel: Tapping a static encounter on any map — like a Hisui Unown — now offers a "Show … in the panel" button, which opens that Pokémon at the place the encounter belongs to.
2026-10-19 — Sinnoh's caves, towers and Amity Square open up: The Diamond, Pearl and Platinum map now shows the insides of Wayward Cave, Lost Tower, Oreburgh Gate and Mine, Ravaged Path, Snowpoint Temple, Turnback Cave, the Old Chateau, Iron Island, Eterna Forest and more, with their wild Pokémon on the floor where you find them. Amity Square is reachable through Hearthome's gates.
2026-10-19 — Pokémon names stay whole in the collapsed phone panel: On narrow phones, the collapsed map panel now shows the full Pokémon name and its area count beside the Wild Pokémon switch instead of cutting the name short.
2026-10-19 — Caves show only the Pokémon you picked: When you open a Pokémon's habitat inside a cave or building, Wild Mode now draws only that Pokémon on the floor — just like on the overworld — instead of every wild species living there.
2026-10-19 — Trainers and helpful people on the HeartGold & SoulSilver map: Every Trainer on the routes, in caves and in buildings now stands on the map with their team, along with the people who give you items, heal your Pokémon or teach moves. Houses where nobody has anything for you can no longer be entered, so the doors left are the ones worth opening.
2026-10-19 — The map zooms to where a Pokémon actually lives: Picking a Pokémon in a place now flies to its own patch inside that place, close enough to see it and wide enough to still recognise where you are. While a Pokémon is selected, other Pokémon's static encounters step aside, so its habitat is the clearest thing on the map.
2026-10-19 — Clearer Pokémon, item and Poké Ball pages: Browse matching balls for normal, shiny and regional Pokémon, check ball locations on maps and explore Poké Balls in 3D. Pokémon, item, move, ability and guide pages now share a compact layout.
2026-10-19 — Ball guides on the home page: Find Matching Poké Balls and the Scarlet & Violet and Sword & Shield rare-ball guides directly on the home page. The matching guide also has refreshed wide and square covers with a clear title and red suspenders.
2026-10-19 — Rare Poké Ball guides for Paldea and Galar: Compare auctions, Item Printer rewards, Ball Guy gifts and Cram-o-matic recipes with map links, in-game screenshots and acquisition-chance calculators.
2026-10-19 — Clearer Pokémon location previews: More fixed Pokémon encounters now have their own map previews. Overlapping location maps have clearer edges in small search previews.
2026-10-19 — Clearer matching Poké Ball search help: The matching-ball guide explains how to filter by a ball, shows Shiny Lure Ball examples and distinguishes colour matches from catch-rate calculations.
2026-10-18 — Closer, clearer location previews: Location previews use authentic interior floors with empty margins removed. Regional previews keep the map’s shape and mark the place clearly.
2026-10-18 — More regions to look forward to: Coming soon map cards now preview Unova, Kalos, Alola and Galar with both expansions. Winds & Waves stays shrouded in mist, while existing maps keep their working Explore links.
2026-10-18 — Consistent lettering on game and region covers: Game and region image headings now keep a consistent letter size, with clearer line breaks for longer game names.
2026-10-18 — Clearer page previews: Collection previews use consistent heading sizes and a clearer PokéMaps signature. Restored habitat previews use larger readable Pokémon pins, and Alola locations show the relevant island when it is known. Ability names sit closer to the center of their images.
2026-10-18 — Clearer collection image branding: Collection preview images now give Wingull a clean dark contour and outline the PokéMaps name for stronger contrast in wide and square previews.
2026-10-18 — Clearer game covers and compact map cards: Game covers now use their own game names and larger cartridges. Map cards keep their game icons beside the game label where space allows, leaving more room for the map itself.
2026-10-18 — Clearer item locations on the map: Item links can open a closer map view with larger symbols on modern maps. Poké Ball links can show only ball markers. Your saved map filters stay unchanged.
2026-10-18 — Clearer previews across PokéMaps: Collection pages, items, moves and abilities now have their own wide and square previews. Shared layouts keep names clear, while item previews without an icon remain uncluttered.
2026-10-17 — Larger map cards: The homepage and maps directory now show four cards per desktop row and taller square artwork, keeping maps and titles easier to see on phones.
2026-10-17 — Folded map cards in a new coastal style: The home page and map directory now show folded maps over shallow coastal water, with matching game cartridges and brighter night-time artwork. Cards gently unfold when explored, while reduced-motion preferences keep them still.
2026-10-15 — New Hoenn artwork and illustrated guide covers: Explore Hoenn from a larger Wailord or Lotad illustration on the home page. Trade Codes, Ultra Space Wilds, Secret Bases, roaming Latios and Latias, and Hisui Unown now have dedicated illustrated previews.
2026-10-15 — The maps page is all about maps: The quiz banner is gone from the maps overview, so the page runs straight from the region cards and game links to the coverage numbers. The quiz is still one click away from the home page and the footer.
2026-10-15 — Reveal wild Pokémon patch by patch: Grass, water and cave patches on the map now carry a "Reveal wild Pokémon" button: tap it to see what lives right there, and tap "Hide" to put them away again. Prefer the old view? Map settings lets you show them always.
2026-10-15 — Recognize every Apricorn tree in HeartGold and SoulSilver: Kurt’s Apricorn guide now pairs its location tables with real in-game views of all 31 trees. Jump from each row to the matching trees, recognize nearby landmarks and open the area on the map.
2026-10-15 — Rooms of every building sit close together: Multi-room interiors in every game, like the S.S. Anne's rows of cabins or the Trainer Tower's elevator, no longer spread their rooms far apart — no more endless scrolling to find the next room.
2026-10-15 — Meet all HGSS Gym Leaders and see the late-story scenes: The HeartGold and SoulSilver Gym guide now shows every Gym Leader, Red at Mt. Silver, and Misty returning from Route 25. Proton appears in Slowpoke Well, and all three legendary beasts appear at the Burned Tower release. The later Suicune chase states that could not be reached remain explicit dependencies.
2026-10-14 — Regional forms are easy to tell apart: On a Pokémon's locations page, the switch between regional forms is now a pair of big cards with each form's sprite — Hoennian and Galarian Zigzagoon at a glance. The matching Poké Ball pages got the same switch, so Galarian Zigzagoon now shows its own ball picks.
2026-10-14 — The maps page shows the maps first: The maps overview now goes straight from its headline to the map tiles. The coverage numbers moved to the bottom, and the quiz promo there shows its artwork instead of a plain text box.
2026-10-14 — Legendary beasts: no red slab, no false “not mapped yet”: A Pokémon that stands in one spot no longer paints its whole route red — HeartGold/SoulSilver Suicune left Route 25 covered in crimson. A roaming Pokémon no longer claims its spot “isn’t mapped yet”: other maps it roams are marked “roams · no fixed spot”, and on a roamer’s page the Pokémon menu offers its roaming companions — Raikou and Entei from Suicune.
2026-10-14 — Other maps tiles show Hisui's real region maps: In the map panel, the tile that tells you where else a Pokémon lives now shows each Hisui area it lives in as its detailed map with the real habitats highlighted, the same pictures as its locations and Pokédex pages, instead of one rough overview map. A Pokémon found in all five areas shows all five.
2026-10-14 — Sinnoh Poké Marts show what they sell: Tap a Poké Mart or the Veilstone Department Store on the Sinnoh map to see every item on its shelves with its price, including which items unlock with more Badges.
2026-10-14 — Suicune shows in the HGSS Burned Tower, one marker per ladder: The Suicune you can battle in the Burned Tower basement now stands on the map where you meet it. HeartGold and SoulSilver caves and towers also show each ladder or staircase once instead of two or three markers stacked on top of each other.
2026-10-14 — Rooms of Sinnoh and HGSS buildings sit close together: Multi-room interiors like the Hearthome City Gym no longer leave huge empty gaps between their rooms — every room now sits right next to the one it connects to.
2026-10-14 — Regional and other forms in the matching-ball finder: The matching Poké Balls finder now lists every form the community sheet covers: Alolan Vulpix next to Vulpix, Galarian Ponyta, Hisuian Growlithe, all three Paldean Tauros breeds, the Deoxys formes, Rotom's appliances and about 190 more, each with its own sprite and its own balls. Search for "Alolan" or "Hisuian" to see one region's forms at once.
2026-10-14 — Unown H badge no longer cut off: The red H in the Jubilife picture of the Hisui Unown guide now sits fully inside the image.
2026-10-14 — The transfer chart no longer sends Z-A Pokémon back to older games: A Pokémon that has been in Legends: Z-A can never go back to Scarlet, Violet, Sword, Shield, Brilliant Diamond, Shining Pearl, Legends: Arceus or Let's Go. The transfer chart now says so instead of offering Z-A as a way into them; a Pokémon caught in those games can still visit them first and move on to Z-A afterwards.
2026-10-14 — The map panel links a Pokémon's guide: When a guide explains how to get a Pokémon in the game you are looking at, such as the Suicune chase in HeartGold and SoulSilver or Rayquaza at Sky Pillar in Emerald, its panel now shows that guide as a card with its picture, below the places to find it.
2026-10-14 — Jubilife Unown marked in the Legends: Arceus guide: The Jubilife Village picture in the Hisui Unown guide now zooms in on the village and points red letters at the exact spots of Unown H, W and ?, like the other area pictures do.
2026-10-14 — Hisui locations show the real region maps: On a Pokémon's locations and Pokédex pages, each Hisui area it lives in now shows the detailed map of that whole area with its real habitats highlighted, the same way Kitakami and Paldea do, instead of a blurry crop of the overview painting with a rough dot.
2026-10-14 — Tapping one of two close Pokémon opens the one you tapped: When two static Pokémon stand close together on the map, as Unown F and J do in Hisui's Ancient Quarry, a tap on either one now opens its own card instead of the neighbour's.
2026-10-14 — A Pokémon's habitat shows its sprite and keeps it on tap: With Wild Mode on, a Pokémon's highlighted habitat now shows its sprite even before you pick an area. Tapping that highlighted patch keeps the Pokémon selected and narrows the answer to that place; tapping anywhere else still shows everything that lives there.
2026-10-14 — Other maps no longer call shipped games "available soon": For roaming legendaries such as Suicune, the map panel's other-maps list stopped showing FireRed / LeafGreen and Gold / Silver as coming soon with their name printed twice — both maps are already on the site. Colosseum now shows up under its region, Orre.
2026-10-14 — Hisui's Unown show up when you open a place: Opening Jubilife Village or any other Hisui place now shows its Unown right away, each with its purple static ring, instead of only after zooming in further. Pick Unown in the search and every form shows on the whole Hisui map.
2026-10-14 — Buildings open with every trainer in view on phones: On a phone, opening a gym or other building no longer hides its top trainers under the "Back to map" card: the first view now fits the whole floor between the top controls and the panel.
2026-10-14 — Unown riddles in the Legends: Arceus guide: The Hisui Unown guide now quotes every English Research Notes hint next to the place it points to, so you can match each riddle in your Pokédex to its answer.
2026-10-14 — All 28 Unown on the Hisui map: Unown J, in a nook of the Ancient Quarry, and Unown U, at the head of the waterfall east of Heart's Crag, now stand on the Hisui map, so every one of the 28 forms is marked with its own letter.
2026-10-14 — The Mt. Moon Square shop opens, and building doors read as doors: In HeartGold and SoulSilver the little shop on Mt. Moon Square now opens from its door inside Mt. Moon and has its own page. Inside buildings, the doorways between rooms now say "Door" instead of "Cave" (Moomoo Farm's way into the stable, Azalea and Mahogany Gym, the Goldenrod Tunnel, the Olivine Lighthouse), and Moomoo Farm's floor picker spells out "Stable".
2026-10-14 — Nine more Unown on the Hisui map: Unown A, C, D, K, M, T, X, Y and Z now stand on the Hisui map, each with its own letter, so 26 of the 28 forms are marked. Unown B, P, S, V and ! moved to the spots the in-game map shows.
2026-10-14 — Crowded rooms open the marker you tapped: On a phone, tapping a trainer in a packed room such as the Fighting Dojo now opens that trainer's card, not the neighbour whose badge overlaps it.
2026-10-14 — Static encounters show which one you opened: The Pokémon whose card is open now stays lifted with a dark outline, you can reach every static encounter with the keyboard, and where two stand on the same spot (Koraidon and Miraidon, Gastly and Klefki) each card lists the other, so neither is hidden.
2026-10-14 — Matching balls show for every form on the map: The Wild Mode card and the map panel now always show the matching Poké Balls, also for Pokémon with a regional form: Zigzagoon on Route 102 gets its balls again. Where two forms of one Pokémon live, each form gets its own labelled line, such as Raichu and Alolan Raichu, and Paldean Tauros gets one line per breed. Where the map does not say which form lives at a place, every form is listed, each labelled.
2026-10-14 — Two more Unown and the Pastures on the Hisui map: Unown P at Fabled Spring and Unown V in Scarlet Bog now stand on the Hisui map, and Jubilife Village marks the Pastures. Tapping an Unown or another standing Pokémon now names it a static encounter and shows the place it is in.
2026-10-14 — Every HeartGold and SoulSilver house opens from the map: The ordinary houses of Johto and Kanto now open from their doors too: your own house and your rival's, Professor Elm's house, Red's and Blue's houses in Pallet Town, the Pokémon Academy, the Charcoal Kiln, Moomoo Farm, the Global Terminal, the Trainer House, the Fighting Dojo, the Pokémon Fan Club and dozens more. Each one has its own page you can find in search.
2026-10-14 — HeartGold and SoulSilver story buildings open from the map: Professor Elm's and Professor Oak's labs, Kurt's house, Bill's house, the Day-Care, both Name Raters, the Game Corners, the Radio Tower, the Olivine Lighthouse, the Goldenrod Tunnel and every house with a gift or a trade now open from the map. Gifts and trades stand inside, on the person who hands them over: Primo's Egg is in the Violet Pokémon Center, no longer on its door. Cinnabar Gym opens from inside the Seafoam Islands, and the Mahogany souvenir shop is the first floor of the Team Rocket hideout.
2026-10-14 — Track the beasts and follow Kurt’s ball-making steps: The HeartGold and SoulSilver guides show real Pokégear tracking icons, Suicune in Cianwood, Morty and Jasmine in their Gyms, all five League opponents in their rooms, and Kurt’s Apricorn selection and finished-ball receipt. Each League room sits beside its team; handover and next-day collection are separate illustrated steps.
2026-10-13 — Ribbon Calculator: optional Marks and in-game icons: The Pokémon Ribbon Calculator now shows Ribbon sprites and optional Marks, with catch-only, size and event requirements distinguished from awards you can earn later. A real Emerald PokéNav screenshot shows where to view your collection.
2026-10-13 — Static encounters wear a purple ring: Legendaries, fixed Tera Pokémon and other one-off encounters now show the Pokémon itself with a purple outline, right where it stands — on Paldea, Kitakami, Blueberry and Lumiose instead of a circle, and on the classic maps too, so they never look like a gift, a person or a habitat.
2026-10-13 — The matching Poké Ball finder shows where your ball fits: Pick a ball and every card now rings it and fades the rest, a Normal / Shiny switch narrows the list to the form you are hunting, and the search bar stays at hand while you scroll.
2026-10-13 — Unown spots and Jubilife Village buildings on the Hisui map: The Hisui map now marks where 15 of the 28 Legends: Arceus Unown wait, each with its own letter sprite, and shows Galaxy Hall, the Training Grounds, the Front Gate, the farm, the candy stand, the Ginkgo Guild cart and your quarters in Jubilife Village.
2026-10-13 — HeartGold and SoulSilver Pokémon Centers and Poké Marts open from the map: All twenty-four Pokémon Centers in Johto and Kanto, the Indigo Plateau's included, now open from their badge on the map, with the Wi-Fi floor their escalator leads to. Every Poké Mart, the Cianwood Pharmacy and both department stores open too: Goldenrod and Celadon show every floor their escalators reach, up to Celadon's rooftop.
2026-10-13 — Gen 3 guides lead the guide collection: Generation 3 guides now lead the guide collection, with Ruby, Sapphire, Emerald, FireRed and LeafGreen sections before other games. The HM guide now calls its recommended Pokémon HM helpers.
2026-10-13 — Each Pokémon's best-ball page now opens with the answer: The matching Poké Ball page for every Pokémon now starts with the answer — for example “Best ball for shiny Volcarona: Ultra Ball, Level Ball, Premier Ball.” — before the explanation.
2026-10-13 — A new Matching Poké Balls guide cover: The Matching Poké Balls guide has a new jungle cover with four colorful balls on a trainer’s belt, plus a square version for compact previews.
2026-10-13 — Form switches only offer forms you can find: The map's form switch no longer offers a form with no marked place on that map, and picking a form leaves a place where that form doesn't live. On phones, the form switch on a Pokémon's locations page now fits the screen, and the collapsed panel's title no longer runs under the Wild Pokémon button.
2026-10-13 — Share a Pokémon's matching Poké Balls: Each Pokémon's matching-ball page has a Share button, and the link preview now shows the normal and the shiny form each with its own balls.
2026-10-13 — New artwork on the quiz page: The Guess the Location quiz now opens with the same Darmanitan artwork as its home-page banner.
2026-10-13 — Matching Pokéballs shows how current it is: The Matching Pokéballs guide now says when its recommendations were last updated, and the version it names follows the data automatically.
2026-10-13 — Matching Poké Balls back on the map: A Pokémon's map panel and its Wild Mode card now show the Poké Balls that match it, normal and shiny, with a link to its full ball guide.
2026-10-13 — Maps can show one regional form: When a map has more than one form of a Pokémon, such as Alolan and regular Raichu in Lumiose City, a form switch in the panel shows just one form's places. Galarian Darmanitan and other regional forms now also show their own picture instead of the regular one.
2026-10-13 — The map says where to catch a Pokémon first: Open a Pokémon on a map and the panel now leads with where to find it in that game — the way to meet it, the best places with their encounter rate, and any time, weather or edition conditions. On a phone the same line shows on the collapsed sheet, so you can read it without opening the panel.
2026-10-13 — In-game scenes for the Johto guides: The HGSS guides show real HeartGold scenes beside Gym Leader descriptions and Will’s League room, Jasmine’s medicine errand, Apricorn picking, Kurt’s first visit and the Burned Tower release. Map views help you find Kurt’s house and the Pokémon League entrance.
2026-10-13 — Entrance badges win the tap in Wild Mode: Tapping the edge of a zoomed-out door or cave badge now opens that place, instead of the Pokémon icon hidden underneath it.
2026-10-13 — Quiz banner on the home page: A Guess the Location banner under the guides takes you straight to the quiz and its daily puzzle.
2026-10-13 — Entrance badges stay readable when you zoom out: Door, cave and forest badges on the maps no longer shrink into tiny dots as you zoom out: they stop at a readable size, and appear once the map is close enough that they do not pile on top of each other. Zoomed in, they still sit on their tile with the game's own door showing around them.
2026-10-13 — You can walk into fifteen of the sixteen HeartGold and SoulSilver Gyms: Every Gym in Johto and Kanto except Cinnabar Gym, which hides inside the Seafoam Islands, now opens from its badge on the map. Each one shows the room as the game builds it, seen from above, with the Gym Leader and every trainer standing where they wait for you. Tap a trainer to see their team. Violet Gym's raised walkway, Ecruteak Gym's hidden path and the Mahogany Gym's three ice rooms are all there.
2026-10-13 — The Guess the Location quiz is back: The map-crop quiz and its daily puzzle return at their old address, so you can test your map knowledge again.
2026-10-13 — Secret Bases guide: bigger room pictures and circled entrances: The Secret Bases guide now opens with its room table, and each room picture is four times larger. Every spot picture shows more of the route around it with the entrance circled in red, and the small decorations are drawn four times larger.
2026-10-13 — Buy and use Orange Mail in Emerald: Follow six illustrated steps to buy Orange Mail in Petalburg City and give a written message to a Pokémon. The guide also explains where to find a free letter and which Mail the Coin Case exchange needs.
2026-10-13 — Every hidden Unown in Hisui: Legends: Arceus hides one Unown of each of its 28 forms around Hisui. The Hisui map now lists every one at its place, with a badge for the letter, and a new guide says where to look for each form.
2026-10-13 — A map picture of where each Pokémon lives: Every Pokémon's page on a game map now shows a small picture of that region with its habitats marked, right under the answer, even before the interactive map has loaded. The Pokémon locations pages carry the same picture for the newest game it is in.
2026-10-13 — Proud Pelipper and Mega silhouette guide covers: Ribbon Master shows a proud Pelipper with large, differently shaped awards. The Legends: Z-A silhouette guide has its moonlit Mega Dimension cover. Both also have square previews.
2026-10-13 — Catch-rate calculator on the home page: The home page's guide picks now include the catch-rate calculator, so you can work out your odds per ball, HP and status in a couple of taps. The Hoenn berry guide moved off the home page and is still one tap away under All guides.
2026-10-12 — Ribbon and HM guide answers are complete: The Ribbon guide now counts the same 104 Ribbons its calculator lists, 87 of them still earnable, and the calculator's clear button says what it does. The HM helper guide's question on deleting HM moves now names the Move Deleter for FireRed and LeafGreen (Fuchsia City) and for Diamond, Pearl and Platinum (Canalave City) too.
2026-10-12 — Hoenn legendary cards point at the Pokémon: On the Southern Island, Sky Pillar and the three Regi chambers, the card that opens for Latias/Latios, Rayquaza, Regice, Regirock and Registeel now points its arrow at the Pokémon instead of at an empty spot beside it.
2026-10-12 — HeartGold and SoulSilver caves now show their radio Pokémon, and Team Rocket's hideout lists its traps: Absol, Makuhita, Bronzor and Chingling, which only appear in Cliff Cave and Mt. Silver Cave while Hoenn or Sinnoh Sound plays on the radio, now light the cave floors they live on. Team Rocket's hideout lists its trap-floor Koffing, Voltorb and Geodude on B1F and the generator Electrode on B2F, and Suicune's Burned Tower entry is now the one-time Lv 40 battle on B1F after the Hall of Fame instead of a wild encounter.
2026-10-12 — HeartGold and SoulSilver towers and the remaining caves are on the map: Sprout Tower, the Burned Tower and all eleven floors of the Bell Tower, plus Ice Path, Slowpoke Well, Tohjo Falls, Dragon's Den, Cliff Cave, Rock Tunnel, Diglett's Cave, Victory Road, the Cliff Edge Gate, Team Rocket's hideout, the Embedded Tower, the Power Plant and the Sinjoh Ruins now open as their own maps, rendered from the game's data. Each floor shows where its Pokémon live, on land and on the water. The Sinjoh Ruins, home of Dialga, Palkia and Giratina, open from the Ruins of Alph, where the game's event starts. Fishing in Mt. Silver Cave now lights its lake on the first floor too.
2026-10-12 — Best HM helpers for every game: A new guide answers one question in one table: which Pokémon should carry your HMs? Every game from Red and Blue to HeartGold and SoulSilver gets its own row with its cartridge, the Pokémon with their sprites, each HM they learn as its disc, and where to catch them — linked straight to the map.
2026-10-12 — Pokémon Ribbon Calculator: The Ribbon Master guide now opens with a Ribbon calculator: pick any Pokémon and see, generation by generation, which Ribbons it can still earn, in which games, and which ones it can never get and why.
2026-10-12 — Per-game location links fixed: The "where to catch" answer on a locations page no longer links to game pages that do not exist (the Gold, Silver & Crystal starters), and the "By game" links on a Pokédex page are blue like every other link again.
2026-10-12 — Marker cards near the top of the map show everything: On desktop, a card for a marker near the top of the map used to squeeze into the gap above it and hide most of its content behind a tiny scroll box. It now opens below the marker when that is where it fits, so the Southern Island card shows Latias, Latios and the note together.
2026-10-12 — Location pages answer first: A Pokémon's location page now opens with the answer for every game it is in: the best places first, how you catch it there, the encounter rate and any time or edition limit. The Pokédex also links straight to each game's location page.
2026-10-12 — HeartGold and SoulSilver caves and forests are on the map: Ilex Forest, Viridian Forest, the National Park and eight caves — Union Cave, Dark Cave, Mt. Mortar, Whirl Islands, Mt. Moon, Cerulean Cave, the Seafoam Islands and Mt. Silver Cave — now open as their own maps, rendered from the game's data. Every floor shows where its Pokémon live, and the doors and ladders take you from floor to floor. A link like /maps/hgss/johto/ilex-forest goes straight there.
2026-10-12 — Embeds can show one regional form: The embeddable location card can now show a single form, such as Galarian Moltres, with its own name, picture and places. On a Pokémon's location page, the form switch at the top also picks the form of the embed code below it.
2026-10-12 — The catch rate calculator now comes first: The catch rate guide opens straight on its calculator: pick your game by its cartridge, choose the Pokémon and a ball with its sprite, and the chance appears right under the form — all on one phone screen. The explanation below is shorter, and the long table of which games are covered is gone.
2026-10-12 — Locations now tell regional forms apart: Every Pokémon with a regional form now says which form each location gives you, so Galarian Moltres roaming the Isle of Armor is no longer mixed up with the classic Moltres at Victory Road. A Pokémon's location page has a form switch, and a link like /locations/moltres?form=galar opens straight on the Galarian form.
2026-10-12 — The Guess the Location quiz is retired: The daily map-crop quiz is gone so the site can focus on maps, the Pokédex and guides. Old quiz links now take you to the maps overview instead of an empty page.
2026-10-12 — Southern Island shows Latias and Latios: Southern Island now has its Latias/Latios marker, with which game meets which. The map no longer claims Latios, Latias or Seedot cannot be caught in one of Ruby, Sapphire or Emerald, because each one can be.
2026-10-12 — Readable map tiles and Hoenn starter guides on the home page: Map names sit on a solid label, game names wrap cleanly under their cartridges and no tile overflows on small phones. The home page now shows the guides a Ruby, Sapphire or Emerald player needs first, Feebas leading, with the big All guides tile right below the maps.
2026-10-12 — Every guide now opens with its new cover: The picture at the top of a guide is now the same cover you see on its card in the guide list and in search results, on every guide that has one, including the Rayquaza Sky Pillar guide.
2026-10-12 — The tip button now says "Buy me a coffee": The Ko-fi button in the footer and on the About page is now labelled "Buy me a coffee" instead of "Support PokéMaps". Nothing else changed: tipping is still entirely voluntary and buys nothing, and every page stays free and identical for everyone.
2026-10-12 — Three more Gen 10 leaks tracked: New on the Winds & Waves tracker: leaked game text naming the battle gimmick "Majinization" and a region of about 100 islands, beta build images with a stitched map and a possible Champion, and a new bird Pokémon codenamed Gokurakucho. The release-date and "no news until 2027" entries now note what has happened since.
2026-10-12 — No more pink flash when hovering map areas: Pointing at a place on the map and moving away again used to flash it pink for a moment, most visibly on Kitakami. Hovering now only shows the soft grey hint, and leaving fades it out cleanly on every map.
2026-10-12 — Clearer guide cover titles and search previews: Mew is closer, Secret Bases uses a broader guide title, Ribbon Master shows more awards, and raid/event/move tutor covers state their topic clearly. Champions, Emerald legends and Johto starters gain square previews.
2026-10-11 — Consistent map and habitat previews: Map preview edges match their scenery. Hisui region previews show the whole region, and species-location previews share one map and readable Pokémon lettering across both formats. Native habitat scenes show more terrain and real interiors; evolution fallbacks are identified explicitly.
2026-10-11 — Clearer location and item previews: Location previews have complete headings, modern places show marked regional maps, Hisui uses the relevant regional page, and the Johto Safari Zone shows an actual zone. Items get dedicated name/icon previews. The header uses the Wingull mark consistently.
2026-10-11 — The Wild Mode switch on phones now says what it does: The little monster button at the top of the phone panel now carries the label "Wild Pokémon", so it is clear that it shows the Pokémon living in the selected place right on the map.
2026-10-11 — Wild Mode now works on the Hisui map: Pick a place in Hisui and switch on Wild Mode to see the Pokémon that live there spread across it, just like on the other maps.
2026-10-11 — The panel's navigation row never takes more than two lines: On phones a long place and Pokémon name no longer push the navigation chips onto three rows; long names are shortened with an ellipsis instead, and the full name stays available.
2026-10-11 — New HM and Catch Rate Calculator covers: The Hoenn HM guide now shows Surf, Fly and Cut on a sunny coast. Raging Bolt and a flying Quick Ball introduce the Catch Rate Calculator in guide cards and share previews.
2026-10-11 — See at a glance which generations have an item, move or ability: The item, move and ability lists now show nine small Gen 1–9 columns with a check wherever the entry exists, plus a generation filter next to the search field.
2026-10-11 — Calmer search results: The search result list now keeps a margin to the window edge, scrolls on its own without dragging the page along, and every result reads from the left.
2026-10-11 — Items, moves and abilities share one search bar: The item, move and ability lists now use the same search and filter bar as the other index pages, with the category dropdown the same height as the search field, and every item shows its bag icon.
2026-10-11 — Bigger sprites in the matching Poké Balls guide: Tap any Pokémon card in the matching Poké Balls guide to open a large view with normal and shiny sprites, a labelled ball table and arrows to page through the list. Species ball pages now show the Pokémon bigger than the balls beside it.
2026-10-11 — Hisui Pokédex previews show the detail maps: A Hisui species page now shows the detailed map of every area it lives in, stacked one under the other, instead of the coarse Hisui overview.
2026-10-11 — Nature finder comes first: The Find a nature by stat grid now opens the natures page, lights up the row and column of the nature you point at or tap, and marks the chosen stats with a calmer outline instead of a solid fill.
2026-10-11 — Clearer Headbutt and Berry Master guide covers: Heracross stands out more clearly in the Headbutt Trees cover. The Berry Master cover now shows the phrase menu and recognizable berry plants in the rainy garden.
2026-10-11 — Pokédex locations line up on the left: The area list and map link under a region preview no longer center themselves, so every block of a species' locations starts at the same left edge on phones and desktop.
2026-10-11 — The home page looks right again on desktop: The map cards on the home page sit side by side again instead of each filling the whole width, and headings use the site's own font again.
2026-10-10 — Catch-location pages look finished while they load: A Pokémon's where-to-catch page now shows the site's header, its title card and the first map in the site's own look from the first moment, instead of plain text until the page had loaded on a slow phone connection.
2026-10-10 — Kitakami's areas now fit together without gaps: Every place on the Kitakami map now borders its neighbours exactly: the strips of land that answered nothing between Apple Hills, the Wistful Fields, the Kitakami Wilds and their neighbours now belong to the nearest place, and nothing is drawn on top of anything else.
2026-10-10 — Paldea's areas now fit together without gaps: Every place on the Paldea map now borders its neighbours exactly, with smooth outlines instead of jagged steps: no more spots that answered nothing, no more places drawn on top of each other, and the coastline now separates the land from the seas.
2026-10-10 — Long place names show in full on hover: When a long place name no longer fits in the map panel's trail on desktop, such as Dark Cave · Blackthorn City Entrance, hovering it now shows the whole name.
2026-10-10 — Game buttons link straight to the region map: The game buttons on the maps overview, the game pages and the Winds & Waves page now link to the region map itself and still open it filtered to the game you picked. Search engines see one address per map instead of one per edition, and the region links in the abbreviations guide now name the game for screen readers too.
2026-10-10 — Catch-location pages show their maps sooner: The page that shows every place to catch a Pokémon now downloads far less code and starts loading its maps right away, so the first map appears much sooner, especially on phones.
2026-10-10 — A catch-rate calculator that knows which game you are playing: A new guide explains how catching works in every main-series generation and comes with a calculator: pick your game, the Pokémon, its HP and status, and see your chance per ball, which ball is best and how many throws you should expect. It uses each game's own catch rates and rules — Ruby and Sapphire's badly-poisoned bug, Emerald's fix, Yellow's harder-to-catch Dragonite — and says plainly which special systems, such as Let's Go and raids, it does not cover.
2026-10-10 — Search leads to the right region map for your game: Every region map page now states which games it covers, how many places and Pokémon it has, and, for Johto and Kanto, where the same region lives in the other games. Links back to a map from a Pokémon, place or cave page now name the game too, so a search for the HeartGold or Platinum map should land on that game's map rather than its older sibling.
2026-10-09 — Search the guides and filter them by game: The guides page now has a search field and a game filter. Type a question, a Pokémon, an item or a place — in English or German, such as "Trainerpass" or "Pokériegel" — and the guides that answer it come first, each with a link straight to the section or question that matched. Pick a game to see only its guides, cross-game guides that apply to it included. Search and filter stay in the address, so Back, reload and a shared link show the same results.
2026-10-09 — Long place names no longer shift the habitat tiles: On maps with long place names such as Paldea's South Province areas, the navigation row at the top of the panel now keeps the same height for every place you compare, so clicking from one habitat tile to the next no longer pushes the tiles down. Caves and woods behave like routes too: selecting one keeps its place name and its close button in the navigation row, and the tiles stay where they were.
2026-10-09 — Pokédex pages respond sooner on phones: A Pokédex page now builds what you see first and adds the sections further down while your phone is idle, so the page stops freezing while it loads. Links to a section, like Moves or Stats, still open right at that section.
2026-10-09 — Habitat tiles no longer jump when you compare places: The level, rate and game line above a Pokémon's habitat tiles now always stays on one line, so switching between two places no longer pushes the tiles up or down on computers with a wider system font.
2026-10-09 — The Feebas guide shows its new cover: The Feebas guide now opens with its new cover art instead of a tiny Feebas sprite. Until now the cover only appeared on shared links and in the guide list.
2026-10-09 — The items list names every map with item spots: The note under the items list now names all nine maps whose item spots you can open, from Kanto to Paldea. It used to list only the Scarlet & Violet maps and Lumiose City, which has none.
2026-10-09 — Berry guide links open the exact tree or person: Every map link in the Hoenn Berry guide now opens the exact Berry tree or the person who hands out Berries, ringed on the map, instead of a whole route. Twelve Berry tree markers on Routes 116 and 123 now name the Berry the game really grows there.
2026-10-09 — Entering a building lands at the door you used: Buildings with doors on different floors now open on the floor behind the door you tapped. Boarding the S.S. Aqua in Vermilion City shows Vermilion Port instead of Olivine Port.
2026-10-08 — Individual covers for more Pokémon guides: Mew, Mirage Island, Hoenn and Johto Gyms, Ribbon Master and Move Priority gain individual landscape and square covers. The stat calculator preview uses a quieter six-stat diagram.
2026-10-08 — The S.S. Aqua and a whole Snorlax in Gold, Silver & Crystal: The Johto map now opens the S.S. Aqua ferry from both Olivine and Vermilion, with its docks, cabins, trainers and hidden items. The Snorlax blocking Diglett’s Cave in Vermilion is now drawn whole instead of cut off.
2026-10-08 — Ball names in the Matching Pokéballs guide: Every ball icon in the Matching Pokéballs guide now tells you its name: hover it on a computer, or tap it on your phone.
2026-10-08 — Recognizable landmarks and clearer guide covers: Battle Frontier and the legendary-beast guide show their familiar landmarks more clearly. Transfer arrows are easier to follow, Birth Island and Lost Cave put the location first, and the stat calculator preview highlights all six stats.
2026-10-08 — A folded Sevii map and clearer guide covers: Sevii Islands now features a folded map using the original island geography. Hoenn’s homepage has a calmer frame, while ship, gem-quest, Feebas and Birth Island previews put their subjects more clearly in view.
2026-10-08 — Cave and dungeon pages are easier for search engines to find: The page search engines read for a Pokémon on a map now links the caves, towers and Safari Zones it lives in, and the exact floors it is found on, not only the routes.
2026-10-08 — Every floor reachable in tall buildings on phones: In buildings and caves with many floors, such as Silph Co. and Mt. Coronet, the floor previews on the left now scroll above the bottom panel, so every floor can be tapped.
2026-10-08 — Special evolution requirements as a clear table: On a Pokémon's page, the special evolution requirements (like Eevee's evolutions) now open as one simple table: the games as their cartridges on the left, the exact requirement on the right, grouped by evolution.
2026-10-08 — HeartGold & SoulSilver locations split by region: On a Pokémon's page, the HeartGold & SoulSilver locations now sit under Johto and Kanto headings, just like Gold, Silver & Crystal, instead of mixing Kanto routes in between Johto towns.
2026-10-08 — Separate Headbutt and Pokéwalker guides for HGSS: Headbutt tree encounters and Pokéwalker courses now have dedicated HeartGold and SoulSilver guides. All existing encounter and course tables remain available, with working links from the former combined guide.
2026-10-08 — Pokédex 9–0 sort now starts with the newest generation: Sorting the Pokédex from 9 to 0 (or Z to A) now flips the whole list: the newest generation comes first and the last Pokémon leads, still grouped by generation.
2026-10-08 — Clearer transfer and Hoenn guide artwork: Bank and transfer covers now show the journey between consoles more clearly. Hoenn contest guides have more prominent titles, and the painting guide features Lilycove Museum.
2026-10-08 — Closer Hoenn map views and clearer guide artwork: Hoenn's homepage now shows a recognizable Fortree close-up. Secret Bases and Berry Master covers have rainier scenery, Lost Cave drops the candy theme, and Birth Island gets clearer lettering.
2026-10-08 — Clearer guide, Pokémon and place previews: Guide cards now use individual cover illustrations. Pokémon previews highlight their types and evolution families, while place previews show larger map details with clearer names.
2026-10-07 — Pokédex pages download much less: A Pokémon's Pokédex page no longer downloads every console and cartridge picture as code, or the full ability, move and item index, to show a few icons and ability links. The page looks the same and starts with far less data.
2026-10-07 — Maps download only the part you are looking at: Opening a place on a map no longer downloads the whole region several times over. The map now loads the area on screen plus a margin around it, so pages open with far less mobile data.
2026-10-07 — The map is lighter and smoother on phones: On phones, Wild Mode and the trainer, item and sign sprites now start switched off so places open and pan faster — turn them on any time with the Wild Mode switch or in Map settings, and your choice is remembered. Poké Centers, Gyms, shops, gifts and trades stay on, and panning a zoomed-in map no longer redraws every marker on each frame.
2026-10-07 — Map pages are easier for search engines to find: Each region map page now lists every Pokémon on that map with a link, place pages link each Pokémon to its page on the same map, and Pokédex entries link their all-games locations page. Search engines also learn which pages changed and when.
2026-10-07 — Explore Sinnoh’s lakes, caves and buildings: Open maps of eight wild areas and 40 Gyms, Pokémon Centers, Marts and the department store. Choose floors, follow stairs and doors, and see wild Pokémon habitats on the maps. Room layouts follow Platinum, with initial platform views available in the floor selector. Story progress can affect access.
2026-10-07 — Every game's location table on a Pokédex page now looks the same: Where-to-catch tables now have the same columns in the same order for every game — game cartridges, location, method, when — and every row shows its cartridges, Alola included. Places with an interactive map always link to it.
2026-10-07 — Look-alike move and item pages have their own names: Pages that shared one name now say which version they are, like Acid Downpour (Physical) and Acid Downpour (Special), or Great Ball (Legends: Arceus), so search results can tell them apart.
2026-10-07 — Pages start faster: less code before the first picture: Every page used to carry the pictures of all 62 game cartridges, plus the trade-code tables, inside the code it needs before it can start, even pages that show none of them. Now each cartridge is its own small image fetched only where it is drawn, and the trade tables load only on the trade-code pages. A Pokémon's locations page, the map, the quiz and the changelog each download about 0.4 to 0.5 MB less code.
2026-10-07 — Pages show up sooner on phones: Every page now shows its text without waiting for the full site styling to download, the home page and Pokédex pages start loading their main picture right away, and the map panel and location tiles no longer jump on the page while they load.
2026-10-07 — Item page map links zoom in on the spot: A shop or pickup link on an item page now opens the map zoomed in on that spot, with its card open, on phones as well as on desktop. Before, it showed almost the whole region.
2026-10-07 — Hisui places stay inside their region: On the Hisui map, every place now ends at the edge of its region's square instead of running out over the faded picture border, so outlines, highlights and taps line up with the ground you can actually reach.
2026-10-07 — Embedded maps link back to their Pokémon: The embed code for a Pokémon's map now ends with a small text link to that Pokémon's full location page, so readers of your site can dig further. It is optional — delete the line if it does not fit.
2026-10-07 — Item pages name each shop once: Shops on an item page no longer repeat their town, so a row reads Petalburg City Poké Mart instead of Petalburg City Poké Mart · Petalburg City.
2026-10-07 — Clearer guide article images: Ultra Space Wilds, the transfer chart, stat calculator, trade codes, game abbreviations and Champions roster now use individual backgrounds that keep their Pokémon, hardware and reference artwork easy to read.
2026-10-07 — Encounter tables name the ground the same way everywhere: A route's wild Pokémon used to say Grass on the map cards but Tall Grass in the place's encounter table right beside them. Every surface now says Tall Grass, the games' own name for it. Caves in Lumiose City, Paldea, Kitakami, Blueberry and Hisui, such as Alfornada Cavern, Wayward Cave and the Lumiose Sewers, now also say Cave with the cave icon in the encounter table, where they used to say Overworld.
2026-10-07 — Explore the Sevii Islands with in-game scenes: See every numbered island and follow Celio’s Ruby and Sapphire quest with LeafGreen screenshots, clearer prerequisites and a Lost Cave detour link.
2026-10-07 — Clearer Abandoned Ship and Emerald tutor directions: Follow the wreck’s key and Scanner steps with real room pictures and a full cabin layout. Find the Battle Frontier tutor house directly and identify both tutors with numbered red arrows.
2026-10-07 — Item pages show the real item and every game at a glance: Item pages now show the item's own bag icon, list every game's in-game description in one table with its cartridges instead of a dropdown, and mark each place you can find it with the game it is in. Items lying inside buildings and caves, like the Orange Mail in the Trick House, are now named after that room and open the map right on them.
2026-10-07 — Rest the mouse on a map area to see its name: Hold the mouse still over a route, town or habitat on any map and your browser shows the place's name after a moment, without anything popping up on a quick pass. Screen readers now read each place on the map by name too. Tapping on a phone works as before.
2026-10-06 — A Pokémon found in only one place opens right on it: When a Pokémon lives in just one spot on a map, like Zapdos on Poco Path in Paldea, the map now flies straight there and the panel shows that spot's details without an extra tap. Pokémon with several places still open on the full overview, and Back still takes you to where you came from.
2026-10-06 — Hisui region names are readable in dark mode: The names of the Hisui regions on the map used to be painted into the map picture in dark ink, so they disappeared in dark mode. They are now real text that follows your light or dark theme and can be read aloud by screen readers.
2026-10-06 — Scrolling is smooth again on every page: Even nearly empty pages used to stutter while you scrolled, because the water background behind every page was redrawn on each scroll step. It now stays put without being redrawn, so item pages, guides, the Pokédex and the changelog scroll smoothly on phones and desktop.
2026-10-06 — Legendary lairs no longer turn the whole cave red: Opening Zapdos in the Power Plant painted every floor tile red, as if it could be found anywhere inside. Zapdos, Articuno, Moltres, Mewtwo, Lugia and the Regis now leave the floor clear and are shown by their own sprite on the map, and their place tile marks the exact spot they wait at. Pokémon that really roam the floor still light it up as before.
2026-10-06 — Switching floors in a cave now glides instead of jumping: Picking another floor or zone inside a cave or building used to snap the map a big part of the way there in a single frame. The camera now flies the whole way smoothly, on phones as well as desktop, and still cuts straight there if your device asks for reduced motion.
2026-10-06 — Wild Mode stays put while you zoom: Wild Pokémon in a selected area now keep their spot as you zoom, and zooming in only ever adds Pokémon instead of suddenly showing fewer. Zooming around crowded areas is also much smoother.
2026-10-06 — Every page starts faster: character sprites load only where they are drawn: Every page used to download the pictures of all 700 in-game characters, objects and Secret Base decorations before it could start, even pages that show none of them. Now a page fetches only the sprites it actually draws. Every page downloads about a quarter of a megabyte less code, and on a slow phone connection a Pokémon's locations appear more than half a second sooner.
2026-10-06 — Hisui places light up without gaps: On the Hisui maps, a Pokémon's highlight now fills each of its places right up to the next place or river, with no empty strips in between. Hovering over a place, selecting it and the Area outlines setting all show that same full shape, so what lights up is exactly where a tap lands. The shapes are approximate where they follow a river.
2026-10-06 — Hisui places now end at the river: Where a river runs between two places on the Hisui maps, the border between them now follows the river, so a tap on either bank lands on the place on that side. The borders are approximate, because they are read from the Hisui map picture, which is an AI-assisted reconstruction.
2026-10-05 — No more blank land on the Hisui maps: Every spot on the five Hisui areas, Jubilife Village and the Ancient Retreat now belongs to a place. Neighbouring places meet edge to edge, so hovering or tapping anywhere tells you where you are instead of nothing.
2026-10-05 — Calmer, faster Wild Mode in busy areas: When you pick a crowded area, its wild Pokémon now sit right on the ground where they live instead of in white boxes with connecting lines, so the map stays clear and responds faster. Every Pokémon is still shown once you look at the area: they just get a little smaller when space runs out.
2026-10-05 — Pokémon for three empty Hisui places: Crevasse Passage and Secret Hollow on the Hisui map now list the Bergmite you can catch there, and Lava Dome Sanctum shows Heatran. All three used to open with no Pokémon at all.
2026-10-05 — Desert Pokémon are found on sand, not in tall grass: Route 111's desert Pokémon, like Trapinch, Sandshrew, Cacnea and Baltoy, used to be listed as found in tall grass. They now say Sand, with a dune icon, in the map panel, the encounter tables and the Wild Mode card.
2026-10-05 — Wild Mode inside caves and buildings: Wild Mode now works inside caves, towers and other indoor places: each floor shows the wild Pokémon you can meet there, and tapping one opens its card.
2026-10-05 — Complete Sinnoh map preview: The Sinnoh town-map preview now shows the whole in-game map, centred in a sharp square frame instead of trimming its edges.
2026-10-05 — Habitats listed in map order: A Pokémon's places now follow each other across the map, nearest neighbour next, so stepping through them no longer jumps from one end of the region to the other.
2026-10-03 — Calmer map hover: Area highlights stay visible when you point at or click a map character, with a very brief fade.
2026-10-03 — Recognize the whole Hisui region before switching: Hisui’s map selector now shows the complete region, so you can recognize it before switching maps.
2026-10-03 — Collapse the phone panel on the first tap: After dragging the phone panel, your next tap now works immediately, so you can give the map more room without tapping twice.
2026-10-03 — Embedded location maps load faster: Location maps embedded on other sites now load only what they show, with the same location marks and map choices as before.
2026-10-03 — Understand Hisui space-time distortion encounters: Pokémon found in space-time distortions now have a warm notice in the map panel: choose About encounters for a short explanation, with ordinary Hisui places still available.
2026-10-03 — Emerald Gym and Battle Frontier guides answer first: The Emerald Gym Leaders guide now opens with the full gym order and each leader's type and badge, and the Battle Frontier guide opens with every Frontier Brain at its facility, so the answer is the first thing you read.
2026-10-03 — Location embeds include supported town maps: Species such as Ivysaur can now select their existing marked town-map previews in the location embed. Interactive map pins stay available, while species without a supported preview keep an honest location or obtain link.
2026-10-03 — Hisui habitats show preferred times and weather: Hisui map and Pokédex encounter views now show a Pokémon's preferred times and weather, with additional named places clearly labeled as Pokédex habitats. Existing catch methods remain separate.
2026-10-03 — Guide links bring specific spots closer: Links to a person or building on classic game maps now frame about one game screen around that spot, with its card open. General place links still show the whole place, and a shared camera view keeps the view you chose.
2026-10-02 — Tap any Wild Mode Pokémon to inspect it: Loose Pokémon on the map now open the same species and encounter card as grouped icons. Inspect or close the card without changing your place or phone panel, then choose Show in the panel when you want to continue. Small icons have larger tap targets that keep neighboring markers usable.
2026-10-02 — Wild Pokémon stay readable when you zoom in: Wild Mode Pokémon grow more gently as you zoom in and stop growing at close range, leaving more of the map visible. Narrow Pokémon keep their readability boost until they reach the same size limit.
2026-10-02 — Hisui previews: the whole map for a glance, the areas for the answer: A Legends: Arceus Pokémon's habitat preview now depends on where you look. The map panel's "Also appears in" tiles show one picture of all of Hisui, the restored overview map, with sea all around so nothing is cut off. On the Pokédex and the locations pages you see detail instead: a Pokémon in one or two of Hisui's areas shows those areas' own maps; one in three or more shows the whole map with the areas named beneath it as links; one found only in space-time distortions shows the whole map with a short note. It replaces the grid of separate region sheets.
2026-10-02 — Quieter Hisui map hover: Hovering Hisui highlights individual places instead of an entire regional map.
2026-10-02 — Where-to-catch pages load faster: A Pokémon's locations page no longer downloads every item, trainer and door of each region before showing its maps. It now loads only the gifts, trades and quests it links to, so the region previews appear sooner.
2026-10-02 — See where every place on a map begins and ends: Turn on Area outlines in Map settings to draw the border of every route, town and area, on every map. It starts off, so the map stays clean until you want the overview.
2026-10-02 — Hoenn's scenery near Fallarbor steps instead of running straight: Below Route 113 the ash now ends at varying depths instead of along one straight cliff, and the high plateau beside Route 114 steps down in terraces instead of dropping in one long straight wall.
2026-10-02 — Hisui map no longer draws place names: The Hisui map no longer lays name labels over its regions, so it looks and works like every other map. Tap a place to see its name and Pokémon.
2026-10-02 — Paldea, Kitakami and Blueberry show more Pokémon in each place: Places in Scarlet and Violet now list more of their wild Pokémon, and water Pokémon stay in the water on the map. Towns and small spots inside a larger area now point you to that area, and starters and gifts no longer show up as wild Pokémon.
2026-10-02 — The Berry guide shows where every daily Berry giver stands: The daily Berry list in the Ruby, Sapphire and Emerald Berry guide now has a picture of each stop — the flower shop on Route 104, the girl on Route 111, the woman on Route 120, the Berry Master's house and the Lilycove gentleman. Tap a picture to open that spot on the map.
2026-10-02 — Wild Pokémon use clear space on the map: Pokémon on small habitat patches, including Flamigo in Paldea, now appear directly on the map when their pictures have room. Habitat cards remain for crowded patches.
2026-10-02 — Hisui's map card shows the whole region: On the home page and the maps overview, the Hisui card now shows the game's own map of all of Hisui instead of a grid of separate region sheets.
2026-10-02 — Hisui map shows place names: The Hisui map now labels its settlements, lakes, areas and caves, and Map settings lets you switch each kind of name on or off. Tap a name to open that place.
2026-10-02 — Hisui's overview shows the whole western coast: Hisui's map cards now show a cleaned full-region illustration with sea around every coast. The western peninsula is no longer cut off by the square preview. Detailed habitat maps keep their existing regional framing.
2026-10-02 — Places light up under the mouse on every map: On a computer, pointing at a route, town or cave now tints it a light grey on every map, not only in Paldea, so you can see what a click will open. The tint is also a touch stronger than before.
2026-10-01 — The Wild Mode button is back beside the map panel: On a computer, the Wild Mode button now always sits beside the panel instead of appearing only after you pick a place. When nothing is selected yet, hovering it tells you to pick an area to see its wild Pokémon.
2026-10-01 — A guide to the original Ruby and Sapphire Battle Tower: How to reach the Tower, the Level 50 and Level 100 rules, what saving or quitting does to a streak, every prize and Ribbon, the 50-win Trainer Card star and a sample team built only from Ruby and Sapphire moves. The Emerald Battle Frontier guide now has the right Battle Pike room numbers, the exact level rules and a Battle Points table.
2026-10-01 — Pokédex locations follow the games' release dates: A Pokémon's locations now run from the newest game to the oldest by when each game actually came out. Legends: Z-A now leads ahead of Blueberry Academy, Kitakami and Paldea, and games of the same generation no longer appear in a random order. The map panel's other-games list follows the same order.
2026-10-01 — All-day Pokémon in caves stay all-day: When a cave or tower lists every floor in one table, a Pokémon that one floor offers around the clock no longer picks up the morning, day and night badges of the other floors — Mt. Mortar, Mt. Silver, Dark Cave and Union Cave read cleaner on Gold, Silver and Crystal.
2026-10-01 — Hisui map no longer glares in dark mode: The space around Hisui's region sheets now turns a deep parchment brown in dark mode instead of staying white, so the map matches the rest of the dark theme.
2026-10-01 — Guides show real pictures instead of placeholder graphics: The HeartGold & SoulSilver guides now open with a close-up of their place on our Johto map, and the Ultra Space Wilds guide with the Legendaries it covers. Three Emerald guides lost text-box graphics that only repeated the article.
2026-10-01 — Mega Aerodactyl's silhouette keeps its horns and neck: The Mega Pokédex silhouette guide now preserves Aerodactyl's pale neck and dark horns. Its default stays filled, with interior details revealed on hover or tap.
2026-10-01 — Mega silhouettes start without inner lines: The Legends: Z-A Mega Pokédex guide now shows clean, filled silhouettes by default. Hover or tap a tile to reveal the portrait's inner details.
2026-10-01 — Fewer ruler-straight lines in Hoenn's scenery: The scenery between Hoenn's routes has far fewer long, ruler-straight strips of grass and river bank beside the maps, and the ash forest below Route 113 now ends at varying depths.
2026-10-01 — EV training guide: corrected Hoenn spots: The Ruby, Sapphire and Emerald section now names the exact floor for each spot, replaces a Sp. Atk spot that does not exist in Emerald with one per game, says where to get the Macho Brace, and explains that only Emerald can undo EVs with berries.
2026-10-01 — Tanoby Ruins guide: one cell per Unown form: The table of which Tanoby chamber holds which Unown now gives every letter and its encounter rate a cell of its own, grouped under the chamber, instead of a comma-separated list.
2026-10-01 — Paldea sits in its sea in light mode too: In light mode, zooming out on the Paldea map used to leave the region floating on a pale, almost white page. The space around the map is now the same sea blue as the water inside it, so Paldea sits in its ocean the way it already does in dark mode.
2026-10-01 — Clearer move pages: Move pages now list the Pokémon that learn a move in separate tables for level up, TM, egg moves and tutors, each row with the Pokémon's picture, its types and, for level up, the level. Regional forms such as Alolan Exeggutor show their own picture and link to their Pokédex page, and ability pages use the same table.
2026-10-01 — Latest guides on the home page: The bottom of the home page now shows the three newest guides and a big tile that takes you to every guide. The daily quiz moved off the home page; it is still one tap away in the footer.
2026-10-01 — Encounter rates in the map tables add up correctly: A Pokémon's encounter rate in a place's table now counts all its slots for the chosen game and time, so Hoothoot on Route 29 at night reads 85% instead of 45%, and a place with several floors shows its best single floor's rate, so Graveler on Iron Island reads 70% instead of 66%, and no cave shows a rate above 100%.
2026-10-01 — How to get to Ultra Space Wilds: Pokémon that live in Ultra Space, such as Landorus, used to show an empty grey square for Alola. Their card now shows Alola with an Ultra Wormhole on top, says you get there by Ultra Warp Ride, and links to a new guide covering every Legendary in Ultra Space Wilds and what each one needs in your party. Poké Pelago gets the same picture, with a note that you reach it from any Pokémon Center PC.
2026-10-01 — Each edition keeps its own levels and encounter rates: Where two paired games put the same Pokémon in the same place at different levels or rates, such as Pupitar in Mt. Silver Cave in HeartGold and SoulSilver, the Pokédex and the maps no longer repeat the first game's numbers for the second.
2026-10-01 — The analytics choice answers your tap on phone maps: Opening a Pokémon's map straight from a link on a phone put the map panel over the analytics banner, so Decline and Accept did nothing. The banner now sits above the panel and both buttons work.
2026-10-01 — Clearer "Catch it in" card on the map: When a Pokémon has to be caught as its earlier form, the card now shows that form's icon next to its name, keeps its frame and close button in place while you scroll, and uses more of the screen on desktop.
2026-10-01 — Headbutt & Pokéwalker guide: Feebas and Trainer ID corrected: The HeartGold & SoulSilver Headbutt and Pokéwalker guide no longer lists Milotic as obtainable, since Feebas cannot evolve in those games, and now explains exactly how the hidden Trainer ID picks the rare trees.
2026-10-01 — Find the Berry Master and his wife’s rare Berry phrases: The Ruby, Sapphire and Emerald Berry Master guide shows the Route 123 house, both daily gifts and the wife’s word menus in real game screenshots. Find the rare Berry recipes in six cartridge languages, with edition differences and clear notes where original menu wording is still uncertain. The house and both NPCs link straight to the guide from the Hoenn map.
2026-10-01 — Mega silhouettes now match the Pokédex portraits: The Legends: Z-A guide now uses silhouettes from the Mega Pokédex portrait icons. A compact dark grid follows the game's order and puts several forms on each row, making it faster to match an icon to its Pokémon. Hover or tap a silhouette to reveal its inner details.
2026-10-01 — Screen readers hear only the Wild Mode Pokémon, not the map shapes: With Wild Mode on, a screen reader announced every area shape on the map as an unnamed graphic. It now reaches only the Pokémon you can tap in a place's picture box.
2026-10-01 — Hoenn Contest, Berry and completion guides: Six new Ruby, Sapphire and Emerald guides cover contests and museum portraits, all Berries, Pokéblocks, Pokédex completion and Trainer Card stars. Original game screenshots show Berry growth and contest examples, while cartridge and hardware icons help plan the trades needed for all 386 Pokémon.
2026-10-01 — New guide: Headbutt trees and the Pokéwalker in HeartGold & SoulSilver: A new HeartGold & SoulSilver guide shows which Pokémon every Headbutt tree holds, with links to the map, explains how your hidden Trainer ID picks the rare trees, and lists all 20 Pokéwalker courses and the 12 Pokémon only the Pokéwalker gives you.
2026-09-30 — Tap a Pokémon in Wild Mode to see how you find it: In Wild Mode, the Pokémon in a place's picture box can now be tapped: a small card shows how and at which level you meet it there, and one button opens that Pokémon in the panel.
2026-09-30 — New guide: Kurt's Apricorn Balls in HeartGold & SoulSilver: A new HeartGold & SoulSilver guide lists all 31 Apricorn trees with links to the map, shows which colour Kurt turns into which ball, explains the Apricorn Box and his one-day wait, and says honestly when each ball is worth using.
2026-09-30 — New guide: Raikou, Entei and the Suicune chase in HeartGold & SoulSilver: A new HeartGold & SoulSilver guide explains how Raikou and Entei roam Johto, which routes they can move to next, how to stop them fleeing and which ball works best — plus every stop of the Suicune chase up to the battle on Route 25.
2026-09-30 — First HeartGold & SoulSilver guide: the gym order: A new guide lists all 16 HeartGold and SoulSilver Gym Leaders in order with their teams, the Elite Four, Lance and Red at Mt. Silver — and explains where to go after Morty: the SecretPotion for Jasmine's Ampharos, and why the Route 40 gate stays shut until after the League.
2026-09-30 — Related guides now show their pictures: The related guides at the bottom of Pokédex, catch-location and matching Poké Ball pages now use the same cards as the guides page and the home page: each guide's picture, a short headline, the game and the date, four at a time.
2026-09-30 — Explore Hisui's detailed regional maps: Hisui now has a detailed map of every region, with the same regional pictures on Pokédex and location previews.
2026-09-30 — Legends: Z-A Mega silhouettes and more precise habitats: The silhouette guide now pairs Mega Evolution shapes with their names and available catch-location links. Legends: Z-A location pages also show Pokédex clues such as high places and Hyperspace distortion levels, and the map shows finer habitat patches in more places.
2026-09-30 — Transfer chart: the Pokémon Champions title is readable on phones: On a phone the Switch picture sat on top of the "Pokémon Champions" card title in the transfer chart. The consoles now start below the title. In the map's help, jumping to a topic with the keyboard now shows a focus ring on the heading, and old links to /help#reading-the-map land on the "Find a Pokémon" section.
2026-09-30 — Tidier Pokémon boxes on a selected place: The small boxes that group Pokémon sharing a tiny patch no longer touch each other, cover landmark badges or send their pointer lines across one another. Their icons are a little smaller on large screens, and boxes pointing at the same spot now share one box.
2026-09-30 — A selected place on the map now shows every Pokémon it lists: When you pick a place such as the Blueberry Academy's Polar Biome, the Pokémon icons on the map now include every species the list beside it names. On a phone, Scorbunny and more than twenty others there had no icon at all. Where a group of Pokémon shares a patch too small for their icons, they appear together in a small box pointing at that patch.
2026-09-30 — Move lists now show type, category, power, accuracy, TM numbers and game cartridges: Every move list on a Pokémon's page is now a proper table: each move carries its type, whether it is Physical, Special or Status (with the familiar burst, rings and half-circle icons), its power and its accuracy. TM and HM moves say which machine teaches them, like TM025 in Scarlet / Violet or HM03 in Gold / Silver, and are listed in machine order. The game picker shows each game's cartridge beside its name. The all-moves page lists type, category, power and accuracy for every move too, and a move's own page shows the game cartridges in its version picker. The map panel's other-maps tiles now show the game cartridges as well.
2026-09-30 — Map help opens on a list of topics with icons, and now explains Wild Mode: The ❔ help in the map panel no longer starts with a block of text. It opens on a list of topics — Navigation, Panel buttons, Find a Pokémon, Wild Mode, Map settings, Share a view, Conditions and Icons — each with the icon you see on screen, and tapping one jumps straight to it. The new Wild Mode section explains what it draws, that it needs a selected place, and how to switch it on and off. Every answer is now a short how-to instead of a sales pitch, and the /help page uses the same topics and icons.
2026-09-30 — Fewer seams in Hoenn's scenery: The scenery between Hoenn's routes has fewer places where two tiles meet in a way the game never draws.
2026-09-30 — The transfer chart now shows FireRed and LeafGreen on Switch linking to Pokémon HOME: The Nintendo Switch release of FireRed and LeafGreen has its own card on the Pokémon transfer chart, with its one-way link into Pokémon HOME from 7 October 2026. The guide explains what the link allows, why the original Game Boy Advance cartridges still need Pal Park, and the Celebi you get in the HOME phone app for completing the Pokédex.
2026-09-30 — The Pokémon Champions roster guide looks like the other guides: The Champions roster guide used to open with an abstract placeholder picture; it now shows its lineup of Charizard, Gengar, Garchomp, Lucario, Metagross and Dragonite, the same picture its card shows in the guide list. Its contents list now reads like every other guide's: it starts with what is new in the current regulation set instead of a release date, goes on to the rules, the full roster, the Megas and the items, and keeps the update timeline near the end.
2026-09-30 — The abbreviations guide recommends LA and LZA: The game abbreviations page still lists PLA and PLZA, because that is what most players write and search for, but each now carries a short note: the P for Pokémon is redundant, so LA for Legends: Arceus and LZA for Legends: Z-A are the better forms.
2026-09-29 — Diamond, Pearl and Platinum fossils now say which game can dig them up: Looking up Cranidos, Shieldon or any of the other five fossil Pokémon for Diamond, Pearl or Platinum now tells you more than "needs the fossil". Each one says it is dug up in the Underground and which game or save gets it: Diamond buries the Skull Fossil for Cranidos and Pearl the Armor Fossil for Shieldon, so the other one needs a trade; Platinum decides by your Trainer ID, odd for the Skull Fossil and even for the Armor Fossil. The Helix, Dome, Root and Claw Fossils and the Old Amber only turn up once you have the National Pokédex. You see it in the Pokédex and on Oreburgh City's list on the map, and the Oreburgh Mining Museum marker and the Underground guide now say the same.
2026-09-29 — Morning and night on the HeartGold/SoulSilver map: The HeartGold/SoulSilver map now has the same Morning, Day and Night switch in its map settings as the Gold/Silver/Crystal map. Morning and Night show the whole map lit the way the game lights it at those times of day.
2026-09-29 — Galar previews show the game's own town map: Sword and Shield Pokémon now show where they live on Galar's own town map instead of an empty placeholder: the whole region, twice as tall, when they live all over it, or a square cut around their places when they stay in one part. On every region town map, small places and thin routes are now drawn bolder so they read at a glance.
2026-09-29 — Crystal's wild Pokémon now match the game: With the Crystal filter on the Gold/Silver/Crystal map, grass Pokémon now come from Crystal's own encounter tables. On Kanto Route 13, Noctowl shows up only at night and Pidgeotto and Hoppip only in the morning and during the day, where every one of them used to read as there all day. Several places also showed the wrong Pokémon: Route 37's mornings have Ledyba and Ledian, not Hoothoot and Noctowl, and Ice Path's Zubat now has its real levels and odds instead of handing them to Golbat. The Crystal, Emerald and Platinum filters also stop hiding Pokémon those games share with their sibling versions, such as Voltorb on Route 10.
2026-09-29 — Cliff Cave and Mt. Silver Cave show when each Pokémon appears: On the HeartGold/SoulSilver map, Cliff Cave and Mt. Silver Cave listed their wild Pokémon without levels, odds or time of day. Every line now has a level and a chance. Misdreavus appears only at night in both caves, and in Cliff Cave Zubat is night-only while Wooper and Quagsire appear only in the morning and during the day.
2026-09-29 — The Safari Zone door badge sits on its door: On the HeartGold and SoulSilver map, the badge that takes you into the Safari Zone now covers the gate's glass double door instead of the porch step below it.
2026-09-29 — Every Pokédex page lists the moves it learns, game by game: A new Moves section on each Pokémon's page shows what it learns in one game at a time: by level-up with the level, by TM or HM, as an Egg move or from a tutor. Pick any game from Red and Blue to Scarlet and Violet, and each move links to its own page. The list opens on the newest game, and a link to your choice can be shared.
2026-09-29 — Every page downloads about a third of a megabyte less: Every page used to download a list of all 794 mapped places with every game's name and details repeated on each line, and it carried that list twice. Pages now receive a compact version of the same list. They show exactly what they did before, and a Pokémon's catch-locations page is about 11% lighter.
2026-09-29 — Characters on the map have their real names: Some character cards showed internal names like "Rival1" or "Woman2". They now read "Rival" and "Woman", and the Trick House dolls are "Mechadoll 1" to "Mechadoll 5", just as they introduce themselves in the game.
2026-09-29 — Hidden items under people can be found again: Where the game puts two things on one tile, such as the Leftovers under Snorlax or a hidden Nugget under the Trick Master, tapping the one on top now lists the one underneath and opens its details.
2026-09-29 — Hoenn's scenery now fits the map around it: The land between Hoenn's routes no longer runs a flat forest into whatever the route edge cuts: mountains get their ridge, rivers their bank, coasts their shore, and the forest continues each route's own trees. Tree strips that stopped dead in the sea around the routes are gone too.
2026-09-29 — Hisui previews show just the areas a Pokémon lives in: Legends: Arceus previews now show each area — Obsidian Fieldlands, Crimson Mirelands, Cobalt Coastlands, Coronet Highlands and Alabaster Icelands — in a sharp full-resolution cut, and only the ones the Pokémon is found in. The lakes, their caverns, the Solaceon Ruins, Snowpoint Temple, Turnback Cave and Wayward Cave are now marked there too, and small places such as a cave entrance are drawn as a larger dot on every region's town-map preview.
2026-09-29 — Encounter rates count every slot: When a Pokémon filled several slots of a place's encounter table at the same level, only one slot was counted, so its rate read too low. Every slot now counts on the classic maps: Pidgey on HeartGold's Route 29 reads 30% instead of 24%, and Hoothoot on Gold's Route 29 55% instead of 34%.
2026-09-28 — Hoenn's map has land between its routes: The empty sea between Hoenn's routes is now forest and coast in the game's own style, and the islands the map edge used to cut in half are whole. It is scenery only: nothing there is clickable.
2026-09-28 — Morning, day and night shown in full: Encounter tables on the maps and in the Pokédex now name every time of day a Pokémon appears in, instead of only the first one; HeartGold and SoulSilver finally show "Day" next to morning Pokémon, and a Pokémon that is there around the clock is no longer marked night-only.
2026-09-28 — Nature grid fits every screen: On the Natures page, stat labels no longer spill out of their badges on tablets, and "Adamant" stays inside its button on the smallest phones.
2026-09-28 — The Lost Cave maze leads somewhere: Every room of Five Island's Lost Cave now shows its exits, and each one takes you to the room the game sends you to. The maze's doors only work one way, so the map offers a way back only where the game has one. The same one-way doors now also appear in the Dotted Hole, the Aqua Hideout and the Seafloor Cavern.
2026-09-28 — Doors that someone stands on work again: Inside caves and buildings, a trainer, item or boulder standing on a door, ladder or hole no longer blocks it. Tapping them now also offers the way through, and items that used to hide under a door can be tapped again.
2026-09-28 — Tidier placeholders where a town map is still missing: The grey placeholder for a region whose town map is still missing is square again on desktop, the map panel no longer promises a map for Pokémon found only in places no town map shows, such as Ultra Space, and a real town map is now captioned "Interactive map coming soon" instead of "Map coming soon".
2026-09-28 — A clearer nature grid: The Natures page now finds a nature in one glance: pick the stat you want raised and the one you can spare, and the nature where they meet lights up with its full effect and flavors — on phones too.
2026-09-28 — Species pages show where at a glance: On every Pokédex species page, each game now leads with its map and big game cartridges, then the location table. Every map preview is the same smaller square and they all line up in one column, the location lists are shorter before they fold, and the evolution chart is centered like the stats.
2026-09-28 — Search results show your game's cartridges: Places and maps in the search now show the game's cartridges next to its name, so two places with the same name in different games are easy to tell apart. The technical word “Interior” is gone from the results.
2026-09-28 — Settings and help open inside the map panel: Map settings and help now open inside the panel with a close button that takes you back to where you were. On desktop the panel's buttons now travel with it when you fold it away, they are easier to see, and the Wild Mode button shows just the Pokémon sprite.
2026-09-28 — One habitat colour on every map: Where a Pokémon lives now looks the same everywhere: a pink-crimson highlight with a thin white border on every region map, and the same colour on the Pokédex, location and map-panel previews, where it stands out from town maps that are already red.
2026-09-28 — HeartGold/SoulSilver door badges sit on their doors: On the Johto & Kanto map, the badges for Poké Centers, Marts, Gyms, gifts and trades now sit right on the building's door and are as big as it, instead of half a tile to the side and below it.
2026-09-28 — Every region's own town map, Alola island by island: Unova (Black/White and Black 2/White 2), Kalos, Alola, Hisui and Galar's Isle of Armor and Crown Tundra now show the games' own town maps in the Pokédex, on the all-locations page and in the map panel. Alola shows each island's own detailed map. Main Galar shows a neutral placeholder until its map arrives, instead of a sketch that did not match the game.
2026-09-28 — The games' own maps on every habitat preview: Pokédex pages, the all-locations page and the map panel now show the same picture: the game's own town map, as square pages with the Pokémon's habitats in red. Johto and Kanto get one square each, and the Sevii Islands two.
2026-09-28 — Every lift takes you to its floors: The lifts in Silph Co., the Celadon Department Store, the Rocket Hideout and the Sevii Trainer Tower now list the floors the game's own lift menu offers, and each floor's lift door rides into the cabin. Before, most of these cabins were rooms with no way in or out.
2026-09-28 — HeartGold/SoulSilver map stays light: The Johto & Kanto map of HeartGold/SoulSilver used to draw over 1,800 wild Pokémon at once on its overview, which made it slow on many devices. It now draws none until you open an area, and an automatic check keeps it that way on every map.
2026-09-28 — Tanoby Ruins guide: numbered chambers and more arrows: The Unown guide now shows all seven Tanoby Chambers numbered 1 to 7 on two pictures, matching the numbers in its table, points an arrow at the Tanoby Key doorway and a chamber door, and correctly sends you south from Seven Island.
2026-09-28 — Pokédex stat guide link opens on matching rules: The IV, EV & SP guide link on a Pokédex page now opens the stat calculator on the same rules as the calculator on that page: Champions for Pokémon usable there, standard IV/EV rules otherwise.
2026-09-28 — Habitat tiles show the grass at its real size: The small map tiles in the panel no longer blow habitats up into big red blobs. Each patch is drawn at its true size, and only a patch too thin to see is thickened just enough to spot, the same as on the Pokédex pages.
2026-09-28 — A static encounter no longer hides the wild habitat: Choosing a place where a Pokémon is both wild and a fixed encounter now shows both. Gyarados at Casseroya Lake lights its water on the map and in its place card, not only the Lv 55 static spot.
2026-09-28 — Stat calculator starts on Champions, with wider sliders: The stat calculator now opens on Pokémon Champions rules, and its stat sliders use the full width of the table on desktop. On a species page it starts on Champions only for Pokémon usable there, and the standard games' rules are one tap away. The species page's type matchup section is now called Weaknesses.
2026-09-28 — Look up every nature: A new Natures page lists all 25 natures with the stat each one raises and lowers, marks the five neutral natures, and adds a grid to find the nature for the stat you want. It also shows which flavors each nature likes and dislikes.
2026-09-28 — More room for map answers: Map controls now stay beside the map while the panel gives more room to Pokémon and area details. Help and settings open separately, the Pokédex link is easier to spot, and edition-specific trade advice follows the encounter it explains.
2026-09-28 — Rocket Warehouse, Rocket Hideout and Silph Co. draw their real floors: On the FireRed & LeafGreen maps, the Rocket Warehouse on Five Island and the Rocket Hideout under the Game Corner showed a black void with stray shop counters instead of their floors, and Silph Co. was drawn in the wrong colours. All three now show the game's own rooms, including the Warehouse's spinner-arrow maze.
2026-09-28 — Pokédex locations follow one generation order: A Pokémon's locations now run from the newest generation to the oldest in one unbroken list. Regions without an interactive map, such as Galar, Alola, Kalos and Unova, sit at their own generation instead of trailing after Kanto.
2026-09-28 — Hoenn and Sinnoh previews float on the sea: The small Hoenn and Sinnoh maps on Pokédex and location pages now sit on a blue sea instead of a grey or teal background.
2026-09-28 — Empty Matching Pokéballs note is centred too: On Pokédex pages without matching-ball data, the "no data yet" note now sits centred like the rest of the section.
2026-09-28 — Matching Poké Balls line up with the stats: On every Pokédex species page, the matching Poké Balls now sit centered in the same column as the base stats and type effectiveness tables, instead of hugging the left edge.
2026-09-28 — Cleaner Alola map previews: Alola map previews no longer show a stray white box in the sea. Aether Paradise now has its own preview, and places with no spot on the map, such as Poké Pelago and Ultra Space, show the Alola overview instead.
2026-09-28 — Guide previews regain their depth: Guide artwork now has visible, soft shadows over the Gen 3 forest. The stat calculator image also has clearer shading behind its labelled bars.
2026-09-27 — Guide cards now name their topics clearly: Guide cards use direct subject names for abbreviations, silhouettes, stats, trade codes, transfers, events and selected game guides, making the guide index easier to scan.
2026-09-27 — Guide previews now show Pokémon game scenery: Guide images now use a close-up Gen 3 forest background. Transfer equipment has subtle shadows instead of round backplates, and the stat calculator preview has clearer, labelled bars.
2026-09-27 — Pokédex facts are easier to scan: Species pages now use clearer tables for stats, evenly sized, more colorful type labels, and locations, with matching square previews for each relevant region or Alola island. On phones, the full-width Pokémon card leads the page, and the detailed game availability list opens only when you need it.
2026-09-27 — Wild Pokémon no longer cover the map with names: Wild Mode keeps the Pokémon icons and removes the name labels drawn over the map.
2026-09-27 — Look up moves, abilities and items: Browse individual reference pages with game-specific descriptions, historical move values, weather and terrain interactions, a move priority guide, Pokémon learners and ability holders. Item pages link to verified pickups and shops on supported maps; mapped TMs link to their move pages.
2026-09-27 — Wild Mode fits the phone map panel: After you choose an area, its Wild Mode button stays visible in the phone panel's top bar. Turning it off hides the wild Pokémon without taking space from the Pokémon list.
2026-09-27 — Hearthome's Contest Hall is fully visible: The Sinnoh map now shows the full Contest Hall roof, and Johto's buildings are complete too. The Ribbon Master guide frames Hearthome more clearly without the red overlay.
2026-09-27 — Guides are easier to scan on a phone: Guide tables now show compact labelled facts, with less repetition and fewer small thumbnails on phones. Article header art is larger and centered. The Tanoby Chambers and Hoenn HM overviews are shorter, and the Tanoby guide now makes clear that exploring the chambers before solving the puzzle is fine.
2026-09-26 — More wild Pokémon appear across their area: Opening an area now spreads its wild Pokémon across land and water. Casseroya Lake shows all 50 species, including Flamigo on the shore, and even crowded Oni Mountain shows all 92 without names over the map.
2026-09-26 — The Secret Base room screenshot now shows a valid empty room: The Red Cave 1 guide and card now show an Emerald room with its PC and permanent rock in place, without furnishings outside the usable floor.
2026-09-26 — Narrow Pokémon are easier to find on maps: Slim Pokémon such as Flamigo now appear larger in Wild Mode, with a name label at overview zoom so you can spot their locations on phone and desktop maps.
2026-09-26 — The Tanoby Key guide now shows every boulder move: Follow the cave entrance, four numbered puzzle images with arrows, and the solved room to release Unown in all seven Tanoby Chambers. Each move now has its exact push count and direction.
2026-09-26 — Wild Pokémon appear in the selected area: Wild Mode now shows Pokémon only in the area you open, across every game map. The switch is visible in the area card, can always be turned off, and the Casseroya Lake overview includes Flamigo on its shore.
2026-09-26 — Region maps with Pokémon habitats: Pokédex and location cards now show region drawings for Unova, Kalos, Alola, Galar and Hisui. Highlighted routes and areas follow each Pokémon’s encounters, including Galar’s two DLC maps.
2026-09-25 — More guides now show the real game screen: Guide cards and steps across Emerald, LeafGreen and Crystal now use in-game pictures for the Route 134 dive, Route 118, the Mimic tutor, the Trick House, the Sevii Islands, the Celebi shrine and more. Select each picture to open its place on the map.
2026-09-25 — Clearer picture descriptions in two guides: In the HM guide, the small Waterfall picture now says where Wallace stands on the map and where he actually hands over HM07. In the Johto starters guide, the lab picture now mentions May standing in the room.
2026-09-25 — Three Sevii Islands guides now show the real game screen: Six pictures in the Lost Cave, Ruby & Sapphire and Tanoby Ruins guides are now real in-game screenshots from Pokémon LeafGreen: the islet with the Lost Cave entrance, two foggy Lost Cave rooms with their rocks to count, the Ruby Path cave mouth on Mt. Ember, a Dotted Hole floor with its four holes, and the solved Tanoby Key boulder puzzle. Select a picture to jump to that spot on the map.
2026-09-25 — More Emerald guides show the real game screen: Seven pictures across five guides are now real in-game screenshots from Pokémon Emerald: the Abandoned Ship on Route 108, Mew on Faraway Island, Professor Birch's lab from outside and inside, the two Battle Frontier move tutors, the Lilycove Contest Hall and the Battle Tower. Select a picture to jump to that spot on the map.
2026-09-25 — The legendary guides now show the real game screen: The Mew, Rayquaza, Deoxys and Mirage Island guides now use real in-game screenshots: the ferry at Lilycove harbor, the Faraway Island pier and Mew in its clearing, the Sky Pillar door and Rayquaza on the summit, the Birth Island triangle where the puzzle starts, and the old man in Pacifidlog who watches for Mirage Island. Select a picture to jump to that spot on the map.
2026-09-25 — Gym and Trick House guides now show the real game screen: The Hoenn Gym Leaders & Elite Four guide now shows every Gym Leader, all four Elite Four members and the Pokémon League door as real in-game screenshots from Pokémon Emerald. The Trick House guide shows its entrance room and the Trick Master the same way. Select a picture to jump to that spot on the map.
2026-09-25 — The HM guide now shows the real game screen: Every HM section in the Ruby, Sapphire and Emerald HM guide now has a real in-game screenshot from Pokémon Emerald: the Cutter, the Route 119 steps where your rival waits, Wally's father, the Rusturf Tunnel entrance, the Granite Cave Hiker, the Rock Smash house, the Sootopolis Gym and Steven's house. The guide also now says correctly that Emerald's Wallace hands over Waterfall in front of the Sootopolis Gym. Select a picture to jump to that spot on the map.
2026-09-25 — The Battle Frontier guide now shows the real game screen: The Battle Frontier guide now shows each of the seven facilities as a real in-game screenshot from Pokémon Emerald, with the player standing at its door. Select a picture to open that building's interior map.
2026-09-25 — Fish spread out evenly when you pick one Pokémon: On the Scarlet/Violet and Legends: Z-A maps, a water Pokémon you select now stands evenly spaced along its rivers and ponds, including places that need a single fallback fish, instead of in tight rows along the bank.
2026-09-25 — The Regi guide now shows the real game screen: Seven pictures in the Regi puzzle guide are now real in-game screenshots from Pokémon Emerald: a braille tablet being read, the dive rock under Route 134, the pool you surface in, the key wall, and Regirock, Regice and Registeel each standing in their chamber. Select a picture to jump to that spot on the map.
2026-09-25 — Map icons no longer block the area around them: On the Paldea map, gym and town icons now react only to a tap on the icon itself. A tap next to one picks the area underneath, so places like Glaseado Mountain are easy to select on a phone, and tapping a gym icon always opens that gym, not the one beside it.
2026-09-25 — Scarlet/Violet habitats show where a Pokémon really lives: Across Paldea, Kitakami and Blueberry Academy, Pokémon whose in-game Pokédex marks habitat squares now highlight only those parts of their known encounter places. This includes the newly supplied Violet-only wild Pokémon. Water Pokémon remain within rivers, lakes and seas, and Wild Mode places them on the same ground.
2026-09-25 — Picking an area keeps the map where it is: On the Scarlet/Violet and Legends: Z-A maps, picking an area no longer zooms or moves the map. With Wild Mode on, the area's wild Pokémon now show right where you are, drawn big enough to recognise even when you are zoomed all the way out. Zoom in to see all of them. The Wild Mode count also matches what the map shows. The classic maps work as before.
2026-09-24 — Every page downloads less: the full Pokédex now loads one species family at a time: Pages used to download the whole Pokédex — stats, abilities, evolutions and names in eight languages for all 1,025 Pokémon — before showing anything, even the changelog. Now every page carries only a small list of names and types, and a Pokémon's full entry loads with its evolution family when you open it. Searching in another language loads the translated names the moment you start typing.
2026-09-24 — Gold, Silver and Crystal: walk into Diglett's Cave and Tohjo Falls: The Gold/Silver/Crystal map now opens Diglett's Cave from Vermilion City and Route 2, and Tohjo Falls from Route 27. Diglett and Dugtrio finally have a place on the map, Tohjo Falls shows its cave floor and its water as separate habitats, and the caves' Moon Stone and hidden Max Revive are marked.
2026-09-24 — Calmer Wild Mode on Paldea, Kitakami, Blueberry and Lumiose: On the Scarlet/Violet and Legends: Z-A maps, Wild Mode no longer covers the whole region in Pokémon. Select an area and its wild Pokémon appear inside it; the region view stays clear, and the Wild Mode switch tells you to pick an area. The classic maps work as before.
2026-09-24 — Seafloor Cavern shows where Zubat and Golbat live: Pick Zubat or Golbat on the Hoenn map and Seafloor Cavern now lights the cave floor in Rooms 1 to 8 and the water in Rooms 6 and 7. Before, the cavern's rooms showed nothing at all.
2026-09-24 — Tree and water Pokémon are listed under the right method: HeartGold/SoulSilver no longer claims Hoothoot, Pineco and the other Headbutt Pokémon walk through Cherrygrove, Ecruteak and 14 more towns and routes, and Grimer no longer surfs on Cycling Road. The same cleanup fixes Honey Tree Pokémon in Diamond/Pearl/Platinum and a few hundred similar rows in the older games, where a second, vaguer listing had given the wrong method. In Legends: Z-A, Froakie, Emolga and nine other Pokémon are back in the wild zones and sectors they roam, where a one-off side-mission encounter elsewhere had hidden them.
2026-09-24 — Gifts and trades inside a Pokémon Center or shop are no longer hidden: When a gift, an in-game trade or a person stands at the same door as a Gym, Pokémon Center, shop or service, tapping that building now lists it under "Also here" with its note and the Pokémon it gives, like Primo's Eggs in the Violet City Pokémon Center. Before, the building's badge covered it and it could not be tapped at all.
2026-09-24 — HeartGold and SoulSilver show their Gyms, shops and Pokémon Centers: The HeartGold/SoulSilver map now marks every Gym, Pokémon Center, Poké Mart, department store and service such as the Day Care and the Name Rater, all 16 Gyms of Johto and Kanto included. Tap a Gym to see its leader, badge and TM, or a shop to see what it sells at the game's own price. Items that only unlock with more badges are grouped under the badge count, so a shop's card says once when a group of items becomes available instead of on every row.
2026-09-24 — Kanto and Johto Poké Marts show what they sell: Tap a Poké Mart on the Red/Blue/Yellow, Gold/Silver/Crystal or FireRed/LeafGreen maps and its card now lists every item on the shelf with the game's own price, the same as Hoenn's shops. Department stores list each floor, and items only one version or one point in the story sells say when — like the Poké Balls Cherrygrove stocks once you have delivered the Mystery Egg.
2026-09-24 — More pictures in the Trick House, Mew and Johto starter guides — and every guide picture opens the map: The Trick House guide now shows its entrance room, four puzzle rooms and the Trick Master's room; the Mew guide walks you over Faraway Island; the Johto starter guide shows Birch's lab. Every guide picture, the FireRed and LeafGreen room shots included, opens that exact room on the map.
2026-09-24 — A Wild Mode button on the map: On a computer, the Pokémon that roam each route now have their own switch: the little monster in the grass on the side panel's edge shows or hides them in one click, without opening Map settings. The setting stays in Map settings too, and on phones that is still where it lives.
2026-09-24 — Gen 4 habitats sit on the ground they belong to: On the HeartGold/SoulSilver and Platinum maps, ponds, grass and trees on raised ground were highlighted a few tiles below where the map draws them, up to six tiles in Blackthorn City. Habitats, gift and trade markers and cave entrances now line up with the picture, in the HeartGold/SoulSilver Safari Zone too.
2026-09-24 — Lilycove's lift and the Trick House door list every stop: Tapping the Lilycove Dept. Store lift, the Trick House door or an underwater passage that is also the way up now opens a card listing every place it leads, instead of hiding all but one behind the others.
2026-09-24 — The Tera Raids guide shows the counter tool it recommends: The Tera Raids guide now shows what the Terastal Calculator gives you: its Best Counter Types table for a real raid boss, one tap away from the tool itself.
2026-09-24 — Help page jump links and "Skip to main content" stay on the page: The section links at the top of the map help page and the keyboard "Skip to main content" link sent you to the home page instead of jumping down the current page. Both now stay where you are.
2026-09-23 — Every guide picture is now a close-up: The FireRed & LeafGreen, Diamond & Pearl, Scarlet & Violet and all-games guides now get the same close-up pictures as Ruby, Sapphire & Emerald: One Island's harbour, the Ruby deep inside Mt. Ember, the gate to Ilex Forest, fishing on Route 118, the Lilycove Contest Hall and more. The Sinnoh Underground guide gets its first real picture: the Oreburgh Mining Museum, where your fossils come back to life.
2026-09-23 — Guide links land on the section they name: A link into a guide section, like the one a gym marker on the Hoenn map opens, could land on a summary table row instead of the section itself. Every place a guide can be linked to now exists exactly once on the page.
2026-09-23 — Guide pictures now zoom in on the place they are about: The guide cards on the guides page and the home page used to show a whole zoomed-out map, which turned into noise at card size. Each Ruby, Sapphire & Emerald guide now shows a close-up of about one Game Boy screen: the Battle Tower door, the Pokémon League, the Abandoned Ship, Mew in the Faraway Island grass, Wallace in Sootopolis and more. The Secret Bases card shows the vine that Secret Power grows on the tree.
2026-09-23 — Hoenn shop clerks now show what they sell: Tapping a clerk inside a Hoenn shop now lists her own wares with pictures and prices. In the Lilycove Department Store each 5F clerk shows her dolls, cushions, posters or mats, the 2F–4F clerks show their own counter, and the rooftop sale, the Fortree decoration shop, the flower shop and every Poké Mart clerk do the same.
2026-09-23 — Pokédex no longer puts Kanto games in other regions: Some Pokédex pages showed a place in a region the game never visits, like a Unova map captioned with Red and Blue for Tangela. That place was really a Kanto sea route. These stray entries are gone. Sea routes in Kanto and Sinnoh now show under their real names.
2026-09-23 — Secret Bases guide shows every room at a glance: The Secret Bases overview table now shows a small picture of each of the 24 rooms beside its name, so you can tell them apart before you scroll. Tap a room to jump straight to its section; the separate contents list is gone.
2026-09-23 — Secret Base spots on the Hoenn map open their base again: Tapping a Secret Base spot now offers both "Enter" to look inside that spot's base and "Open the guide". The spot markers also sit exactly on their tree, shrub or rock wall again instead of half a tile off.
2026-09-23 — Top guides on the home page now match the guides page: The Top guides on the home page use the same cards as the guides page: a big picture, a short headline, the game and the date. The same guide now looks the same wherever you find it.
2026-09-23 — Guide pages show where you are: Guides → game → guide: The trail above every guide now starts at Guides, names the game and ends on the guide you are reading, instead of pointing back to the old Games section.
2026-09-23 — The event Pokémon guide is now one table you can sort and filter: Every event distribution sits in a single table — Pokémon, start, end, region, method and a one-line description — that you can sort by any column and filter by name, method or region. Tap a row for the games, what you needed and the sources.
2026-09-23 — Secret Bases guide names the right routes for Brown Cave rooms: The Secret Bases guide said the Brown Cave rooms sit on the routes under Mt. Chimney's ash. They are on Routes 114 and 115, and the guide now says so.
2026-09-23 — Unova, Kalos and Galar region maps with red marks: Pokémon found in Unova, Kalos or Galar now show our own drawing of that region on their Pokédex and locations pages, with the places where you can catch them marked in red. Black/White and Black 2/White 2 get one map each, and Galar's Isle of Armor and Crown Tundra get their own maps next to the main one.
2026-09-23 — The transfer chart is easy to find, with a new picture: The Pokémon transfer chart now sits first on the Tools & reference shelf of the guides page instead of halfway down the list. Its new picture shows the hardware Pokémon travel through: an N64 controller with a Transfer Pak, a Nintendo 64 with Pokémon Stadium 2, a Game Boy Advance with an e-Reader and a Nintendo Switch OLED.
2026-09-23 — Square region maps on every Pokédex page, and a new Red/Blue Kanto: The little region maps next to a Pokémon's locations now all have the same square shape instead of wide strips and tall columns. HeartGold/SoulSilver shows Johto and Kanto as two squares, like Crystal already did, each with only its own red marks. Red/Blue Kanto now shows our own Kanto drawing with the red marks on it, including Routes 24 and 25 in the north, where it used to fall back to the plain schematic.
2026-09-23 — The Secret Bases guide is sorted by the room you get: The Secret Bases guide now lists all 24 room layouts, each with a picture of the room and every spot in Hoenn that leads into it. The decoration tables have separate picture and name columns, the pictures no longer sit on a brown floor, and every place that sells or gives a decoration links to that person on the map.
2026-09-23 — The event guide shows the events straight away: The event-distributions guide now opens with a short overview of every way event Pokémon were given out — with the Game Boy, GameCube, e-Reader and other hardware, the tickets like the Eon Ticket, and the Pokémon themselves — instead of a long list of links. Its picture is now Mew on Faraway Island, and every event you can still carry forward links to the transfer chart.
2026-09-23 — The event guide gets a lineup of mythical Pokémon: The event-distributions guide used to show a small map shot of Southern Island as its picture. It now shows nine mythical Pokémon that were given out at events, from Mew and Celebi to Arceus, Magearna and Zarude, drawn the same way as the Matching Poké Balls picture. You see it in the guide list, at the top of the guide, and when someone shares a link to it.
2026-09-23 — Gifts on the HeartGold/SoulSilver map now point at the right door: Gift Pokémon like the Hoenn starters in Saffron City used to paint the whole city. Every gift and trade on the HeartGold/SoulSilver map now has a marker on the building where you get it, with a short note on who gives it and what you need first — the same as on the Ruby/Sapphire/Emerald map. A few wild Pokémon that were wrongly listed as gifts on other maps are fixed too.
2026-09-23 — The habitat highlight on the map is calm again: Yesterday's bright red highlight covered whole routes and drowned out the map underneath. The live map is back on its earlier, softer violet wash, so you can still read the grass, water and paths through it. The small map previews keep their red marks.
2026-09-23 — Newest game first, places in route order, no doubled places: The map menu in the side panel now lists the newest game first, and a Pokémon's places are listed in route order (routes by number, then other places A–Z) instead of jumping across the map. Places that exist once in a game no longer show up twice — the HeartGold/SoulSilver Safari Zone and Ruby/Sapphire's Mirage Island each appear once.
2026-09-23 — The HeartGold/SoulSilver Safari Zone has its own map: The Safari Zone past Cianwood City is no longer just a door on the Johto map. Walk in from the gate and you see all twelve of its areas, from the Plains to the Desert, each with its tall grass and water marked. Open a Pokémon that lives there, such as Raticate, and the areas it appears in light up. In the game you choose which six areas are placed around the entrance; the map shows all twelve so none is missing.
2026-09-23 — The guides page reads like a news front page: The guides page now opens with the newest guide as a big story, followed by the latest guides, the quick tools, and every guide grouped by game. Each card has a large picture, a short headline that says what you get, and the date it was published. The event distributions guide is now easy to find there, and Pokémon that were given out at events, such as Mew, Celebi or Jirachi, suggest it among their related guides.
2026-09-22 — The transfer chart shows every game as a cartridge: Two cells of the transfer chart's bridges table still named games in plain text: the Pokémon GO row (GO to HOME and to Let's Go) and the Bank-to-HOME bridge. Both now show the cartridge or app icon for each game, like the rest of the table.
2026-09-22 — Pokédex pages show drawn region maps: The little region maps on a Pokémon's page are now hand-drawn pictures of the region — Kanto, Johto, Sevii, Sinnoh, Paldea, Kitakami and Blueberry — with the places the Pokémon lives still marked in red. Red and Blue's Kanto, Hoenn and Lumiose keep the simpler map for now. The home page and the map itself are unchanged.
2026-09-22 — The event guide shows its games as cartridges: The Games column of the event-distributions guide listed its editions as one line of plain text, where every other guide shows each game as its cartridge. Every event now shows one cartridge per game, including a new one for Japan's Pokémon Green, which the 1997 Mew event names. The game column of the Deoxys guide and the bridges table of the transfer chart show cartridges now too.
2026-09-22 — Guide tables now fit a phone screen: On a phone, a guide's tables used to run off the side of the screen, so the last column — often the answer you came for, like how an event Pokémon was given out — stayed hidden until you swiped the table sideways. Every guide table now stacks into one labelled block per row on a phone, so nothing is off-screen.
2026-09-22 — The changelog opens faster: This page now loads the newest updates first and fetches older ones when you ask for them, instead of downloading every update ever shipped. It stays just as quick as the list keeps growing.
2026-09-22 — A location in the Pokédex now opens the map on that Pokémon — in red: Tapping a place in a Pokémon's locations list used to open the map on the place alone, with nothing marked; it now arrives with every spot that Pokémon lives in at that place highlighted. The highlight itself went back from a pale violet to the map's red wash, which is far easier to spot on grass, water and sand.
2026-09-22 — The little cartridge icons are back: Game cartridges next to editions had stopped loading on the live site, leaving blank squares in the Pokédex tables, the map switcher, the game pages and the guide requirement blocks. They render again everywhere.
2026-09-21 — The internal asset review page shows its own thumbnails again: Guide card art on the hidden asset-audit page loaded only from the live site, so anywhere else the reviewer saw empty boxes under the rules telling them to judge each one.
2026-09-21 — Every matching-ball page has its own preview picture: Every Pokémon's matching-ball page now shares its own picture instead of one generic ball photo: the Pokémon twice, normal and shiny side by side, with its own matching balls softened behind it and a sparkle marking the shiny half. 973 species have one.
2026-09-21 — Secret Bases on the Hoenn map and in a guide: All 75 Hoenn Secret Base spots are now marked on the map by the entrance they actually draw, and a new guide groups them by form, lists every decoration and links each spot straight to the overworld tile it stands on.
2026-09-21 — Every reference page has its own preview picture: The abbreviations, silhouette, stat-calculator and trade-code pages each have their own picture now — in the guides list, in a shared link and as the Google result thumbnail — instead of borrowing the generic site image or showing nothing at all.
2026-09-21 — Every past Pokémon event, on one page: A new guide lists every past special distribution and special obtain method — 52 of them, from the 1997 Mew kiosks to today's Pokémon HOME gifts — grouped by how you got them, with a link per event. Pokédex and location pages now say when a Pokémon came from an event.
2026-09-21 — A hidden Johto gift finally has its own marker: Johto's Dragon's Den now marks the Dratini you get from the shrine elder after passing his test, and a Kalos Legends: Z-A starter gift no longer shows up in the wrong plaza.
2026-09-21 — Hoenn trainer cards read properly again: A handful of Hoenn trainer cards - Pokemon Breeders and Pokemon Rangers on Route 117 and nearby - used to read the game's own raw text code instead of the word it stands for, like "{Pkmn} Breeder Isaac". They now read "Pokemon Breeder Isaac".
2026-09-21 — Route 120's region-map marker now sits on the road: The Hoenn region-map preview now marks Route 120 on the road it actually draws instead of the forest just east of it, and fixes the same kind of mis-placed shape for the small lake on Route 122.
2026-09-21 — Guide thumbnails get a written bar: The internal asset review page now states the thumbnail rules beside the art it lists, and names every published guide that ships without card art at all.
2026-09-21 — Clearer catch rates inside multi-area places: A multi-area place like the Safari Zone now says that each catch rate is the best single area's, and the folded location lists no longer fade their last row out of legibility on a phone.
2026-09-21 — Every page suggests guides to read next: Pokédex, location and Poké Ball pages now end with a handful of guides worth reading next, and the main navigation leads to Guides.
2026-09-21 — Encounter-heavy map pages are much smoother on mobile: The Safari Zone and other encounter-heavy pages no longer stutter on phones: the game cartridge icons were being embedded hundreds of times over and are now loaded once.
2026-09-21 — The Safari Zone answers with one Pokémon list: Multi-area interiors like the Safari Zone now list every Pokémon once, grouped by how you catch it, instead of repeating a full roster for each area. Which area a Pokémon lives in still shows when you tap it.
2026-09-21 — Long location lists fold, and every long page has a back-to-top button: Pokémon with dozens of catch locations now show a short list first, with a clearly marked button that opens the rest. A back-to-top button was added to every long page.
2026-09-21 — Mobile search placeholder no longer cut off: The search field's placeholder text now shortens with an ellipsis when it doesn't fit, instead of getting chopped off mid-word.
2026-09-19 — Ten more Johto buildings are open: Explore Professor Elm’s Lab, the Goldenrod Dept. Store and Game Corner, the Dance Theater, the Wise Trio’s room, Route 35’s gate, and four gift or trade houses—with every floor, trainer, item, gift and trade in its real room.
2026-09-19 — Indoor previews show the Pokémon’s habitat: Indoor floor tiles now use the same red habitat highlight as outdoor previews, including Aipom in Safari Zone Expansion North.
2026-09-19 — Matching Poké Ball guides for each Pokémon: Open a Pokémon’s ball guide to compare normal and shiny colour matches, read the community recommendations, and jump to its catch locations.
2026-09-19 — Jump between generations and back to the top: The matching Pokéballs guide now has the Pokédex’s generation shortcuts with starter pictures. Jumping reveals a starter hidden by filters, and both long catalogues have a back-to-top arrow.
2026-09-19 — Buildings open from their shop and service cards: Buildings with a shop, service or gift marker on the door now keep their Enter action, including Goldenrod Radio Tower and Team Rocket’s Mahogany base.
2026-09-18 — Crowded map markers open the right card: Tapping a person, item or other marker now opens that exact marker even when another marker stands in the next tile.
2026-09-18 — All eight Johto Gyms are open: Violet, Azalea, Goldenrod, Ecruteak, Cianwood, Olivine, Mahogany and Blackthorn Gyms can now be explored on the Gold, Silver & Crystal map, with every trainer, Gym Leader and floor connection in place.
2026-09-18 — Compact previews for regions without an interactive map: Unova, Kalos, Alola and Galar previews now use compact game labels on phones, while the Pokédex and location pages state the available games without promising when an interactive map will arrive.
2026-09-18 — Open Hoenn guide scenes on the map: Eight more Hoenn guide images now open their matching map location, with Birch’s Lab and the Trick House selecting the entrance directly.
2026-09-18 — Larger labels on dark search previews: Pokédex search images keep their larger Pokémon artwork on a dark background, with bigger names and no Pokédex number. PokéMaps.net labels are clearer across search and shared-link images.
2026-09-18 — More matching Pokéballs at a glance: The matching Pokéballs guide now fits five compact tiles across wide desktops and two across phones, with aligned normal and shiny icon rows. Ball names remain searchable, and game pages show the guide preview.
2026-09-18 — Clearer Pokédex search previews: Pokédex search images now use a light background with a larger PokéMaps.net label and the Pokémon’s name.
2026-09-18 — Clearer map and guide previews: Search and shared links now show clearer Pokémon, place names and game cartridges. Champions has its own roster artwork, and guide previews zoom in on the Battle Pike, One Island coast and Poké Ball colors.
2026-09-18 — Find your perfect Poké Ball faster: Browse matching Poké Balls in a compact visual grid with larger pictures and full ball names. Compare normal/shiny recommendations on the guide and Pokédex pages, and find Pokémon by ball, generation, name or Pokédex number.
2026-09-18 — Glaseado Mountain no longer appears as North on every visit: Glaseado Mountain’s northern and southern regions are distinct map areas, but both point to the same location page. That page now uses the shared mountain name instead of incorrectly showing North after opening either region.
2026-09-17 — The changelog shows the newest change first: Several changes that shipped on the same day were listed oldest-first inside that day, so the top of a day's block was the entry that had been there since the morning. Everything was published; it was just below what you saw. The feed is now newest-first all the way down.
2026-09-16 — The Radio Tower, the Rocket Base and Olivine Lighthouse are open: Johto's three remaining story dungeons can now be walked floor by floor on the Gold/Silver/Crystal map: all five levels of Goldenrod's Radio Tower, the three basements of Team Rocket's Mahogany base, and the six-storey climb up Olivine Lighthouse to Jasmine. Every floor shows its trainers with their parties, its items and hidden items, and the exact stairs, ladders and warp panels that connect them.
2026-09-16 — You can leave a tip if you want to: The footer and the About page now carry a "Support PokéMaps" button that opens the maker's Ko-fi page. It is entirely voluntary and buys nothing: no supporter perks, no donor-only maps, no paywalls — every page stays free and identical for everyone. It is a plain link, so nothing from Ko-fi loads on the site and no data about your visit leaves the page until you click it.
2026-09-16 — Unova, Kalos, Alola and Galar finally have a picture: Look up a Pokémon that lives in one of the four regions PokéMaps has not drawn and you used to get a grey globe. All four now show a proper little map of the region — Unova's route loop around its desert, the five arms of Kalos with Lumiose in the middle, Alola's four islands, and Galar with the Wild Area across its middle, the Isle of Armor and the Crown Tundra. They are our own drawings, they show up on the map panel, on a species' locations page and in the Pokédex, and they are pictures only: there is still no map to open for those regions yet.
2026-09-16 — The Ribbon Master guide no longer contradicts itself: Its table claimed the gold Battle Memory Ribbon needs all eight Battle Tower Ribbons, including one nobody can get any more, while the FAQ correctly said seven of eight is enough in Scarlet and Violet. The table now agrees: the gold version is still within reach.
2026-09-16 — Species map pages name the game the way you search for it: A species page on a map used to be titled "Wingull Location in Ruby, Sapphire & Emerald – Interactive Map" in search results and in the browser tab. It now reads "Wingull Location in Pokemon Ruby, Sapphire & Emerald" — the game named the way people actually type it, and the words that only described the page dropped, which is the same change the region maps got. FireRed and LeafGreen pages also say whether they are Kanto or the Sevii Islands, so the two maps no longer share one identical title.
2026-09-16 — New guide: how to build a Ribbon Master: Every Ribbon one Pokémon can still collect from Ruby and Sapphire through to Scarlet and Violet — where each is handed over, in which order, and the Generation 6 transfer that quietly turns forty Contest Ribbons into one.
2026-09-16 — Lifts on interior maps look like lifts: Every elevator inside a building — the Poké Center and department-store lifts, Silph Co., the Rocket Hideout, the two Leagues — was marked with the same plain door badge as the room next to it, so nothing on the floor plan told you it went to another floor. All 54 of them now carry their own badge: the up and down arrows off a lift call panel, beside the ladder and staircase badges they were always mixed in with.
2026-09-16 — Land Pokémon stay out of the water, and more fish have water to swim in: Wild Mode no longer puts a Diglett in a river or a Barraskewda on a mountain: land Pokémon stay on land and water Pokémon in the water. The Blueberry Terarium and Lumiose City now have their water too, so fish that used to vanish there are back on the Paldea, Kitakami, Blueberry and Lumiose maps.
2026-09-16 — Habitat previews look the same on every map: The little region pictures on a Pokémon's page marked its habitats differently depending on which game you were looking at — the older maps washed them one way, the newest ones another, and the previews beside the map itself added a soft shadow on top. They now share one look everywhere: a red habitat with a thin white outline just outside it, never thinner than you can see, with every region border drawn over it so you can still tell places apart. On the older maps, where a patch of grass is only a pixel or two wide, that makes the red visible again.
2026-09-16 — Every Pokémon a place lists is now drawn on the map: A patch of grass shows its Pokémon one after another, so a patch with more species than room showed only the first few of them. Usually the rest turned up in the next patch along — but 108 Pokémon across eight maps lived nowhere else, so the map never drew them at all. Hoenn's Swablu, Nuzleaf and Swellow were three of them. Each of those Pokémon now gets one sprite in a patch it really lives in, and every patch that was already drawing keeps exactly the spacing it had.
2026-09-16 — Small patches of grass and water finally show what lives in them: Ten places told you Pokémon live there and drew none of them on the map — Kanto's Route 7 and Route 16, Pallet Town's water in both Red/Blue and Gold/Silver, Azalea Town's headbutt trees, Route 33, New Bark Town, Celadon City's water, Kitakami Hall and Lysandre Labs. Their grass and water patches were smaller than the spacing between wild sprites, so the map stepped straight over them. A patch that would otherwise stay empty now always shows at least one of its Pokémon, and nothing that was already drawing got any busier.
2026-09-16 — Crystal, Emerald and Platinum read right on the availability table: Where a Pokémon is caught in exactly the same places across a pair of games and its third version, we list those games on one line — and the third version was quietly dropping off the availability table, so Celebi read "Emerald · Transfer only" beside an "Obtainable" Ruby and Sapphire. Crystal, Emerald and Platinum now say what they always meant on 330 Pokémon.
2026-09-16 — Bridges stop being drawn twice on the HeartGold map: Route 32's overpass appeared a second time a little below itself, with the river underneath it missing, and the rocks standing in that river looked see-through. Bridges, rocks, cliff walls and railings now all keep their own shape, and the river shows beneath them again.
2026-09-16 — Wild Pokémon stop piling up on narrow terrain: On a strip of grass or a border of trees too slim for a full-size sprite, the map used to pack Pokémon three to five deep down a single column — most visible on the Gold/Silver Johto map, whose tree tiles cover seven times the area of all its grass. Narrow terrain now gets the same spacing as everything else, just at a smaller scale, so it reads as a habitat instead of a wall.
2026-09-16 — Encounter conditions are written in plain words: Rows on the Gen 4 maps used to carry labels like "radio sinnoh", "headbutt tree common" and "honey tree group c" — internal keys, in lower case. Every condition now has a real name and an explanation you can tap or hover for, the labels that only said "nothing special applies" are gone, honey trees and the Bug-Catching Contest finally have their own icons, and the map's help panel has a section describing every mechanic.
2026-09-16 — The Colosseum Bonus Disc is on the transfer chart: Celebi's "Games & transfers" section never showed where a Generation 3 Celebi actually came from — the GameCube pre-order Bonus Disc, which handed one out and nothing else. The disc is now part of the chart, so Celebi, Jirachi and the Bonus Disc Pikachu each show the GameCube as a place they can be obtained instead of only somewhere they can be carried.
2026-09-15 — Mt. Silver and Sinnoh lost their painted-over patches: Zooming into Mt. Silver and Route 28 in HeartGold/SoulSilver used to show a flat brown band and a flat blue strip across the map, hiding the grass and the pond underneath, and Diamond/Pearl/Platinum's Sinnoh had the same kind of blank slabs in a few places. Both maps now show the terrain that was always there.
2026-09-15 — The map list follows the games' release order: The globe dropdown in the map panel used to list the newest generation first and, inside a generation, in no particular order at all — Diamond/Pearl sat above HeartGold/SoulSilver, and FireRed/LeafGreen's Sevii Islands came before its Kanto. It now runs straight down the timeline: Red/Blue/Yellow, Gold/Silver/Crystal, Ruby/Sapphire/Emerald, FireRed/LeafGreen, Diamond/Pearl/Platinum, HeartGold/SoulSilver, Scarlet/Violet, Legends: Z-A — and inside a game, the region you start in before the ones you unlock later.
2026-09-15 — Guide sections say what they answer: Every guide used to end with a block of questions headed just "Quick answers", and on two guides that block had no heading at all, so the jump links at the top of a guide all looked the same. Each one now names its subject — "Feebas and Milotic: quick answers", "The Trick House: quick answers" — and several section headings were reworded to name the thing they cover instead of the mood. The Sinnoh Underground guide also finally says in its title that it is for Diamond, Pearl and Platinum.
2026-09-15 — Guide pictures load faster: Every guide card used to download the article's full-size map shot and shrink it to thumbnail size in your browser — about 140 kB for a picture the size of a stamp, twenty of them on the guides list. Each card now gets its own small version, roughly thirteen times lighter, and the picture at the top of a guide starts loading immediately instead of waiting.
2026-09-15 — Wild Pokemon stop being listed as gifts and trades: About ninety spots across Johto, Kanto, Kitakami, Blueberry, Paldea and Lumiose promised a gift or an in-game trade where the Pokemon simply walks around. Spearow was a gift on fifteen routes because one route really gives you one; Growlithe was a gift in ten Kitakami places; Sliggoo, Vivillon, Absol and Floette were gifts or trades across most of Lumiose; Onix, Dodrio, Machop and Mareep were trades in the caves and routes they live in. Those spots now say how you really find the Pokemon there, and the one real gift or trade in each case keeps its place.
2026-09-15 — Mt. Silver's foot no longer doubles as a cave: Since the mountain's foot moved onto the Johto map, a Pokemon that only grazes there - Ponyta, for one - was also listed a second time under Inside, as if it lived in the cave. That second card is gone. Pokemon that really do live in the cave floors still get their Inside card, with the floor picture and the right floor name.
2026-09-15 — The Ruins of Alph show their real doors: Every marker inside the Ruins of Alph used to be a plain doorway, whatever it really was. The four puzzle chambers and the Unown hall now open with a cave mouth, the hall's way back up shows a ladder, and the hole you fall through into the hall is drawn as a hole. Four markers also disappeared from the Unown hall: they promised a way back up into the chambers that the game has never had, because the drop is one-way.
2026-09-15 — Slateport Harbor opens: The harbour in Slateport City was one of the last everyday buildings in Hoenn still painted shut. Tap its door now and you walk in: Captain Stern stands where the game puts him, the ferry attendant waits at the gangway, and the two people by the wall are there too. Only the two cable-car stations on the way up Mt. Chimney are still closed.
2026-09-15 — Region previews draw faster on catch-location pages: A "Where to catch ..." page can show a dozen little region maps at once. They now use lighter outlines that look the same at that size, and each one is only drawn once it comes near your screen, so the regions appear sooner, about a second earlier on a phone.
2026-09-15 — Water Pokemon in Paldea and Kitakami stand in the water: Pick a Pokémon that only lives in water, such as Barraskewda on Oni Mountain, and the map used to scatter it over the whole mountain, then briefly not show it at all. Now the Paldea and Kitakami maps know where their rivers, ponds and lakes are, so a water Pokémon stands in the water it lives in and a land Pokémon still covers the ground. Where a place has no water, such as inside a cave or on a dry mountain pass, no water Pokémon is drawn.
2026-09-15 — Catch-location pages stop loading the site twice: Every "Where to catch ..." page carries a live preview of the card you can embed on your own site. That preview used to start loading before the region maps above it and slowed them down. It now waits until the page has shown its own answer, so the maps you came for appear first.
2026-09-15 — Mt. Silver and Route 28 join the Johto map: Route 28 and the mountain foot in front of Mt. Silver's cave were not drawn on the Gold/Silver/Crystal map at all, which made the Victory Road and Mt. Silver entrances look swapped. Both places are now on the main map, west of the Victory Road Gate, with their tall grass and water, and their Pokémon show up like on any other route. Mt. Silver's cave mouth is an ordinary door on the mountain foot and leads to 1F.
2026-09-15 — Kanto's lifts and Safari paths stop pretending to be stairs: Twenty-nine markers inside Kanto's buildings were showing the wrong icon. Every lift in Silph Co. and the Rocket Hideout drew a staircase, and so did the crossings between the Safari Zone's four areas, on open grass where you simply keep walking. Lifts now show as lifts, the Safari crossings show the path icon, and the S.S. Anne's galley door is a door again.
2026-09-15 — Hoenn's houses open their doors: Every ordinary house in Hoenn can now be walked into — 43 of them, from Oldale's two front doors to Scott's place at the Battle Frontier, with the people the game puts inside them standing where the game puts them. That closes the last gap in Hoenn's everyday buildings: the Centers, Marts, shops, service rooms and story buildings already opened, and a town no longer reads as a row of doors that do nothing. Some of these rooms are worth the trip — the Mimic tutor in Lavaridge, the Super Rod fisherman in Mossdeep, the man in Pacifidlog who tells you whether Mirage Island is there today. None of them holds wild Pokémon, so nothing changes about where you catch anything.
2026-09-15 — Gyms and shops in every game stop promising Pokémon: Johto's buildings already said plainly that they have no wild Pokémon instead of "none yet". Kanto, Hoenn and the Sevii Islands now do the same — 249 gyms, marts, houses and halls the games file no wild encounters for. A building nobody has mapped yet still says "yet", the Battle Pyramid and Battle Pike keep theirs because they really do hold wild Pokémon, and a room with a legendary standing in it, like Faraway Island, still points you at the floor it is on.
2026-09-15 — A selected water Pokémon stays in the water: Picking a Pokémon that is only catchable in water used to scatter its sprite across the whole place it lives in — Barraskewda covered all of Oni Mountain. The pattern now stops where the ground is dry, on every map; the place is still highlighted and its encounter list is unchanged.
2026-09-14 — Recenter shows the whole map again: Recenter used to fit the map to the full window, so its edges ended up under the site header and behind the side panel — doors on the rim of a small building could not be tapped at all. It now frames the map in the part of the screen nothing covers.
2026-09-14 — Jump straight to a generation in the Pokédex: The shortcut row above the Pokédex now shows one starter per generation — the grass one, from Bulbasaur to Sprigatito — with its generation written underneath, and tapping it scrolls the list to that Pokémon instead of opening its page. The card you land on lights up for a moment so you can see where you arrived, and a search or filter that was hiding it is cleared out of the way first.
2026-09-14 — Buildings without wild Pokémon say so: Gates and story buildings like the Victory Road Gate and the Goldenrod Underground used to promise their Pokémon list was coming "yet". The games never put wild Pokémon in them, so they now simply say there are none — and places that really are still being filled in keep the promise.
2026-09-14 — The map stays where you left it on the first tap: Tapping a place right after opening a map used to throw the map back to the whole-region view. Your zoom and position now stay exactly where you put them, on the first tap as well as every later one.
2026-09-14 — The last stragglers leave the dry ground on the Scarlet/Violet maps: A handful of water Pokémon still showed up on solid land after the last fix. Feebas on Oni Mountain, Corphish and Poliwag along the Kitakami rivers, and the water starters and seals in the Terarium now stay in the water, while shore-dwellers like Clodsire, Wooper and Quagsire keep the ground they really stand on.
2026-09-14 — Paldea's in-game trades are now marked on the map: Cortondo, Cascarrafa and Levincia each show a trade badge where the trainer actually stands: the Snom for a Flabébé, the original-form Wooper for a Paldean one, and the Haunter for a Pincurchin that evolves into Gengar the moment the trade goes through. Tapping a badge opens the usual card and names exactly what you get — until now those three Pokémon were only findable by tapping the whole town.
2026-09-14 — Water Pokémon stay in the water on the Scarlet/Violet maps: Wild Mode no longer scatters fish across dry ground in Paldea, Kitakami, the Terarium and Lumiose: Barraskewda, Magikarp, Whiscash and the rest now count as water Pokémon, so a mountain or a city street shows only what actually walks there. Lakes and seas keep both their swimmers and their shores.
2026-09-14 — The Victory Road Gate is a place you can walk into: The checkpoint building on the Johto–Kanto border is now its own scene. Both of its doors on the map open the gate itself, and from inside it you can carry on to Victory Road, to Route 28 and — one step further west — to Mt. Silver, exactly as the game lets you. Until now each door led to only one of those places and named it instead of the gate.
2026-09-14 — Sharing a guide right after opening it now sends the right guide: Tapping through to a guide used to leave the browser tab, the page title and the share preview describing the page you came from, for several seconds on a slow connection. The guide's own title and share card are now in place the moment the article opens, and a second visit opens faster.
2026-09-14 — Pokédex pages use the full page width: On desktop, everything below the Pokémon card — evolution, Pokéballs, stats, type effectiveness, games & transfers and the FAQ — now spans the same width as every other page instead of stopping short of it. The transfer chart fits on screen, so reading it no longer means dragging it sideways.
2026-09-14 — Sinnoh's map no longer has holes in it: Five rectangular gaps that showed flat blue where land should be, the largest a bite out of Mount Coronet's western slope, are filled in again.
2026-09-14 — Recognizable mini-maps: Compact location previews now distinguish water, woods, grass, sand, snow and rock with soft colors, while red highlights still show where to find your Pokémon.
2026-09-14 — Mossui Town now answers map taps: Click or tap Mossui Town to open its place details, even though it has no wild Pokémon. Other mapped cities without wild encounters now answer their ground taps too.
2026-09-14 — Kitakami's missing terraces belong to the right places: Oni Mountain now includes its missing northern terrace and western Hall approach. The southeastern Kitakami Wilds terrace has its own boundary and opens the correct place, with neighboring regions and smaller locations preserved.
2026-09-14 — Empty floors no longer claim the whole place is empty: Inside a multi-floor cave or building, a floor without wild Pokémon now says so about that floor and points out that other floors do have some. It used to announce that the entire location had no data.
2026-09-14 — A more compact mobile Pokédex: Pokédex pages use less space above the summary, show compact evolution cards and keep all six damage multipliers in one row. Previous and next Pokémon stay at your current section, with the navigation pinned neatly to the top on phones.
2026-09-14 — Glaseado Mountain is no longer classified as a sea: Both halves of Glaseado Mountain now use the mountain-area category instead of the water category. Separating its land and aquatic Pokémon into precise habitats is still outstanding.
2026-09-14 — Clear habitat previews and direct location links: Habitat previews now keep the same visible red highlight and outer white outline across every mapped game, including HeartGold and SoulSilver. Location names and individual route numbers in the Pokédex open that place directly on the map.
2026-09-14 — Clearer GBA cartridge requirements: Pokédex encounter conditions now show a compact Nintendo DS with the matching GBA cartridges instead of technical slot2 labels. Tap the graphic for the full requirements, including when the slot must be empty.
2026-09-14 — All six calculated stats at a glance on phones: The mobile stat calculator now shows all six results in a compact list, with one focused editor for the stat you select. Switching stats keeps your IVs, EVs and Stat Points; the desktop table stays familiar.
2026-09-14 — Region boundaries restored in habitat previews: Paldea, Kitakami, Blueberry and Lumiose previews again show their internal region boundaries. Small habitats on classic maps stay visible without oversized red circles, while location links keep opening the correct place.
2026-09-13 — HeartGold and SoulSilver previews now focus on one region: When a Pokémon appears only in Johto or only in Kanto, its Pokégear map preview now gives that region its own square card instead of shrinking both regions into one strip. Pokémon found in both regions keep both regional views.
2026-09-12 — The map switcher uses the whole phone screen: At the small panel stop, the map list was squeezed into the short space below the navigation even though most of the screen was free above it. It now opens into that space, keeps every choice comfortably reachable, and still scrolls when the viewport truly runs out.
2026-09-12 — Closing the phone panel now leaves Map settings too: When you slide the map panel all the way down on a phone, it now returns to the place or Pokémon you were browsing instead of leaving Map settings active. Your chosen map switches and camera position stay exactly as they were.
2026-09-12 — Wild Pokémon fit the classic maps again: Wild Pokémon scattered over Hoenn and the other pixel maps no longer loom over nearby people. Each now fits one native 16-by-16 map cell, while the modern maps keep their own readable scale.
2026-09-12 — Wild Mode now shows the whole habitat: Every wild species that belongs to the selected game edition and terrain can now appear on the map. Opening or closing a place no longer changes the species mix or how those sprites are drawn.
2026-09-11 — Every Pokémon is now drawn at the same size: Big Pokémon used to show up small: Rayquaza, Wailord, Melmetal and Regigigas were drawn about a quarter smaller than a Pikachu standing next to them in the same list, while the newest Paldea Pokémon were drawn noticeably larger than everyone else. Every picture now fills the same space, so a list of Pokémon reads evenly wherever you look.
2026-09-11 — The panel has a smaller stop that leaves the map alone: On the phone the panel used to jump from a single title line straight to half the screen. It now has a stop in between: drag or flick it there and you see the first three Pokémon with a fourth half-showing underneath, while the map keeps about seventy percent of the screen.
2026-09-11 — Preview pictures are readable at thumbnail size: On Google the page titles printed on our preview pictures were washed out — the Pokédex one was almost invisible against the pale sprite table behind it. Titles now sit on a proper dark band, and the PokéMaps name on the home preview is centred and legible instead of lost in the map behind it.
2026-09-11 — The Sevii Islands look like the sea again in previews: The shared preview of the Sevii map painted the ocean a washed-out grey instead of the blue the map itself uses. Every map’s preview now takes the water colour straight from the map, so Hoenn, Sinnoh, Johto & Kanto and the Sevii Islands all show their own sea. The Sevii link preview also shows the harbour up close instead of the whole archipelago, which at that size was almost entirely water.
2026-09-11 — Every game page now shows its own cartridges when you share it: Ruby, Sapphire and Emerald, Gold, Silver and Crystal, and every other game page used to share the same preview picture as the homepage when you posted the link or found it on Google. Each one now shows that game’s own cartridges, large enough to read the labels.
2026-09-11 — Four new guides for the Sevii Islands in FireRed & LeafGreen: The islands past Kanto now have proper walkthroughs: how to unlock all seven, where the Ruby and Sapphire are hidden, the exact path through the Lost Cave, and which Tanoby chamber holds which Unown.
2026-09-11 — The home page now points FireRed & LeafGreen players at their guides: Three of the four guides recommended on the home page were for Hoenn. One slot now goes to the Sevii Islands guide, which leads on to the Ruby and Sapphire quest, the Lost Cave and the Tanoby Ruins.
2026-09-11 — The map settings panel wastes less room on phones: The settings gear no longer drops onto a line of its own beneath the navigation, and the big help button that sat above the first setting is gone. Both changes give the settings themselves more of the screen.
2026-09-11 — Help is one tap away on the map, and has a page of its own: A help icon now sits in the map panel itself instead of being buried in the settings, and it explains the navigation at the top — how to read it, open each chip, and drop a single step. The same guidance lives on a new Help page you can bookmark or send to someone.
2026-09-11 — The wild Pokémon are on every map by default — and spread over all of it: Every map now shows the Pokémon living in its grass, caves and water without switching anything on. On a big route or sea they used to pile up in one corner and leave the rest empty, and only a handful of species ever appeared; they now stand across the whole place, and a place you select shows far more of what really lives there. The switch in the map settings still takes them off.
2026-09-11 — Two small corrections to the navigation at the top of the map panel: When the chips wrapped onto a second line on a phone, the arrow between them stayed behind at the end of the first line, pointing at nothing. It now moves down with the chip it points at. Screen readers also announce the row as the navigation, matching what the help calls it.
2026-09-11 — Four Paldea towns were drawn in the wrong places — now fixed: On the Paldea map, Artazon, Cortondo, Levincia and Zapapico each highlighted one of the others. Looking up a Pokémon that lives in Cortondo lit up Artazon instead, and each town’s Gym sat inside a neighbour. All four now light up the town you actually picked.
2026-09-11 — Johto & Kanto now show the in-game map on their preview cards: Looking up where a Pokémon lives, the HeartGold/SoulSilver card used to be a dark strip of the full overworld in which nothing was recognisable. It now shows the game's own Pokégear map, so a single route, lake or town stands out at card size — the same as the Game Boy and Game Boy Advance games and Sinnoh already did.
2026-09-11 — Sharing a catch-locations page now shows the region, not a random corner of it: The preview picture that appears when you paste a Pokémon’s catch-locations link into a chat used to be a close-up of one spot on the map, which rarely told you anything. It is now the same region map the page itself draws, with every place the Pokémon lives marked in red.
2026-09-11 — The hidden rooms behind the Ruins of Alph puzzles are on the map: Solving one of the four Unown puzzles opens a chamber, and behind each chamber sits a small room with four items in it — sixteen in all, including a Moon Stone and a Star Piece. Those eight rooms were missing from the map; they are now drawn, linked up in both directions, and every item is marked where the game puts it.
2026-09-11 — Teleport pads and mountain paths no longer look like doors: Inside the Bell Tower, the fourteen teleport pads that fling you between floors were drawn as ordinary doorways, and the open path between Mt. Silver and the route below it showed a door standing on bare mountainside. Both now show what they really are.
2026-09-11 — More map markers open the guide that explains them: The Regi chambers, the Sky Pillar, the Abandoned Ship, the Southern and Faraway island signs, every Move Tutor and each Battle Frontier facility now offer "Open the guide" and land you on the right section of it.
2026-09-11 — The blue gaps in the HeartGold/SoulSilver map are gone: Kanto had two rectangular patches of empty blue cut into it — one between Route 3 and Celadon City, one between Route 17 and Fuchsia City — where the ground simply was not drawn. The map is now one continuous picture from Cianwood to Cerulean.
2026-09-11 — Every page is a lot lighter to load: Until now every page on the site — the Pokédex, a species page, even the imprint — quietly downloaded the floor plans of every cave and building on every map, whether or not you were looking at a map. They now load only when you actually walk into one. Phones and older laptops should feel the difference most.
2026-09-11 — Cabo Poco and Los Platos swapped places on the Paldea map: The two villages you pass through at the very start of Scarlet and Violet were highlighting each other: picking a Pokémon from Los Platos lit up Cabo Poco, and picking one from Cabo Poco lit up Los Platos. Each now lights up the village you actually chose. They were the last pair left over from the four towns fixed earlier today.
2026-09-10 — The Pokémon summary card is back on every desktop screen: On a Pokémon’s page the card with its picture, number, types, abilities and international names had slipped off the right edge of the screen on most desktop widths, so it simply was not there. It sits beside the page again, and a very wide evolution chain now scrolls inside its own box instead of pushing everything else out of view.
2026-09-10 — The in-game Pokémon pictures are a lot bigger, and consistent with each other: The in-game sprites the site draws came on a sheet that was mostly empty space, and how much of it a Pokémon filled varied wildly — so Goomy showed up tiny while Melmetal filled its frame. Every one of them has been re-cut once so the creature fills its picture: the portrait on a Pokémon’s page is about four times larger than yesterday, and the Pokédex list, the matching-Pokéball chips and the map markers finally agree with each other. The newest Pokémon use a different, higher-resolution picture and are unchanged.
2026-09-10 — Hoenn Gym badges now say what they really do in Ruby, Sapphire and Emerald: The Stone, Dynamo, Balance and Mind Badge markers claimed obedience levels (20, 40, 60, 80) that only exist in the Omega Ruby and Alpha Sapphire remakes. In the original games those four badges boost a stat by 10% instead, and only every second badge raises the obedience cap — the markers and the new guide now say so.
2026-09-10 — New guide: every Hoenn Gym Leader, the Elite Four and the Champion: One page walks the whole Ruby, Sapphire and Emerald league in order: every leader’s full team with levels, items and moves in each edition, what each badge really does, the TM you win, the story step that opens each Gym door and how to beat every fight — with each Gym and each leader linked to their spot on the map. Every Gym marker on the Hoenn map now offers the guide too.
2026-09-10 — The “where does it live” pictures are now drawn maps of each region: On a Pokémon’s page and its locations page, every region preview is now a clean plan of that region — all its towns and routes in their real positions, with the places you can meet that Pokémon highlighted. Regions that share a game, like Johto and Kanto, get one picture each instead of sharing a squeezed one.
2026-09-10 — The map panel now shows you where to grab it: The edge between the map and the panel has a small handle with three dots on it. It was always draggable — you just had to guess. Grab it to make the panel wider or narrower.
2026-09-10 — Guides open straight away, and links into a section land on it: A guide page used to sit blank for a moment before showing its text. Now the article is there immediately. Links that point at a particular section, like the ones the Gym markers on the map hand out, now scroll to that section instead of dropping you at the top.
2026-09-10 — Help now explains every icon on the map: The Help section has a legend: every little picture the site uses — tall grass, a cave floor, surfing, each of the three fishing rods, gifts and trades, the shiny lock, and the symbols that tell a route from a town or a cave — now says what it means in one line.
2026-09-10 — The transfer chart can be scrolled with the keyboard: On desktop the chart scrolls sideways when it is wider than the page, and until now only a mouse could do it — anyone using the keyboard could not reach the right-hand side at all. It is a proper stop on the tab order now.
2026-09-10 — The tricky Pokémon now link to the guide that explains them: Rayquaza, Groudon, Kyogre, the three Regis, Deoxys, Latios, Latias, Mew, Wynaut and the Johto starters all have a page telling you where they are — which is not much help when the hard part is a puzzle, a roaming pattern or an event item. Their pages now link straight to the guide that actually walks you through it.
2026-09-10 — Hoenn has a newly drawn cast of tiny pixel characters: All 89 human characters on the Hoenn map have individual new designs, with larger heads, broader bodies, short legs, clearer eyes and crisp dark outlines. They keep the compact pixel size of the original map characters.
2026-09-09 — See every region a Pokémon lives in — even the ones without a map: The map panel now names the regions a Pokémon is catchable in that PokéMaps has no map for yet, with the editions and places: look up Zorua on the Hoenn map and you can see it lives in Unova, Alola, Galar and Hisui too. On phones the panel also shows the maps it does have again, which it had stopped doing.
2026-09-09 — The Gen 4 maps lost their broken grass, fences and forest banding: Johto and Sinnoh were drawing ground over the things standing on it: tall grass vanished under plain terrain, fences came out as broken segments, and every forest carried a band of stray colour through it. Both maps are redrawn. On phones the map panel is also shorter above the answer, and the Pokémon you looked up now shows its picture next to the spot and spawn rate.
2026-09-09 — On Sinnoh and Johto a Pokémon now lights its grass, not the whole route: Looking up a Pokémon on the Diamond/Pearl/Platinum or HeartGold/SoulSilver map used to wash the entire route or town it lives on. Now only the terrain it is actually caught on lights up: the tall grass for a Pokémon you meet walking, the water for Surf and the rods, and in Johto the headbutt trees.
2026-09-09 — The phone panel now tells screen readers what its handle actually does: The bar you pull the panel up by announced itself as "Collapse panel" while its tap only ever opened the panel — and at full height it offered an action that did nothing. It now names what the tap does at each height, and the close control is the only thing called collapse.
2026-09-09 — Links to a marker now stay valid when new maps ship: A shared link to an item, trainer or sign used to break silently whenever a new building or cave was added: the link quietly opened a different marker somewhere else. Marker links are now named after the place and spot they mark, so they keep pointing at the same thing. Links saved before today break once and have to be copied again — after that, never.
2026-09-09 — A Pokémon Champions guide with every Pokémon, Mega Evolution and held item: The Champions game page now has a guide that lists everything you can use under the current regulation set, with the rules, what the 9 September update added, and a timeline of every set since launch. Every Pokédex page of a usable Pokémon links to it.
2026-09-09 — Hoenn’s map characters are now drawn by us: The people you see standing around Hoenn — the hiker on the mountain routes, the shop clerk, the nurse, the swimmers — are new artwork made for PokéMaps instead of sprites lifted from the game. Same person in the same spot, drawn in the site’s own style.
2026-09-09 — Pokédex pages load in a fraction of the pictures they used to: Every Pokémon on the site — the picture on its page, in the search box, in a route’s catch list, along an evolution chain — is now its in-game sprite instead of a large illustration downloaded from elsewhere. The Pokédex list went from roughly 15 MB of pictures to under half a megabyte, and a species page from about 1.4 MB to 0.7 MB, so pages appear faster and cost far less on mobile data.
2026-09-08 — Tapping the map answers straight away: On a phone, a tap on a route or a place now selects it the instant your finger lifts, instead of pausing first. And the tap right after you have dragged the map works too — it used to be swallowed, so you had to tap a second time. Double-tapping still zooms.
2026-09-08 — The embed card shows its map again: The little card you can paste on your own site had stopped drawing the map three days ago and showed a bare, dark box instead. It is back — every species embed again shows its region with the catch spots highlighted.
2026-09-08 — Sinnoh is drawn from the angle the game uses: The Sinnoh map now uses the camera Diamond, Pearl and Platinum actually use, tilted rather than straight down, so a town shows its buildings instead of a field of roofs: Jubilife’s towers, every gym front, the Pokémon Centers. Buildings are no longer clipped at the edges of map sections, and the shadows sit under their buildings again.
2026-09-08 — A door that leads to several places now says so: Some doors in the game lead into more than one place. The map used to draw one marker per place, stacked on the same spot, and tapping picked one at random — on Johto, the Mt. Silver door could open Mt. Silver Cave instead. There is now a single door there, and tapping it opens a card listing every place it leads to — pick one and you go there.
2026-09-08 — Cave entrances on the map open the cave again: On Johto, tapping the door drawn at Dark Cave, the Ice Path, Ilex Forest, the Burned Tower, Union Cave, Mt. Mortar, Whirl Islands, Dragon’s Den and seven more did nothing at all — the marker was there, the place had a page, and the tap went nowhere. All fifteen open their place now.
2026-09-08 — Sinnoh previews now show the in-game town map: Wherever Sinnoh appears as a small picture (a species’ catch spots, the Pokédex location grid, a search result) it now shows the in-game town map instead of a shrunken satellite view, the same as every other region. A single route or lake is finally recognisable at thumbnail size, Mount Coronet and Victory Road can be pointed at for the first time, and nine places that ignored your tap on the big Sinnoh map, Jubilife and Sandgem among them, now answer it.
2026-09-08 — Johto and Kanto are on the map — HeartGold and SoulSilver: Both regions of HeartGold and SoulSilver are now explorable, side by side on one map exactly as the game joins them: New Bark Town to Mt. Silver, and all of Kanto past it. The map keeps the game’s original resolution and camera angle, so towns show their buildings rather than their roofs. Wild encounters across 92 places are searchable by Pokémon, and the two editions share the map with per-version badges where they differ.
2026-09-08 — Sinnoh and Johto now have their own game pages: Diamond, Pearl & Platinum and HeartGold & SoulSilver had live maps but game pages that still said “planned”. Both are open now, with their starters, their regions and the guides that apply to them.
2026-09-08 — The Sinnoh Underground, and why you only get one of Cranidos and Shieldon: A new guide covers everything you can dig up in Diamond, Pearl and Platinum — all seven fossils, the six evolution stones and what each one evolves, and the Odd Keystone. The part nobody tells you: your trainer ID decides whether the Skull Fossil or the Armor Fossil is buried for your save, and the other one has a zero chance. The map now marks the Mining Museum where fossils are revived, and every Pokémon those stones evolve links straight to the guide.
2026-09-08 — Fossils and HMs now show their icons in guides: The Helix, Dome, Claw, Root, Skull and Armor Fossils were appearing as plain text in guides while the Old Amber beside them had its picture, and the eight HMs did the same. All of them draw their in-game icon now.
2026-09-07 — Four places you could read about but never tap now exist on the map: Kitakami's Crystal Pool, Chilling Waterhead and Dreaded Den, and Paldea's Alfornada Cavern, held wild Pokémon but had no place on the map — searching for one of their 76 species highlighted nothing. Each now sits on the map at its documented entrances, so Ogerpon's den and the Umbreon and Houndoom of Alfornada Cavern are finally reachable by tapping.
2026-09-07 — Every Pokémon Center and Poké Mart in Hoenn now opens: Hoenn’s 16 Pokémon Centers (both floors, the Cable Club upstairs included) and all 12 Poké Marts can now be walked into. Tap the door pin in any town and it offers a way inside instead of naming a building that never opened.
2026-09-07 — Johto and Kanto finally show their Gyms, Marts and Pokémon Centers: The Gold/Silver/Crystal map was the last one with no Gym, shop or Pokémon Center on it at all. All 68 are on it now — 16 Gyms, 17 shops, 20 Pokémon Centers and 15 other places worth finding, each pinned on the building’s own door. Tap a Gym and the card names its leader, its type, its badge and what the badge lets you do.
2026-09-07 — On a phone, the panel button is bigger — and you can swipe it open: The button that opens the panel on a map now pulls up under your thumb: swipe it and the panel follows your finger, flick it and it snaps open. It is bigger than before and shows a grab handle, so it is easier to hit and it looks like something you can pull. Tapping it still just opens the panel.
2026-09-07 — Sinnoh is on the map — Diamond, Pearl and Platinum: The whole Sinnoh region is now explorable, from Twinleaf Town to the Battle Zone, at the game’s original resolution, with every route, city and building where the game puts it. All three editions share the map, and over four thousand wild encounters across 61 places are searchable by Pokémon.
2026-09-07 — The open panel grows with your swipe again: On a phone, swiping up inside the open panel pulls it taller before the list starts scrolling, and pulling back down at the top of the list shrinks it and then closes it. That had stopped working earlier today whenever you opened the panel with its button.
2026-09-07 — No more Gyarados in the forest: The Pokémon a route shows on the map now come from the ground you walk on, not from its pond as well — so a Magikarp or Gyarados no longer swims through the trees. Sinnoh was worst hit and 27 of its places are corrected; Kanto’s Safari Zone stops showing a Magikarp in the grass too.
2026-09-06 — The empty map’s panel button is square again: The button that opens the panel on an empty map is now the same square grey button you already know from the panel bar, instead of a round one. Same button, same corner, whether something is selected or not.
2026-09-06 — The Spearow gift no longer washes over Goldenrod City: On the Johto map, the boy who hands over his Spearow stands in the Route 35 gate, and now only that spot lights up — Goldenrod City no longer gets painted whole for a gift that happens on the route. Five more givers got their marker: Kiyo’s Tyrogue on Mt. Mortar B1F, the Magneton trade in the Kanto Power Plant, the Celadon Game Corner prizes in Johto and in Red/Blue/Yellow — where the prize counter now lists all ten of its Pokémon instead of Dratini alone — and the three trades inside Cinnabar Island’s Pokémon Lab.
2026-09-06 — The stat calculator fits a phone screen: On a phone the calculator no longer hides its numbers behind a table you have to drag sideways: each stat is a card with its result and its range on top, and the IV and EV values below on lines you can actually hit with a thumb. Everything fits the screen from 360 pixels up. On a desktop the familiar table stays.
2026-09-06 — The map is yours on a phone: one button, in the middle, and nothing else: With nothing selected the panel button now sits centred at the bottom of the map instead of in the corner, so it stays out of the way of pinching and double-tapping to zoom. The map’s Recenter button is gone on phones — dragging does the same thing — which gives the map back both bottom corners.
2026-09-06 — Kanto’s signs can be read on the map: The town boards, gym and shop signs, trainer tips and the Fuchsia zoo plates of the Red/Blue map are now markers you can tap, and each one shows the text the game prints — word for word, down to the “Shades of your journey await!” outside your own house in Pallet Town. Johto’s signs already worked this way; Kanto now has 148 of them. Fuchsia City shows one town board rather than two: the game has a second one on a tile no one can reach, and it is left off the map.
2026-09-06 — Hoenn’s signs can be read on the map too: The route boards with their arrows, the city and gym signs, the Poké Mart and Pokémon Center plates and the Battle Frontier’s facility boards are now markers you can tap on the Ruby/Sapphire/Emerald map — 174 of them, each showing the text the game prints, word for word. Signs now work the same way on all three classic maps. A board whose message changes with your progress is deliberately left off rather than guessed at.
2026-09-06 — The Lilycove Department Store and the Contest Hall open on the Hoenn map: Hoenn’s biggest shop opens from its door: all five floors, the Rooftop Plaza and the elevator, with every clerk where the game puts them — so the stock the door already listed now has a floor plan to go with it, and the rooftop shows the sale lady and the Substitute tutor. Next door, the Contest Hall opens too, with its lobby, the Berry Blender crowd and all three contest stages, judges, contestants and audience included.
2026-09-06 — Switching maps keeps the panel: Picking another region loads it behind the scenes instead of blanking the page, the panel fits three Pokémon per row again at its usual width, and an in-game trade now names the cartridge you can catch the Pokémon on.
2026-09-06 — Clearer map markers and popups: A building shows one marker that carries its guide, its way in and what it sells; door and sign badges no longer cover the art underneath; and a popup keeps its close button in view while you scroll.
2026-09-06 — Hoenn’s borders are the game’s own: Every Hoenn route, town and city now has exactly the outline the game gives it, so places border each other with no gaps and no wrong areas — Mauville, Verdanturf and Route 117 among them. Caves and houses are marked at their real entrance.
2026-09-06 — Hoenn’s service buildings open — the tutors, the Day Care, the Berry Master and 22 more: The rooms you actually go looking for now open from their door: the Move Relearner in Fallarbor, the Move Deleter in Lilycove, the Name Rater in Slateport, the Day Care on Route 117, the Berry Master on Route 123, Rydel’s Cycles, the Herb Shop, the Flower Shop, the Decoration Shop, Lanette’s house and the Glass Workshop. The sightseeing half opens too — both museums, both Game Corners, the Lilycove harbour, the Pokémon School, the two fan clubs, the motel, Dewford Hall, Mr. Briney’s cottage, the Winstrates and the two rest stops — 26 buildings with everyone the game puts in them, and the Fossil Maniac’s tunnel now leads through to the Desert Underpass the way it does in the game.
2026-09-06 — Kanto and the Sevii Islands show their Gyms, Marts and Poké Centers: Red/Blue Kanto, FireRed/LeafGreen Kanto and the Sevii Islands now mark every Gym, Poké Mart and Pokémon Center at the building’s own door, together with the Game Corner, the Bike Shop, the Day Care, the Museum, the Fighting Dojo and the Safari Zone gate. A Gym marker names its leader, its type and its badge, and one tap opens the building.
2026-09-06 — Goldenrod’s Underground opens — all three sections, with every item and trainer: Johto’s Goldenrod Underground is now a map you can walk: the Switch Rooms, the Underground Path with its shops, and the Rocket Warehouse, linked by their real ladders and doors. Its 11 items — the Coin Case, TM35 Sleep Talk, the Max Ether and the hidden finds — and all 13 trainers now sit on the tile the game puts them on.
2026-09-06 — Ilex Forest opens, and it shows where every Pokémon in it lives: Johto’s Ilex Forest is now a map you can walk into from Azalea Town or Route 34. Its wild Pokémon are painted on the ground they are actually caught on: the forest floor for the ordinary encounters, every headbutt tree that has room to stand beside it, and the pond for Surf and the rods. Farfetch’d, Kurt, the charcoal master and his apprentice, the Bug Catcher and all seven items and hidden items sit on their real tiles.
2026-09-06 — Rock Tunnel opens — both floors, lit up so you can actually read it: Kanto’s Rock Tunnel is now a map you can walk into from Route 9 or Route 10, with 1F and B1F linked by their four real ladders. Its wild Pokémon are painted only on the tunnel you can actually reach — not the rock around it — and all eight items, from TM47 Steel Wing to the hidden Max Potion, sit on their real tiles. In the game the tunnel is pitch black without Flash; the map shows it fully lit, and says so.
2026-09-06 — Meteor Falls now shows where its Pokémon actually live: Search for Solrock, Lunatone, Bagon, Zubat or Golbat in Hoenn and the map now takes you inside Meteor Falls and lights up the exact ground they are caught on — the cave floor you can walk to on each of its four rooms, and the water for Surf and the rods. Nothing is painted over the rock behind the walls any more.
2026-09-06 — Route 28, Mt. Moon and Victory Road are on the map now: Three more Kanto places you can open and search: Route 28 behind the Victory Road Gate, Mt. Moon between Route 3 and Route 4, and Victory Road itself. Their wild Pokémon are painted where the game actually puts them — tall grass and water on Route 28, cave floor in the two caves — and only on the parts you can genuinely walk to, so two thirds of Mt. Moon’s rectangle stays empty because it is rock, not tunnel.
2026-09-05 — Search finds a Pokémon by any of its names, however you type it: The header search, the map panel, the phone overlay, every Pokémon picker and the Pokédex grid now share one name matcher. Accents, full-width letters from a Japanese keyboard, the German ß and either apostrophe no longer matter — "Flabebe", "Pikachu", "Furnifrass" and "farfetch'd" all find their Pokémon — while Japanese voicing marks and the ♀/♂ signs stay distinct. Results now list an exact name first, then names that start with what you typed, then the rest, and a result found through another language says so ("Matched “Bisasam” · German") on every surface, not only in the pickers.
2026-09-05 — Search finds places and maps by their German, French and Japanese names: Type "Siegesstraße", "Route Victoire" or "チャンピオンロード" and the search finds every Victory Road it can show, labelled by map; "Wurzelheim" finds Littleroot Town, "Rubin", "Rubis" or "ホウエン" find the Hoenn map, "Karmesin" the Scarlet/Violet maps. German and French names work for nearly every place, Japanese, Korean, Spanish and Italian for many, and a result found this way says which name and language matched. "Mr Mime", "Ho Oh" and "Porygon Z" now find their Pokémon too.
2026-09-05 — Every filter understands the other languages too — items, maps, places: The items table finds "Meisterball", "マスターボール" or "Sonderbonbon" and says which name matched. In the map panel, the world menu filters by "Rubin", "Karmesin" or "ホウエン", the place menu by "Siegesstraße" or "Nénucrique", and the Pokémon menu by "Bisasam" — the same names the search understands, with the same forgiveness for accents, width and the ß. Typing with a Japanese or Chinese keyboard no longer picks a result while you are still composing a word.
2026-09-05 — Headbutt trees on the Johto map: On the Gold/Silver/Crystal map, every tree you can Headbutt is now a habitat of its own: hover or tap a tree on Route 29, at the Lake of Rage or in Azalea Town and it lights up and opens the place's encounter card, where the Headbutt rows carry their own tree symbol. Inside caves and interiors, the Pokémon filter now answers German, French and Japanese names too.
2026-09-05 — Hoenn: Devon Corporation, the Weather Institute and the three trade houses open on the map: Five everyday buildings on the Ruby/Sapphire/Emerald map now open like the caves and gyms do: Devon Corporation in Rustboro (all three floors, with the scientist who revives fossils on 2F), the Weather Institute on Route 119 (both floors, Team Aqua grunts included, and the scientist who hands over Castform), and the houses in Rustboro, Fortree and Pacifidlog where the in-game trades happen. The gift and trade badges that stood outside those doors now open the building they belong to — the "Enter" action sits at the top of the badge's card, visible on a phone without scrolling.
2026-09-05 — Map badges draw their symbols in white again: The blue badges on the map and in the filter list had lost their line art: the gift box, route sign, Pokécenter, item and trainer badges showed a black blob, and the ladder and shrine badges were empty squares. Every badge now shows its symbol as clean white lines on blue, at every size.
2026-09-05 — On a phone, the map panel no longer pops up on every tap: Tapping a route, a patch of grass or a Pokémon on the phone map used to throw the panel open over the map each time. Now the selection changes, the bar at the bottom names it, and its arrow glows gently until you open the panel yourself. Links you paste still open straight to the answer.
2026-09-05 — The Pokédex button in the map panel looks like a button and keeps its corner: The "Pokédex" link next to a section heading in the map panel had no outline until you hovered it, which on a phone meant it never had one. It is now a proper grey button, and it stays in the top-right corner even when the heading beside it is long — the heading wraps instead of pushing the button down a line.
2026-09-05 — Transfer chart on a phone: every label stays inside its box: The phone version of the transfer chart already fits the screen without sideways scrolling; now its words do too. The Pokémon Bank closing date no longer runs off the edge, the Pokémon Champions title fits its box, and the GameCube games read "Colosseum", "XD" and "Box" instead of overlapping each other.
2026-09-05 — Pages load far less before they show anything: A Pokémon's locations page used to download the encounter tables of every map before its first preview appeared, and the home page did the same. Each map's data now arrives only on the pages that show that map, so the locations pages, the Pokédex and the home page start with a fraction of what they loaded before.
2026-09-05 — Hoenn towns show their Gym, shops and services: Every Poké Mart, Pokémon Center, Gym and named service building in Hoenn now sits on the map as a marker at its door. Tap a Mart to see what it sells and at what price, tap a Gym for its leader, type, badge and team, and a town or route page lists the same buildings under its Pokémon — with a Show button that takes you to the door.
2026-09-05 — Quest-gated Pokémon show their whole path — Marshadow and Meltan first: A Pokémon you only get through a story mission now has its path on the map: Marshadow's and Meltan's Legends: Z-A side missions sit on the Lumiose map as markers, and tapping one lists every step from the hint to the catch, with the step you tapped marked and the evening rule beside it. Their Pokédex rows wear a Quest badge and unfold the same steps. The Legends: Z-A expansion's locations also reach the Pokédex for the first time — 258 rows that were missing before.
2026-09-05 — Special evolutions show their full rule, per game: An evolution arrow that hides something — a place, a game, a second rule — now opens a "Special requirements" block under the evolution chart: one row per game with the whole condition spelled out, and a link into the map when the place is on one. Yamask's Runerigus lists the stone arch in Dusty Bowl for Sword/Shield and the Wet Path bridges for Legends: Z-A instead of "take damage"; Magnezone lists every magnetic-field spot from Mt. Coronet to New Mauville. Arrow labels that named one game's place as the rule ("At Mt-coronet") now say what is true everywhere.
2026-09-05 — Pokémon in the wild — a Map-settings switch puts sprites in the grass: Open Map settings and switch on "Pokémon in the wild": every patch of grass, cave floor and water on the map shows the sprite of the Pokémon you meet there most often, for the edition you have filtered to. A route reads at a glance, without asking for anything — one Pokémon per patch, the one whose encounter slots add up to the most. Selecting a Pokémon keeps it the brightest thing on the map — its own habitat tiles its sprite while the rest dims a step. Off by default; the sprites take no taps, the grass under them still does.
2026-09-05 — An optional analytics banner, entirely up to you: You may see a small banner asking whether we can use Google Analytics to see which map pages get used. It only runs if you say yes — decline, or ignore it, and nothing changes and nothing is sent anywhere. Your choice is remembered so you won't be asked again.
2026-09-05 — Pokémon in the wild shows a mix, stays inside the grass, and works on Paldea: The "Pokémon in the wild" switch now puts several Pokémon into each patch — the three you meet most often, dealt out evenly, and up to six on the route you have selected — instead of one species repeated. No sprite crosses the edge of its grass or water any more; a thin strip gets smaller sprites rather than none. Paldea, Kitakami, Blueberry and Lumiose draw their sprites at the zoom a province is read in. A fixed Pokémon (a Tera spawn, a static) is drawn once, in its spot, never as a pattern.
2026-09-05 — Tapping a selected place again toggles the panel — grass and ground alike: On the phone, the first tap on a route selects it and lights the panel arrow; a second tap on the same route now opens the panel to half so you can read what lives there, and one more tap closes it again — whether your finger lands on the grass or on the bare ground beside it. Before, the ground opened the panel and the grass did nothing.
2026-09-05 — On the phone, an empty map shows only the panel arrow: With nothing selected, the bottom bar is gone: the map fills the phone screen and a single round arrow in the bottom-right corner opens the panel with the search and this map's Pokémon. Tap a route or a Pokémon and the bar appears with its name, and its arrow turns solid blue and pulses until you open it — the sign that there is an answer to read. Close the panel again with nothing selected and only the arrow remains.
2026-09-05 — Four to five Pokémon per row on the phone: The panel's Pokémon and place tiles on a phone are denser now: four to a row on most phones and five on wide ones, instead of three oversized cards. You see more of a map's Pokémon at a glance and scroll less; names still wrap in full rather than being cut off. The desktop panel is unchanged.
2026-09-05 — On the phone, the panel opens only by the arrow or a swipe up: Tapping the map never opens the panel any more. A tap on a route or a Pokémon changes what the bar at the bottom names and lights its arrow; the panel stays closed until you tap that arrow or swipe the bar up. Any tap on the map closes an open panel. Before, a second tap on the same place or a tap on empty map could pop the panel open on its own.
2026-09-05 — Hoenn: the Trick House, the Space Center, Birch’s Lab and the Seashore House open on the map: Six more Hoenn buildings open from their door. The Trick House shows all eight puzzle rooms side by side with their 24 trainers and every Mail on the floor, the Trick Master’s room and the corridor back out; the Mossdeep Space Center has both floors with Team Magma’s seven grunts, Maxie and Tabitha and their teams; Professor Birch’s Lab, the Seashore House on Route 109 with its three trainers, and the two family homes in Littleroot are there too. The building’s own marker on the door now opens it, and the Johto-starter gift opens the lab.
2026-09-04 — The frame around a selected place now traces the whole place: Picking a route drew a dashed frame around its grass and its water separately. It now draws one frame around the whole route — trees, paths and all — and the same holds for cities and for the open-world areas of Paldea.
2026-09-04 — Kanto's buildings open now — every gym, Silph Co. and the Rocket Hideout: Zooming into a Kanto town used to show buildings that could not be opened. All seven remaining gyms, the eleven floors of Silph Co., the Rocket Hideout under the Game Corner, the Pokémon League rooms, Celadon Mansion with its Eevee, the Fighting Dojo, Oak's Lab and both Underground Paths now have real interior maps with their trainers, items and stairs. Saffron Gym's teleport pads and Silph Co.'s warp panels are drawn where the game puts them.
2026-09-04 — Map markers now say what they actually are: The four scientists' diaries in the Pokémon Mansion — the ones that tell Mewtwo's story — were all labelled "Pokedex", and so was the Town Map in Blue's house, because the game draws one and the same sprite for every book on a desk. Saffron Gym's psychics were called "Psychic Tr". Each marker now carries the name of the thing it marks.
2026-09-04 — The Pokémon League entrance is no longer three badges deep: On the Indigo Plateau in FireRed and LeafGreen, Blue, Professor Oak and the door to the Pokémon League all sit on one and the same tile, stacked on top of each other — and the two of them could not be tapped at all, each hidden under whatever the map happened to draw after it. That tile now shows the door alone, so it means exactly one thing: it opens the League. A gift or a trade sharing a door still wins over the door — that is the one a player came for.
2026-09-04 — Four more in-game trades are findable in FireRed and LeafGreen: The Jynx trade in Cerulean City, the Nidoran trade in the Route 11 gate, the Lickitung trade in the Route 18 gate and the Magikarp salesman in the Route 4 Pokémon Center had no marker — looking for them showed only a wash over the whole route. Each now stands on the building it happens in, and tapping it says what to bring and what you get.
2026-09-04 — Every Pokémon now shows the EV points it gives — plus a full EV training guide: Each Pokédex page prints the Effort Values you earn for defeating that Pokémon, right under its base stats. The new EV training guide explains the 510 and 252 caps, the items that multiply what you gain, and names the best place to farm each of the six stats in every generation from Ruby and Sapphire to Scarlet and Violet.
2026-09-04 — Johto and Kanto at night — and in the morning: Gold, Silver and Crystal change their colours with the clock, and the map can now do the same: a new Time of day switch in the map settings shows Johto and Kanto as the game draws them at night (dark blue ground, dark trees, every town's roofs in their night colour) or in the warmer light of the morning. Every route, building and marker stays exactly where it is. Day remains the default, and the map remembers your choice.
2026-09-04 — The games pages now say which consoles a game plays on — Switch 2 included: Every game page states the console it shipped on and every console it also runs on: Scarlet and Violet, Sword and Shield, Brilliant Diamond, Legends: Arceus and Let's Go now say Nintendo Switch and Nintendo Switch 2, and Legends: Z-A says both consoles it was released for. The transfer chart uses the same facts under each edition and in its hardware captions. Availability only — no release dates or editions are invented.
2026-09-04 — Pokédex trade info as one table — cartridges named, Pokémon HOME included: Trade evolutions and version-exclusive trades on a Pokédex entry now share one table: which game (with its cartridge icons and name), what changes hands, every way to make the trade, and the code to type where the game has one. The How column lists Pokémon HOME beside the Link Code on the Switch games for a version exclusive; a trade evolution says why HOME is not listed (trades made in HOME do not trigger it) instead of leaving you guessing.
2026-09-04 — Type effectiveness as an even grid — equal columns, types stacked: The type-effectiveness section on every Pokédex entry now gives each damage multiplier the same width, with the types listed underneath each other instead of running alongside. On a phone the six columns become two rows of three, so the 2× and 4× weaknesses are always in view without scrolling sideways.
2026-09-03 — Panning a map full of markers is smooth again: Maps with lots of item, TM and berry markers on screen — Mauville City is the worst case — used to stutter badly while you dragged them around, and got worse the longer you panned. The white outline that makes each marker stand out is now drawn in a way that costs a fraction as much, so the map keeps up while staying just as easy to read.
2026-09-03 — The map holds up when you keep dragging it: Panning used to get worse the longer you did it — smooth for a few seconds, then increasingly choppy, especially on a big screen. The map was quietly asking the graphics card for five separate copies of the whole world instead of one. Now it asks for one, and long drags stay as smooth as the first second.
2026-09-03 — Fortree City's outline now sits over the actual city: Fortree City's map boundary was drawn a city-block east of where the town really is, so tapping the city itself could miss and its in-game trade marker sat right at the edge of nowhere. The boundary now traces the real city, matching the buildings on the map.
2026-09-03 — Gift Pokémon and in-game trades marked on the Kanto (FireRed/LeafGreen) map: Your starter, the Game Corner prizes, the Celadon Condominiums Eevee, the Cinnabar Lab fossils, the Fighting Dojo's Hitmonlee/Hitmonchan, Silph Co.'s Lapras and the Vermilion and Route 2 trades now have their own tappable marker instead of only a whole-city habitat.
2026-09-03 — The Pokémon transfer chart is clearer and more complete: Games now lead every generation while smaller, accurately drawn consoles and accessories show how transfers really work. Choose a Pokémon to see where it is obtainable, transfer-only or unavailable, with a compact game-by-game breakdown below the chart.
2026-09-03 — Team Magma Hideout's widest room no longer looks stitched together: 2F Room 3 in the Team Magma Hideout rendered as the same room twice, side by side — half of it was dead space the game never lets you walk into. The map now shows only the reachable half, and the floor frames in closer as a result.
2026-09-03 — Kanto's Safari Zone now has a spot on the map: Species that only live in the Kanto Safari Zone, like Tauros, used to show a blank card with no map art at all — the Safari Zone had no marked location on the Kanto map. It now has one, right at its real gate next to Fuchsia City.
2026-09-03 — Beldum's gift marker is visible again in Mossdeep City: Steven's House door badge was sitting directly on top of the Beldum gift marker, so tapping that spot only ever opened the house. The gift marker now sits just outside the door and is clickable again on both the Mossdeep City map and Beldum's own page.
2026-09-03 — Items and games mentioned in guides now sit on the line properly: An item like Prism Scale or a game edition named mid-sentence in a guide used to float above the surrounding text in its own little pill. They now sit right on the line with a small icon, the same treatment Pokémon links already had.
2026-09-03 — Paldea's legendary shrines show one shape instead of two: Groundblight, Icerend and Grasswither Shrine each drew a square block around the altar on top of the round spot marking where the legendary actually stands, so the same place looked different depending on how you got there. Only the round spot is left.
2026-09-03 — The Sevii Islands show you where the Togepi Egg is handed over: Asking where to get Togepi on the Sevii Islands used to wash the whole Water Labyrinth in colour. The map now marks the exact spot where the Egg Gentleman stands, and tapping him names the Egg and what hatches from it.
2026-09-03 — The surfing hero in guide screenshots finally sits on the water mount: In the guide scenes where you cross water, the character was drawn standing upright on the dark mount instead of riding it. Those scenes now use the proper seated surfing artwork, the way the games draw it.
2026-09-03 — A selected Pokémon now appears in its own habitat: Pick a species and its habitat lights up as before — but zoom in and the Pokémon itself is now scattered through the grass, the cave floor or the water it lives in. The sprites are deliberately faint and evenly spread, so they read as "this lives here" and never as a single Pokémon standing on one spot.
2026-09-03 — The place you pick is now framed on the map: Tapping a route, a cave or a city opened its list in the panel but left the map itself unchanged — nothing said which place you were looking at. The selected place now wears a subtle dashed frame around its own shape.
2026-09-03 — Map and encounter icons now use one consistent set: Paldea points of interest, interior doors and stairs, and catch methods now share the same clearer symbols. Underwater seaweed encounters such as Relicanth also have their own bubble icon.
2026-09-02 — The Regi guide finally shows you the Regis: The braille guide walked you through the whole Sealed Chamber puzzle and then showed you three empty rooms. Desert Ruins, Island Cave and Ancient Tomb now each end on a picture of the golem standing in its chamber — Regirock, Regice and Registeel, the same sprite the map draws, and clicking one opens the map right on it.
2026-09-02 — Island Cave sits where the game puts it, and its habitat stops at the walls: The Regice cave used to appear twice on the Hoenn map, once in open sea about twenty tiles from the island it belongs to. It now has a single entrance on its island, and the island outline moved with it. Inside, catchable-ground markings across Hoenn’s caves no longer cover rock walls and sealed-off areas you can never walk on: Island Cave, Desert Ruins and Ancient Tomb lost a third of their old highlight, Rusturf Tunnel most of it.
2026-09-02 — Interior floor badges stop naming floors you cannot reach: Team Magma’s hideout labelled its rooms “2F 1”, “2F 2” and “2F 3” while the floor picker only ever offered “2F” — codes that existed nowhere else on the site. Rooms sharing a floor now wear their own name (“2F Room 3”, “Deck”, “Captain’s Office”), so the badge on the map and the floor you can travel to always agree. Both S.S. Annes and the Abandoned Ship were doing the same thing and are fixed with it.
2026-09-02 — The Safari Zone reads as one place again: Hoenn’s Safari Zone was drawn as six separate cards marching sideways in a zig-zag, so its areas looked unrelated instead of joined. The six areas now sit in the 3×2 block the game actually has, separated by a hairline, and the Rest House still hangs below as its own room. On a 1440px screen the whole zone went from a 4875px-wide strip to a 2870px block, and each area draws about 80% larger at fit zoom.
2026-09-02 — Saffron City’s five buildings open as five different rooms: In FireRed/LeafGreen the Saffron Gym, Silph Co., the Copycat’s House, the Fighting Dojo and Mr. Psychic’s House all shared one door on the map, parked out on the Route 5 gate north of the city — so Lapras on Silph Co. 7F and Hitmonlee and Hitmonchan in the Dojo could not be reached at all. Each building now has its own entrance on the tile the game draws it on, and opens its own interior.
2026-09-02 — The Dewford hint man and Route 123’s berries stand where the game puts them: The trend-setter in Dewford Town was drawn as the wrong person three tiles from where he stands, and two berry trees in Route 123’s patch sat a column off, breaking the row. Both are now the right person and the right trees in the right place, and every Hoenn berry patch is listed under the route it actually grows on instead of all 79 claiming Route 112.
2026-09-02 — Hoenn’s in-game trades and hidden gifts are on the map: Seedot, Makuhita, Skitty, Plusle, Corsola, Horsea and Meowth are all traded for by an NPC in Hoenn, and none of them had a spot on the map — asking where to find Seedot highlighted the whole of Rustboro City. Each trade now has its own marker on the house it happens in, alongside new markers for the Devon Corporation fossil revivals, the Weather Institute’s Castform and Lavaridge’s Wynaut egg.
2026-09-02 — Doors are all one tile again, and gifts all look like gifts: A few doors were drawn up to six times the size of the ones beside them and squashed out of shape — Celadon City’s condominiums worst of all. Every door, cave mouth, ladder and gift badge is now exactly one game tile, and the Eevee handed over on the Celadon Condominiums roof wears the same gift badge as every other gift instead of a giant Eevee picture.
2026-09-02 — Gift and trade markers finally open when you click them: Tapping a gift or in-game-trade badge on the map did nothing at all — the starters on Route 101, Birch’s Johto starter, Kanto’s Squirtle and the Farfetch’d trade among them. They now open a card that names every Pokémon you get there, at which level and by which method, with the in-game details underneath.
2026-09-02 — A new Tera Raid Battles guide for Scarlet & Violet: A short guide explains what Tera Raid Battles are and why the same boss species can need a completely different counter every time, then points to terastal.net for finding that counter fast.
2026-09-02 — New stat calculator for IVs, EVs and Champions SP: Every Pokédex page can now calculate final stats with compact level, IV, EV and SP sliders, nature effects and color-coded ranges. The standalone guide includes a multilingual Pokémon picker, while Pokémon Champions has its own fixed-level rules and game page.
2026-09-02 — Fixed Tera Pokémon are no longer mislabeled as raids: The 111 wild Tera Pokémon across Paldea, Kitakami and the Terarium remain available as fixed overworld encounters and habitats, but no longer masquerade as rotating Tera Raid crystals or link to raid counters. Their duplicate crystal pins and raid filter have been removed.
2026-09-02 — The transfer chart now shows the real hardware: Every box on the Pokémon transfer chart carries its console, and each connection gets a bay with the gear it needs — the cartridge seated in the Nintendo 64, the controller with the Transfer Pak, the DS Lite with a Game Boy Advance pak in its second slot, the cable to the socket. Runs between boxes no longer cross, Stadium sits beside Generation 1 and Stadium 2 beside Generation 2, and every Generation 4–8 edition, the GameCube games, Virtual Console releases and services finally have their own cartridge icons.
2026-09-02 — Guess the Location heading now lines up with every other page: On a phone, the quiz's title sat a few pixels further right than the heading on every other page. It now lines up with the rest of the site.
2026-09-02 — Gift Pokémon and in-game trades marked on the Johto map: Bill's Eevee, the Goldenrod Game Corner prizes, the Togepi Egg, the Odd Egg, Shuckle, Spearow, the starters and every in-game trade (Onix, Voltorb, Dodrio/Rhydon, Xatu/Rapidash, Aerodactyl, Machop) now have their own tappable marker on the Johto map instead of only a whole-city habitat.
2026-09-01 — Fixed a guide screenshot showing the wrong protagonist: The Johto-starters guide’s Littleroot Town screenshot no longer shows a specific player character — it stays neutral instead of guessing which one you play as.
2026-09-01 — Mirage Island is on the Hoenn map: The rare, RNG-gated island is now drawn on the map like every other place — search for it, fly to it, and see Wynaut’s grass right where the games hide it on Route 130.
2026-09-01 — New guide: every HM location in Ruby, Sapphire & Emerald: One table for all eight HMs — who gives it, exactly where to go, and which Gym Badge unlocks using it outside of battle — with a map scene for every location.
2026-09-01 — Regirock, Regice and Registeel now show their own sprite on the map: The three Regis stood in their desert, island and ancient chambers as an unlabeled red marker before — each one now shows the actual Pokémon.
2026-09-01 — Pewter Gym joins the Kanto map, and Team Magma’s hideout is easier to find: Brock’s gym now has its own floor plan with trainers and the exit door on the map. Tapping back from Team Magma’s Hideout or Sootopolis Gym now lands you at their real entrance instead of out in the ocean.
2026-09-01 — FireRed & LeafGreen gyms and trainers finally show up on the map: Every gym leader, trainer and townsperson across Kanto and the Sevii Islands now renders with real character art instead of an empty room — 943 markers in total. The last few gift Pokémon still holding out (Eevee, Lapras, and the Fighting Dojo’s Hitmonlee/Hitmonchan) are now visible and tappable too, with their encounter card opening right from the map.
2026-09-01 — Legendary and gift Pokémon are no longer thumbnail-sized on the map: Regirock, Regice and Registeel now stand in the middle of their chambers at a size you can actually read, instead of a chip the size of one floor tile. The same goes for every marker that shows a Pokémon rather than a person — the Fighting Dojo’s Hitmonlee and Hitmonchan, Celadon’s Eevee and the Silph Co. Lapras among them.
2026-09-01 — The abbreviations guide is now one compact table: RBY through PLZA now sit in a single scannable table instead of nine separate sections, so you can find a game code without scrolling through nine headings to get there.
2026-09-01 — Southern Island is on the Hoenn map at last: The little island where Latios and Latias wait was missing from the southern sea entirely — now it is drawn there, palms, cliffs, stone jetty and all, at every zoom level. You can search for it, fly straight to it, and step inside from its own clearing.
2026-09-01 — Cleaner evolution charts and trade codes on the Pokédex: Branching evolution lines (Slowking’s King’s Rock and Galarica-item paths included) now line up correctly instead of drifting apart, and a species that is both a trade evolution and edition-exclusive no longer lists the same game twice with conflicting trade advice.
2026-09-01 — Legends: Z-A spawns no longer list the same spot twice: A Wild Zone and the Lumiose district it sits inside used to show up as two separate locations on a Pokémon’s page for the same spawn — Starmie’s Centrico Plaza and Wild Zone 20 among them. Each spawn now shows once.
2026-09-01 — New guide: what to do before Pokémon Bank shuts down: A tickable checklist of the Pokémon, events and ribbons to secure on your DS, 3DS and GBA games before the last bridge into Pokémon HOME closes on 25 February 2027 — with map scenes for the places we already have.
2026-09-01 — New guide: the Pokémon transfer chart: One interactive chart of every way Pokémon move between games — Time Capsule, Pal Park, Poké Transfer, Transporter, Bank, HOME and GO. Type a Pokémon into it and every game it can never enter greys out while the routes it can travel light up. Every Pokédex page now shows the same chart for its own Pokémon under “Games & transfers”.
2026-09-01 — You can walk into the houses that hand out Hoenn’s HMs: Four of Hoenn’s eight HMs are given to you indoors, and those rooms simply did not exist on the map before. The Cutter’s house in Rustboro, Wally’s house in Petalburg, the Rock Smash Dude’s house in Mauville and Steven’s house in Mossdeep are now walk-in rooms with their own page, opened from the door the game puts them behind, with every person inside standing where they really stand — so you can point straight at the person who hands you Cut, Surf, Rock Smash or Dive.
2026-09-01 — HM guide links now take you to the person, not just the town: Every one of the eight Hoenn HM guide entries links straight to the trainer who hands the machine over — the Cutter in his Rustboro house, Wallace outside the Cave of Origin, the Hiker on Granite Cave’s first floor. The map opens on that person with their marker selected, and switches their marker type on for you if you had it hidden, without changing the settings you saved.
2026-09-01 — The HM guide now shows you the person who hands the machine over: Every row of the Hoenn HM table carries a small picture of its giver, and each one is a link straight to that person on the map. The screenshot under each section is zoomed right in as well — for the seven givers who stand indoors it is the room itself, with them in it, instead of a view of the whole town from above.
2026-08-31 — Rock Smash rocks now show up inside Kanto and Sevii buildings: FireRed & LeafGreen interior floors (including the Mt. Ember summit paths) now show their Rock Smash encounter spots on the map, matching the outdoor areas.
2026-08-31 — Walk inside all seven Battle Frontier facilities: The Battle Tower, Dome, Palace, Arena, Factory, Pike and Pyramid on the Emerald map now open into full interior maps — lobbies, corridors and battle rooms included. The Battle Frontier guide grew a section per facility with building screenshots, every Frontier Brain team, and how the Gold Symbols earn the Trainer Card star.
2026-08-31 — RSE guides: real scenes, matching Poké Balls, better cards: Catch guides now list each Pokémon’s color-matching Poké Balls from Gen 3’s actual lineup, guide cards show real in-game shots with the Pokémon’s sprite instead of abstract icons, and every guide scene was reshot — the Sky Pillar guide opens with the tower itself and shows Rayquaza waiting on the apex, ferries depart from the real Lilycove harbor, and surfing scenes actually surf.
2026-08-31 — Frontier Brain teams as full battle tables: The Battle Frontier guide now lists every Frontier Brain team as a proper table — each Pokémon linked, with level, held item and all four moves for both the Silver and Gold battles — and the island overview screenshot moved closer so the seven facilities fill the frame.
2026-08-31 — Cave and building pages are named the way you would say it: Pages for caves, towers and buildings — their headings, descriptions and the link previews you share — now read simply "Icefall Cave" instead of "Icefall Cave Interior". Places with a single floor, like Southern Island, are named once instead of twice.
2026-08-31 — Chinese Pokémon names are back — and search finds them: Every Pokémon now lists its Traditional and Simplified Chinese name alongside the Japanese, Korean, French, German, Spanish and Italian ones, and you can search for a Pokémon by any of them. The names are also part of the page itself now, not just something the app draws after loading.
2026-08-31 — Six Hoenn doors are back on the map: Sootopolis City, Mt. Chimney, the Cave of Origin, the Desert Ruins, the Island Cave and the Seafloor Cavern show their entrance again — click one and you walk straight inside, like every other cave and building.
2026-08-31 — Game pages: starters, DLC info and a tidier overview: The games overview is now one compact shelf with bigger cartridge art, and every game page shows its starter trio, its DLC expansions, all guides as cards, and edition differences as a table with cartridge icons per row.
2026-08-31 — RSE guides open with a fact box and end bosses with strategy: Every Ruby/Sapphire/Emerald guide now starts with the same at-a-glance box — which game, what you need, where to go and what you get — warnings moved in front of the step they protect, and each Frontier Brain section closes with concrete advice on how to actually win the fight.
2026-08-31 — Drag the map panel to the width you want: On desktop the panel now has a grab handle on its left edge: drag it anywhere between narrow and wide, double-click to go back to normal, and the site remembers your choice on every map. The lists inside reflow as you drag — a narrower panel shows bigger tiles in two columns instead of squeezing three, and gives the map more room.
2026-08-31 — Matching Poké Balls: one sprite style, bigger, in a proper table: The matching-ball block in the catch guides is now a small table with Normal and Shiny as labelled rows, and both rows show the same crisp sprite at a much larger size instead of mixing two different art styles. The Matching Pokéballs overview page now shows each Pokémon in its normal and its shiny colouring in front of the balls that suit it.
2026-08-31 — The place you pick is now outlined instead of tinted: Selecting a route, city or habitat used to wash it in violet, which hid the map underneath it. It now gets a dashed outline instead, on every map — you can see exactly what you picked and still read the terrain, town names and paths inside it.
2026-08-31 — Lumiose City shows its 20 Wild Zones, in green: The Lumiose City map now draws the 20 Wild Zones the game divides the city into, in the same green the game uses, so you can see which zone a place belongs to without clicking around. Tapping a zone still opens it, and you can switch the whole layer off under Settings if you want the plain city.
2026-08-31 — The Terarium’s two big caves are on the map now: Chargestone Cavern and the Torchlit Labyrinth used to highlight nothing at all in Blueberry Academy, even though almost a hundred Pokémon live in or through them. Both now light up at every one of their cave entrances, so you can see exactly where to go underground.
2026-08-31 — The Regi guide now prints the braille alphabet: The Ruby, Sapphire and Emerald Regi puzzle guide carries the decoder chart the games only ever shipped on a paper insert, every chamber wall transcribed dot by dot, and a screenshot of each cave interior that opens the place on the map.
2026-08-30 — The Feebas guide reads better, and Dewford tells you why: Pokémon links now sit cleanly in the text, the evolution table shows real cartridge icons and a proper item badge, and the Route 119 tile map no longer cuts off the southern shore. New on the Hoenn map: the trendy-phrase man in Dewford Town, whose marker links straight to the Feebas guide.
2026-08-30 — The Feebas tile map lines up again: The Route 119 tile grid sits exactly on the water again — a regeneration had shifted the map under the candidate grid — and now includes the southernmost fishing tiles that were always cut off. Guide images are centered, and the evolution table names the games in full next to their cartridge icons.
2026-08-30 — The Feebas guide now shows the real screenshots: The Dewford hint and the Route 119 fishing scene now show real gameplay captures instead of recreated scenes.
2026-08-30 — The Dewford hint NPC's sprite matches the real character: The Feebas hint local in Dewford Town on the Hoenn map now uses the correct sprite instead of an unrelated placeholder.
2026-08-30 — Fixed spawns now focus their exact habitat: Selecting a fixed Pokémon spawn on the Paldea map now keeps the camera on its real location instead of zooming out to every habitat for that species.
2026-08-30 — Pokédex locations now name the right game editions: Location tables now show cartridge icons when a Pokémon is available in only some editions, so Sandshrew correctly lists LeafGreen without claiming FireRed.
2026-08-30 — Version-exclusive trades now suggest what to offer: Trade-code pages, map panels and Pokédex entries now cover pure version exclusives such as Sandshrew and Ekans, including the right editions and a concrete reciprocal trade suggestion.
2026-08-30 — Matching Pokéball recommendations now show their icons: The complete Matching Pokéballs guide now shows each 32px ball sprite beside its name, making normal and shiny recommendations easier to scan.
2026-08-30 — Rumors are now the first thing you see: The Gen 10 leak tracker now puts each claim and its summary before the source details and illustration, with a shorter introduction and spoiler warning.
2026-08-30 — Type matchups now show every damage multiplier: Pokédex pages now show all 18 attacking types in multiplier columns from immunity to 4× damage, using the same coloured type badges as the main Pokédex.
2026-08-30 — Shiny-locked encounters now warn you: Static encounters that cannot be shiny now show a labelled lock in the map panel, without marking other encounters for the same species.
2026-08-30 — Search result pictures now stay clear at thumbnail size: Maps, Pokémon, locations and interiors now have dedicated square, text-free preview pictures that remain recognizable in small search results. The Pokédex overview shows 25 larger sprites without black bars, the homepage and Locations previews blend into water-blue borders, Abandoned Ship uses its exterior deck, the homepage Wingull has a stronger outline, and the Locations overview keeps its map prominent with a smaller marker.
2026-08-29 — The Feebas guide now explains every evolution method correctly: The Feebas guide and Pokédex now explain the correct method per game: reach 170 Beauty and level up in Ruby, Sapphire and Emerald, or trade with a Prism Scale in The Teal Mask. The Route 119 preview now dims everything outside the candidate grid, marks the six examples with a slower pink-red pulse, and centers the transparent surfing-and-fishing scene on the water.
2026-08-28 — Map pages now say which game they are for, first: Every region map page is now titled "Pokemon Map: Hoenn - Ruby, Sapphire & Emerald" instead of leading with the region name. It is what people actually search for, so the browser tab and the Google result now say the game up front.
2026-08-28 — The settings icon now closes settings too: The gear used to disappear the moment map settings opened, leaving only the small X on the breadcrumb to close it. It now stays put and tapping it again closes settings, on both phone and desktop.
2026-08-28 — FireRed & LeafGreen townspeople and trainers are visible again: Every Gym leader, trainer and townsperson indoors in FireRed & LeafGreen — over 900 characters across Kanto and the Sevii Islands — now shows their real in-game art instead of standing invisible. Brock, Misty, Giovanni and the rest of the cast are back on the map.
2026-08-28 — Victory Road is back on Hoenn's species pages: Hoenn's Victory Road never showed up as a place to find a Pokemon, on any species page — even though its three floors were fully explorable on the map. Golem, Graveler, Sableye, Hariyama, Lairon and everything else that lives there now lists Victory Road with the right catch method, and the Rock Smash spots light up on the map.
2026-08-28 — Shorter links to any Pokémon: You can now go straight to a Pokémon's page with a short link like pokemaps.net/latios — no need to type the full /pokedex/ path.
2026-08-28 — Every Safari Zone area now shows its own preview picture: Inside the Kanto Safari Zone, only Area 1 (East) had a preview thumbnail on a Pokemon's page — Area 2 (North) and Area 3 (West) were blank, text-only cards. Every area now shows its own map picture, matching what the floor switcher on the map itself already looked like.
2026-08-28 — Pokédex filters now live in the link: Filtering the Pokédex by generation, type, or game now shows up in the page URL — so a filtered view can be bookmarked or shared, and opens back up exactly as you left it.
2026-08-28 — Winds & Waves now shows its own cartridges on the home page: The Pokémon Winds & Waves teaser on the home page now shows both edition cartridges next to the Gen 10 badge, the same cartridge-icon look used everywhere else on the site.
2026-08-28 — Readable signs on the Johto map now open a popover with their text: Route and location name boards, gym signs, and other readable signs on the Johto & Kanto map are now clickable — tap one to read its text in a popover, the same way NPCs work. More regions are coming as their sign text becomes available.
2026-08-28 — A full Matching Pokéballs guide, for every Pokémon: Every Pokémon’s best legal Poké Ball, normal and shiny form listed separately, now has its own page at /guides/matching-pokeballs — linked from every Pokédex entry’s Matching Pokéballs section.
2026-08-28 — Search results for a place now show where it is on the map: Typing a route, city or landmark into search now shows a small zoomed-in crop of the map around it — see roughly where a place is before you open it, with a marker on the exact spot when the map has one.
2026-08-28 — Jump straight to any starter Pokémon: The Pokédex now has a compact row of starter icons up top — one tap jumps straight to that Pokémon, covering every generation from Kanto through the newly revealed Winds & Waves.
2026-08-28 — A much denser Pokédex grid, sorted by generation: The Pokédex grid now fits far more Pokémon per row on desktop, with a labeled divider between each generation so the denser grid stays easy to scan.
2026-08-28 — Cartridge icons in the map switcher: The map-switcher dropdown now shows each game’s cartridge icon next to its name, so you can spot your edition at a glance.
2026-08-28 — A new guide: saving your Pokémon before Bank shuts down: Pokémon Bank ends service in early 2027, taking its bridge into Pokémon HOME with it. The blog now has a step-by-step guide to moving everything out in time.
2026-08-28 — Trade advice now names real version-exclusive Pokémon: Where a Pokémon only appears in one edition of a game, like Zangoose in Ruby or Vulpix in Silver, trade advice now says so for every edition, not only for the places our maps already show.
2026-08-28 — Every mapped game now has its own home: The new Games section brings each supported game family together with its maps, Pokémon and planned guides. Games now has a place in the main menu; Guess the Location is still available from the home page, maps page and footer.
2026-08-28 — Game guides now have a real article template: Game pages now use illustrated guide cards, and the first full walkthrough — all eight Trick House puzzles — renders with map previews, responsive tables, quick answers and crawlable article text.
2026-08-28 — Route 119's hidden Feebas tiles now have a complete guide: The new RSE Feebas guide explains all 444 candidate water tiles, the six hidden selections, the Dewford trend, the fastest fishing sweep and the Beauty evolution — with a live habitat preview and an original PokéMaps map shot.
2026-08-28 — Four more Hoenn mysteries now have complete guides: The Regi chambers, Mirage Island, Emerald’s Johto starter reward and all eight Trick House puzzles now have source-checked walkthroughs with live map hand-offs, compact tables, quick answers and PokéMaps map shots.
2026-08-28 — Four legendary and event hunts now have complete guides: New guides cover Emerald’s weather trio and Eon Pokémon, Mew’s historic Faraway Island event and Deoxys’s Birth Island puzzle, with map hand-offs and honest event-access notes.
2026-08-28 — Every planned Hoenn guide is now complete: The Battle Frontier, Abandoned Ship and all Emerald move tutors now have source-checked walkthroughs, finishing the twelve-guide Hoenn collection with live map hand-offs and quick-reference tables.
2026-08-28 — The best guides are now one tap from the home page: A new Top guides section sits directly below the map collection, highlighting source-checked walkthroughs with their own motifs and direct article links.
2026-08-28 — Quests now have their own map markers: The Trick House now has a dedicated Route 110 marker and settings switch, while mission filters are available across the supported Generation 9 maps.
2026-08-28 — A trade-codes page for every game: New: a dedicated page per game listing every trade evolution and version exclusive, with the community link code (or an honest explanation of how trading works there) for each — including games we don’t have a map for yet.
2026-08-27 — Kanto and Sevii interiors now open up: FireRed and LeafGreen now open the important Kanto and Sevii interiors: every Gym, the League, Safari Zone, S.S. Anne, Silph Co., Rocket Hideout, the Department Store, Pokémon Tower, key story homes and the island facilities. Their real floors include trainers, NPCs, item and hidden-item markers, gift Pokémon such as the starters, Eevee, Hitmonlee, Hitmonchan and Deoxys, plus the wild-encounter terrain where the game has it.
2026-08-27 — Holding your finger on the map no longer opens the panel: On a phone, pressing and holding the map — to copy a link, for example — also counted as a tap, so the panel slid up over the map while you were still holding. A long press is now its own gesture and changes nothing behind it; a normal tap still selects as before.
2026-08-27 — Habitat tiles show catch methods as icons only: Places with two catch methods — like Meteor Falls, a cave you also surf in — used to squeeze two icons plus a truncated word onto one tile ("Surfi…"). Tiles now show up to three method icons and no text; the full written-out methods still appear when you select the tile.
2026-08-27 — Shared cave and building links show their own preview image: Sharing an interior page — Granite Cave, Mt. Moon, the Bell Tower — used to preview as the whole region map in chats and on social media. Every interior now gets its own share image built from its actual floor map, so the link shows the place you are sending.
2026-08-27 — Lilycove, Dewford and Sootopolis answer taps again: Tapping Lilycove City on the Hoenn map did nothing at all — the same was true for Dewford Town and Sootopolis City. All three now select the city like every other place, and a new automatic check keeps every place on every map tappable.
2026-08-27 — Smashable rocks now show where Rock Smash works: A Pokémon caught with Rock Smash — like Geodude or Nosepass — used to name the method while the map showed no rock to smash. The breakable rocks from the games now appear as markers on Hoenn, Johto and the Sevii Islands, exactly where they stand in-game, and opening such a Pokémon switches them on automatically.
2026-08-27 — Trade-only Pokémon no longer wash whole cities as wild habitats: Seven Pokémon that are only obtainable somewhere by an NPC trade — like Dodrio in Blackthorn City or Skitty in Fortree City — also claimed a made-up wild habitat there, washing the whole city on the map. Those phantom wild rows came from the trade sentence being misread as a wild encounter; they are gone now, while the real trade entries stay.
2026-08-27 — Gift and trade markers stand on the right buildings again: On the Kanto classic map, every gift and in-game-trade marker sat a few tiles off — the Eevee gift floated in the grass north of Celadon, and the Cinnabar Lab markers stood in the sea. All seventeen now sit on their actual buildings, and a handful of Hoenn town NPCs are no longer attributed to the neighboring route.
2026-08-27 — Eight Legends: Z-A Alpha Pokémon now show where to find them: Noibat, Inkay, Klefki, Skrelp, Gastly, Manectric, Electrike and Arbok's Alpha spawns used to be drawn off the edge of the Lumiose City map — they live in the Sewers and the Lysandre Labs, which the map image doesn't show directly. Their marks now sit at the entrance to those spaces instead of floating outside the picture.
2026-08-27 — Clicking a link now takes you to the top of the page: Following a link — to the changelog, a Pokémon, anywhere — used to leave the page scrolled to wherever the previous page had been. It now starts you at the top, the way a normal page load does.
2026-08-27 — Interior hover no longer flashes red on grass and floor: Hovering over grass or floor inside a building or cave used to highlight it in red. It now matches the same hover treatment as the overworld map.
2026-08-27 — Safari Zone's four sections no longer share one wrong map preview: Each of the Safari Zone's areas — Northwest, Southwest, North and South — used to show an identical map thumbnail, all pointing at the same spot. The one shared entrance now shows once instead of four times, and the same fix applies to every other cave and building with several floors.
2026-08-27 — Paldea towns answer a tap again instead of the province around them: Tapping Artazon, Levincia, Los Platos, Cortondo and eleven other Paldea, Lumiose and Kitakami places used to select the big surrounding region instead of the place itself. The smaller, more specific place on the map now wins the tap.
2026-08-27 — FireRed & LeafGreen interiors: every cave, gym and building is on the map: Kanto and the Sevii Islands now open indoors — 41 Kanto systems with 139 floors and 44 Sevii systems with 112 floors, covering Mt. Moon, Rock Tunnel, Silph Co., the Pokemon Tower, every Gym, the S.S. Anne, Indigo Plateau, Navel Rock and Birth Island. Items, hidden items, TMs and gift Pokemon show their real icons where you find them.
2026-08-27 — The legendaries you can catch indoors are back on the FireRed map: Mewtwo in Cerulean Cave, Articuno in the Seafoam Islands, Zapdos in the Power Plant, Moltres on Mt. Ember and Deoxys on Birth Island were missing from the new FireRed & LeafGreen interiors. All five are back, and tapping one opens its encounter card. Characters that only mention a Pokemon — the pets in Lorelei’s house, for instance — stay unmarked. Gift Pokemon such as Eevee and Lapras are still to come: their rooms have no encounter data yet.
2026-08-26 — Zooming with the mouse wheel is smoother: Scrolling to zoom on a region map was doing twice the work it needed to on every tick, which showed up as choppier zooming than panning. Wheel zoom now renders about as efficiently as a drag.
2026-08-26 — A calmer hover on Paldea and the other open-world maps: Moving your mouse over Paldea, Kitakami, Blueberry, Lumiose or Hoenn used to darken whatever patch of the map sat under the pointer, and since those maps are covered edge-to-edge in patches, just looking around flashed that shading on and off constantly. The hover cue is now much fainter and fades in and out smoothly, so it still tells you the map is clickable without following your cursor around the screen.
2026-08-26 — Shared map links land on the exact spot again: A copied map-view link now keeps the route or Pokémon you had selected only when the point you right-clicked was actually inside it — and opening any shared link always lands the camera on that exact spot instead of flying somewhere else first.
2026-08-26 — Cross-map preview tiles show the map again: A Pokémon's "Also appears in" tiles for Paldea and Kitakami used to zoom in so far on the highlighted routes that the tile was almost solid red with no map visible underneath. Those tiles now frame the whole page like every other map's tile does, with the highlight still easy to spot.
2026-08-26 — The daily quiz and item locations are easier to find: The "Guess the Location" quiz and the Paldea item-locations page are now linked from the footer on every page, and the items page lists every item instead of an empty heading.
2026-08-26 — A static encounter now has its own way back to the route: On a route where a Pokémon is both a wild encounter and a fixed static encounter — like Kecleon on Hoenn's Route 119 — the trail used to have only one button, and pressing it jumped straight past the route back to the search. There is now a separate button for the static encounter, so you can back out to the route without losing your place.
2026-08-26 — The map panel no longer slows down panning and zooming: The panel's frosted-glass look was quietly the single most expensive thing on the page — it had to re-blur every time the map moved. It now keeps the same look with a lighter treatment, so panning and zooming the map feels noticeably smoother.
2026-08-26 — Every Hoenn Gym and the Pokémon League open: All eight Hoenn Gyms now open into their Emerald rooms with their real leaders, trainers, puzzles and complete battle teams in every trainer popover. Petalburg Gym follows its compact branching room route with matching door links. The Pokémon League is here too, from its lobby through the Elite Four, Champion Wallace and the Hall of Fame; direct links and search work for every destination.
2026-08-26 — The Hoenn Pokémon League follows the real Elite Four route: The League overview now uses the founder-authored seven-row arrangement, and every identical-looking stair now opens the next visible stage in order: Sidney, Phoebe, Glacia, Drake, Champion and the Hall of Fame. The room positions and the gap between the two Pokémon Center floors stay unchanged. On phones, moving through a door or stair also leaves the map panel where the player put it.
2026-08-26 — Map addresses now say which game they are: Every map address starts with the games it comes from instead of a generation number: pokemaps.net/maps/rse/hoenn for Ruby, Sapphire and Emerald, /maps/frlg/kanto for FireRed and LeafGreen, /maps/rby/kanto for Red, Blue and Yellow. The old numbers could not tell the two Kantos apart. Every link anyone has already shared, bookmarked or found in Google still works and lands in the same place.
2026-08-26 — Two new reference pages: game abbreviations and silhouettes: A glossary explaining every mainline abbreviation — RBY, GSC, RSE, FRLG, DPPt, HGSS, BW, XY, ORAS, USUM, SwSh, BDSP, PLA, SV, PLZA — next to the short code PokéMaps uses in its own map addresses, and a silhouette guide showing all 1,025 Pokémon beside their shape so you can identify one at a glance. Both live under a new Guides link in the footer.
2026-08-26 — Search results now say which game a place belongs to: Typing "Route 1" used to give you several rows all reading "Kanto", with no way to tell the Red/Blue/Yellow one from the FireRed/LeafGreen one. Every place suggestion now names its games beside the region, so you can pick the right map before you tap.
2026-08-26 — Picking your game on the maps page now opens the real map: The "jump straight to your game" buttons used to land on a separate page where the map was squeezed into a small strip. They now open the region map itself, already filtered to your edition and with the game’s cartridge on the button. Old links like /map/pokemon-red redirect there too.
2026-08-26 — The quiz’s "Submit pin" button is readable now: The button sat on the map as a blue shape on blue water, so it was easy to miss entirely. It now has a dark fill and a light ring around it, which keeps it legible over any part of any map — in both light and dark mode.
2026-08-25 — Mew, Latias and Latios have somewhere to go again: Yesterday’s fix for Hoenn flying you into empty space went one step too far: Faraway Island and Southern Island stopped being offered at all, and those are the only places in the whole site where Mew, Latias and Latios can be caught — so their pages pointed nowhere. Both islands are now real destinations. Emerald never draws them on the region map, but it does draw the islands themselves, so you now step straight onto them: Mew’s clearing and the landing beach on Faraway Island, and the Lati twins’ grove on Southern Island. Deoxys had a separate problem — Birth Island is drawn on the Sevii Islands map, but its Emerald and FireRed entries were being folded into one row and the map link fell out. That row keeps its map now, which also brings Lugia and Ho-Oh back to Navel Rock, and Tera Tauros and Tera Eelektross back to Blueberry Academy.
2026-08-25 — The same catch spot is the same size on every map: On a species page the red habitat marks disagreed from tile to tile: on the Sevii Islands they were fat discs a fifth of the picture across, on Gen-1 Kanto the same answer was a hairline you had to look for. Two causes, both fixed. A long thin route was being measured by its length instead of its width, so the map thought it was already big enough and left it thin. And a tile with only a place or two grew its mark to a fifth of the tile whatever the tile size, which on the bigger species-page pictures came out as a blob. Marks across a page now land within about a third of each other in size instead of six times apart, and the small tiles in the map panel are untouched.
2026-08-25 — No more dead ends under a roaming Pokémon: Latias and Latios list “Roaming Hoenn” among their locations, and tapping it took you to a “nothing lives here” page — the same for Wynaut’s Mirage Island. Roaming is not a place the game draws; it is how those two move around the region. Such places are still listed, so you can see them, but they are no longer offered as somewhere to fly to. Southern Island, where you actually meet the pair, is still a link.
2026-08-25 — The share card no longer cuts the island away: On a page like Where to catch Deoxys, the square card you can embed on your own site had to crop a tall map to fit — and it always cropped the middle, so an island at the bottom of the Sevii chain simply was not in the picture. The card now keeps the marked place in frame, on every map.
2026-08-25 — The Sevii and Kanto town maps lose their black blotches: The little pictures of the FireRed/LeafGreen region maps had black squares sitting on top of the cities and the road junctions where the game’s red-and-white town markers belong. They now look the way they do in the game.
2026-08-25 — The trail now shows you where you are: The chain of steps at the top of the panel — Hoenn › Route 102 › Poochyena, for example — used to look the same all the way along. The last step, the one the page is actually answering about, now stands out in colour so it's clear at a glance which level you're on.
2026-08-25 — Searching Kanto no longer offers a Victory Road that goes nowhere: Typing "Victory Road" on any Kanto map offered two identical results, and one of them was a dead end — it led back to the region map instead of the cave. That copy belonged to a version of Victory Road this site doesn’t draw yet. Search now offers the one that actually opens.
2026-08-25 — The Pokémon you have selected is easier to spot: Two places used to give no colour hint at all for which Pokémon you'd picked: the dropdown list of Pokémon on a route, and the highlighted habitat tile in the panel. The dropdown now checks off your current pick, and the selected tile gets a soft colour wash behind its outline so it stands out against the map thumbnail.
2026-08-25 — The habitat notice no longer contradicts itself: A few species — Yveltal on the Lumiose map, for example — showed "isn’t mapped yet" right above a tile that seemed to say the opposite. That tile pointed back at the very page you were already on. It’s gone now; the notice only lists places the species is actually reachable from.
2026-08-25 — The embed card no longer hides the mark behind its own badge: The little map you can embed on your own site sometimes buried the highlighted catch spot right behind the "PokéMaps →" badge in the corner — Deoxys on the Sevii Islands was the worst case, completely covered. The map now frames the spot a bit further from that corner so it stays visible.
2026-08-25 — Habitat tile icons now match the method written next to them: On a spot where a Pokémon can be caught in more than one way (grass and surfing, for example), the icon shown could name a different method than the word beside it — sometimes surfing showed a grass icon and vice versa. Both the word and its own icon now always match.
2026-08-24 — Hoenn’s routes and towns line up exactly: Four places on the Hoenn map where two areas met were out of line by a tile or two: Rustboro City against Route 116, Route 108 against Route 109, Route 115 against Route 114, and Route 123 against both Route 118 and Route 122. The whole region now matches Pokémon Emerald, so every one of those joins lands exactly where the game puts it. The map also loads less, the white flash when zooming in on Hoenn is gone, the dive spots on the sea routes lead into their underwater floors again, and every cave mouth and door sits back on its doorway.
2026-08-24 — Every map keeps its own colour around it in light mode: Zoom out far enough and the map sits in a border of colour that belongs to it — Paldea’s ocean, Kitakami’s forest, Hoenn’s sea. In light mode five maps did not do that: Hoenn and the four Scarlet/Violet and Legends: Z-A maps dropped into a flat grey instead, so the same view looked finished in dark mode and unfinished in light. Each of them now has its own pale version of that colour in light mode, light enough to stay out of the map’s way.
2026-08-24 — A Tera raid, gift or static spawn shows one place, not two: A Pokémon with a Tera raid, static spawn or chest inside a named spot on Paldea, Kitakami or Blueberry used to list it twice — once as the real place ("Casseroya Lake") and once under an internal name ("Tera Bellibolt") for the same encounter. It now lists once, under the real place’s name, and still points the map at the exact spot rather than lighting up the whole area. A handful of spawns with no single named location keep their own entry, since that is genuinely the only answer for them.
2026-08-24 — The Sevii Islands are laid out the way the game draws them: The archipelago was arranged for the screen rather than after the game: the three pages the in-game island map is split across were packed into a square, each page drawn at its own scale, and the two islands you can only reach with an event ticket — Birth Island and Navel Rock — were dropped into whatever open water was left over. The three pages now sit one below the other the way the game itself stacks them, sharing one column, and every island — those two included — sits exactly where the game’s own map puts it. One scale for the whole region means the distance between two islands finally says the same thing everywhere on the map, and the little map in the Pokédex now shows the islands in that same arrangement instead of its own.
2026-08-24 — Every game cartridge is easier to recognize: All sixteen game editions now use one clearer cartridge family on map cards and Pokémon tables. The hardware shapes remain: tall Game Boy cards, wide Game Boy Advance carts and narrow Switch cards. A shared yellow-and-blue PKMN mark and one edition symbol replace the old anonymous label bars. Yellow is now unmistakably yellow, Gold warmer and more metallic, Emerald a stronger green, and the Switch stickers are smaller so the cartridge shell stays visible. FireRed, LeafGreen and Legends: Z-A also replace their letter pills; Z-A uses its red Switch 2 card with a black sticker.
2026-08-24 — The trade code is on the Pokédex entry now: A Pokémon that only evolves by trading now shows the code to type into the trade screen right under its evolution chart — no more looking it up somewhere else. Because the number comes from the in-game regional Pokédex, it is listed per game: Gengar is 0069-0069 in Scarlet and Violet and 0119-0119 in The Teal Mask. The older games had no trade code at all, so those say how trading works there instead of showing a number, and every code says plainly that it is what players agreed on among themselves, not something the game enforces.
2026-08-24 — Search only offers places the map can actually show you: Searching for a place could offer three maps and leave two of them answering "we couldn't find it on this map": Berry Forest, on the Sevii Islands, was also offered on the Kanto and Johto maps. The suggestion list now only shows maps that really have the place. And places the game keeps on a separate screen (Berry Forest, Mt. Ember, Icefall Cave, Lost Cave, Pattern Bush) now fly you to the spot you walk in from instead of leaving you looking at the whole archipelago.
2026-08-24 — Gifts and trades look like the answers they are: A Pokémon you get as a gift, an in-game trade or a one-off encounter was listed as a plain line of text under the places you can walk to — no frame, nothing to suggest you could tap it, and no little map showing where it happens. It now gets the same tappable tile as every other place, with its spot marked on the map preview. The wording stopped repeating itself, too: Pikachu’s Ruby and Sapphire event said the word “gift” five times in one entry, and now says it once.
2026-08-24 — Mirage Island no longer sends you into empty sea: Searching for Mirage Island on Hoenn offered it twice, and picking either one flew you out to blank water. Mirage Island is not a place Emerald draws — it only appears on the days a player’s trainer ID happens to match, so the rebuilt map has no island there to fly to. It is no longer offered as a destination, and its Wynaut is still on Route 130, the stretch of sea the game does put it in. Mirage Tower is a different case and stays: the game draws it into the desert on Route 111, so the map really can take you there.
2026-08-24 — Oni Mountain is a mountain again, not a rectangle: Three places in Kitakami — Oni Mountain, Oni’s Maw and the Infernal Pass — lit up as plain rectangles when you picked a Pokémon that lives there, because the map never had a real outline for them and a box had been dropped in as a stand-in. All three now follow the ground: Oni Mountain traces the massif itself, out to the line where the rock meets the grass, the Infernal Pass is the pale ashy trail winding up the mountain’s west side to the pool at the summit, and Oni’s Maw sits where the cave really opens in the southern flank. The Infernal Pass is also named as the mountain trail it is, rather than as a cave.
2026-08-24 — Search keeps up with your typing again: Typing a place name into search had gone sluggish. The first letter or two matches almost every place on every map, and the field was re-checking each one of those hundreds of candidates from scratch on every keystroke — so the page locked up for up to four tenths of a second per letter, exactly when you type fastest. It now remembers what it already worked out, and typing “berry forest” costs a small fraction of what it did. The suggestions themselves are unchanged.
2026-08-24 — Kanto is a map you can open, not a "coming soon" tile: The home page and the maps overview still carried a FireRed/LeafGreen tile promising a Kanto map “coming soon” — two tiles after the card that already opens it. That tile is gone, and FireRed and LeafGreen have joined “jump straight to your game”, so picking either one opens the Kanto map already filtered to that edition. Two more fixes in the same pass: the share preview image every page hands to Google and to social networks pointed at an address that no longer exists on 603 pages — the Lumiose, Kanto and Sevii maps had no preview picture at all, and the addresses were built around a word the site stopped using — so previews now follow the page’s own address and every one of them resolves. And the place picker on Hoenn no longer lists 75 Secret Base spots among its 157 entries; routes, towns and caves are what it offers now, while the bases themselves stay on the map and still open when you tap them.
2026-08-24 — Seven Island sits where the game puts it: On the Sevii Islands map the bottom-left island hung noticeably too far south of where the in-game town map draws it. Every island was pinned by its top-left corner, and because an island always draws bigger than the little square the town map gives it, all of that extra size spilled downwards and to the right — worst of all on Seven Island. Each island is now centred on its own town-map square instead, so the whole archipelago matches the arrangement you see in the game.
2026-08-24 — Hoenn stops flying you into empty space: Picking certain Hoenn places sent the camera to blank background instead of the map. Birth Island, Faraway Island, Navel Rock and Southern Island are only reachable with an event ticket and Emerald never draws them, and the roaming legendaries have no home on the map, so they are no longer offered as somewhere to fly to, while their Pokémon still show up on the Pokédex pages that explain where they come from. The rest had tap areas that missed the ground they belong to: Route 116’s sat beside the road rather than on it, and the same was true for Routes 106, 107, 119 and 120, the Abandoned Ship, the Sealed Chamber, the Pokémon League and a handful of cave mouths. Every one of those now sits on the ground you see, so tapping the road selects the road and flying to a place lands you on it.
2026-08-24 — Everything marked on the map is marked the same way: The labels sitting on routes, towns, caves and lakes had a soft grey shadow under them; a highlighted spot was ringed in a thick white line; hovering a door lit it with a white glow; an item ball wore a thin white-and-dark outline. Four ways of saying the same thing — "this is on top of the map" — and on a big screen the heavier ones read as clutter. Everything now shares one edge: a single dark hairline, with a thin light line inside it only where the mark is small or dark enough to need it. The route labels are smaller and lost their shadow, highlighted places keep the same slim edge whether you are zoomed in or looking at the whole region, and nothing on the map is blurry any more.
2026-08-24 — Old search-result links land on the map again: Google still lists Pokémon pages under an older address shape — pokemaps.net/maps/gen1/kanto/habitat/tauros rather than pokemaps.net/maps/gen1/kanto/tauros. Anyone following one of those got a “page not found”. They now go straight to the map, and the search engines are told the new address is the real one so the older links fold into it over time.
2026-08-23 — The Sevii Islands lead with what you actually go there for: The island roster opened with Rattata and Pidgey — the same Pokémon as mainland Kanto — because the list runs in Pokédex order and those come first. Half of what lives on the islands does also live on the mainland, so the first screen said nothing new. The species you can only find on Sevii now come first, under their own heading, with everything else right below: nothing is hidden, and there is no filter to switch off. Kanto does the same in reverse.
2026-08-23 — Lumiose City items are back on the map: Poké Balls, TMs, medicine and the rest of Lumiose’s item categories were hidden from the map settings after the overview looked too busy. They are back — off by default and, like every other map, only showing their markers once you zoom in close enough to see them clearly.
2026-08-23 — Help and settings stack in the panel’s corner: On a computer the two icons above the panel sat side by side and took width from the line that names where you are — the line that has to fit a region, a place and a Pokémon. They now sit one above the other, which gives that line back enough room that a place with a Pokémon selected fits in two rows instead of three.
2026-08-23 — Kanto (FireRed/LeafGreen) is one map again: Saffron City was on the map twice, drawn on top of itself, and everything east of it, from Route 8 to Lavender Town and Route 10, sat 18 tiles too far out. Its gates did not meet their routes, and every person standing in Saffron appeared twice. Now the gates line up, the routes run into the city, and Saffron’s fifteen residents are fifteen people.
2026-08-23 — The FireRed/LeafGreen map has a shorter address: Kanto from FireRed and LeafGreen lived at pokemaps.net/maps/gen3/kanto-frlg. The generation is already in the address, and there is only one Kanto in that generation, so the suffix said nothing — it is now pokemaps.net/maps/gen3/kanto, next to /maps/gen1/kanto for the original. Every link anyone has already shared under the old address still works and lands in the same place.
2026-08-23 — The Sevii Islands sit closer together, on real water: The islands were spread so far apart that getting from one to the next meant a long trip across empty ocean — and the empty part was not even painted: on the map list and the home page the island card showed up as a white sheet with a few islands on it. Two of the islands are the reason: Birth Island and Navel Rock, which you can only reach with an event ticket, are much larger than the space the game’s own town map gives them, so every other island on their screen had to move aside until they fitted. They are now placed on their own, the rest close ranks, and the whole archipelago is a fifth narrower with a hand of open sea around it as a border. Everywhere the water shows — between the islands, around them, behind the card — it is the game’s own ocean blue, in both light and dark mode.
2026-08-23 — Pokémon lists start where the panel starts: Every row in a place’s Pokémon list was pushed 24 pixels to the right to leave room for the little symbol that says how you catch it — even the rows that have no symbol. In Scarlet, Violet and the two expansions that is almost every row: their Pokémon are simply walking around in the open, which has no symbol of its own, so about 97 in 100 rows were paying for a space they never used. The symbol is still there for the rows that have one, still lined up with the others; the rest now begin at the edge of the panel like the rest of the page. The “Tera Pokémon” label under a row moved to that same edge.
2026-08-23 — The floor previews are back inside caves on a phone: Picking a floor inside a cave or a building used to show a small picture of that floor. On a phone those pictures were removed to make the strip narrower, which made every floor look like every other one — just a code. The pictures are back, and the codes are what went instead: each floor is now its own little map preview, and the strip still covers less of the map than the codes did. Their names are still read out by screen readers, and the floor you are on is ringed.
2026-08-22 — Eight places on the Hoenn map answered with the wrong neighbour: Behind every route and town sits an invisible shape that decides which place a tap on the ground picks. Eight of them in Hoenn had drifted so far from the place they belong to that they no longer overlapped it at all — so tapping the ground on Route 116 confidently answered “Rustboro City”, and Lilycove City answered as a sea route. Those eight now sit where the place actually is. Kanto and Johto were checked and needed no change.
2026-08-22 — Locations pages fit more maps on one screen: The map tiles on a “where to catch” page were square and wide enough that three of them filled a desktop screen on their own. They are now about half that size, so four or five sit in a row and a widespread Pokémon like Magikarp shows all its maps at once. Phones still show two per row.
2026-08-22 — Sharing a locations page no longer promises the wrong region: The preview picture that appears when you paste a “where to catch” link into a chat was borrowed from the Pokédex entry, so it read “Catch it in Paldea” even under a page that lists every game and every map. It now reads simply “Catch Locations” — same artwork, no claim about one region.
2026-08-22 — A calmer home page: all maps at a glance, quiz in its place: The map cards on the home page and the map overview are now one tidy grid — every card the same size, four to five per row on desktop, and on phones they stack vertically instead of hiding behind a sideways swipe. The maps come first again: the quiz moved further down, and the Winds & Waves card got real artwork instead of a placeholder.
2026-08-22 — The embeddable map card now works at any size: The card other sites can embed hid its map whenever the space was narrower than about 240 pixels — so on a site that puts it in a table column, all you got was a cut-off name and a link. It now keeps the map at every size and drops the wording instead: down to 100×100 you get the map filling the card with a small PokéMaps mark, and the region and caption come back when there is room.
2026-08-22 — Embed just Johto, or just Kanto: Gold, Silver and Crystal are one map here, covering Johto and the post-game Kanto together. The embeddable card can now be pinned to either half on its own — pick “Johto only” or “Kanto only” in the map dropdown and the card shows that half alone. Snippets already on other sites keep working exactly as before.
2026-08-22 — New: All Pokémon Locations — one page linking every catch guide: There is a new overview page at /locations listing every Pokémon from Gen 1 to Gen 10 in one table, grouped by generation. Each name links straight to where you can catch that Pokémon, and you can reach the page from the footer on every page.
2026-08-22 — Johto and Kanto previews show places again, not one red blob: On the small map pictures under a Pokémon, the Johto and Kanto ones were almost entirely covered by a few fat red circles that ran into each other — you could not tell one spot from another. The marks now grow only as far as there is room between them, so a crowded picture reads as several separate places while a single spot keeps its full size.
2026-08-22 — Safari Zone: you land in the park you picked, and its ground is clickable: Picking a Safari Zone park from the panel opened the building but left the camera parked in the corner of the map, so you had to hunt for the park you had just chosen — it now flies straight to it. And inside any multi-part interior you can tap the plain ground of a room to select it, not only its patches of grass.
2026-08-22 — The embeddable card is now just the map: It used to carry the name, the region, the game, a caption and a “Catch X here” line around a smaller map. Now the map fills the whole card, with three things laid on top: the Pokémon name in the corner, its sprite bottom left, and the link bottom right. The suggested snippet is square to match — snippets already on other sites keep working and simply crop instead of showing empty bands.
2026-08-22 — Search results now tell you where they will take you: A Pokémon you find in the search that does not live on the map you have open used to offer a single map pin — and it silently picked one of the several maps it lives on. It now offers two: one that lists those maps by name so you choose, and one that goes straight to the full list of every place it can be caught. Links to that list also land on it now, instead of at the top of the page.
2026-08-22 — The embed card fills its frame edge to edge: The map now covers the whole card with no border around it — a little of a wide map gets cropped instead. The Pokémon sprite moved to the top right corner with a white outline so it reads over any terrain, and it no longer sits on the region name the old Game Boy maps have printed into them. The link is a proper button now.
2026-08-22 — The section chips no longer sit on a white card: The row of section chips under the breadcrumb (“Inside”, “Other maps”) was painted solid white on a panel you can see the map through. It now takes the colour of the panel it sits on, its labels are darker, and on a phone the chips are finally big enough to hit properly. An answer with only two sections skips the row altogether — two chips were not worth the space they cost.
2026-08-22 — A few crowded preview tiles stop turning into one red patch: Small habitats on a preview tile get enlarged a little so you can see them at all. On a handful of tiles — the ones where a species sits in a long chain of spots, like Magikarp across Paldea — that enlargement ran together into a single red patch with no map left underneath. Those marks now stop growing once they take up too much of the tile, and the map shows through again. Tiles that were fine are untouched.
2026-08-22 — Kanto as FireRed and LeafGreen draw it — plus a Sevii Islands map: A second Kanto joins the Game Boy one: the Game Boy Advance remake, in full colour — and the Sevii Islands come with it as their own map, one tab away. Every route and island tells you what lives in its tall grass and its water, and item balls, hidden items, trainers and the people you can talk to are marked. Caves, towers and the Safari Zone come in a later step.
2026-08-22 — Cave entrances are visible on the map again: When a Pokémon only lives inside a cave, the map marks the cave’s entrance. That mark was drawn at the door’s real size — about two steps wide — which on a phone came out as barely two pixels, so it looked like the map was showing nothing at all. Entrances now always draw big enough to see, and they keep that size as you zoom in and out. Route and grass habitats are unchanged.
2026-08-22 — The catch-location pages load a lot faster: Opening a Pokémon’s catch-location page used to download the encounter data of every Pokémon in every game — just to look up the one you asked for. It now loads only that Pokémon’s own data, so the page carries less than half as much and the maps appear noticeably sooner, especially on a phone.
2026-08-22 — Lumiose City — the Legends: Z-A map is here: The newest game joins the site: all of Lumiose City as an interactive map, with every one of the twenty wild zones, each district sector, the boulevards, plazas and canals clickable. Tap any wild zone to see exactly what spawns there, look up any of the 197 catchable Pokémon to light up its habitats across the city, and browse nearly two thousand marked spots — items, TMs, mega stones, missions, shops and the Holovator lifts. The buildings you can enter, like the sewers, come in a later step.
2026-08-22 — The panel no longer slides sideways: The panel could be dragged left and right by a few pixels — on a phone, and on a phone held sideways — which made it feel loose and cut a little off the right edge. Two things were hanging out of it — the row of section chips and the Pokédex link — because both were sized for the wider desktop panel. They now line up with the panel’s own edge, and the Pokédex label is fully visible again.
2026-08-22 — A calmer Lumiose City map: The brand-new Lumiose map launched with every marker category switched on, which buried the beautiful city view under a blanket of flags and filled the settings with a dozen toggles. The overview is clean again: markers appear as you zoom in, and for now the map shows just the essentials — Holovator fast travel, Pokémon Centers and the city landmarks. The rest returns step by step once each category has earned its place.
2026-08-22 — Preview tiles show the map again instead of a grey haze: Each highlighted spot on a preview tile had its own soft shadow. On a Pokémon that lives in dozens of places those shadows piled on top of each other into a grey film that hid the map underneath. The tile now draws one outline around the whole highlight instead of one per patch, so the coastline, the routes and the towns are visible again.
2026-08-22 — Map highlights stopped making laptops work for nothing: Every highlighted habitat was gently pulsing, forever — on the map and on every little preview tile. That animation is one the browser cannot hand off to the graphics card, so a page full of preview tiles was redrawing all of them dozens of times a second even while you just sat and read it. Fans spun up, phones got warm. The pulse is gone everywhere; the highlights look the same standing still.
2026-08-22 — Encounter rates are readable again on the FireRed and LeafGreen maps: On the new Kanto and Sevii Islands maps the game markers were printed with their full names, which were too wide for their column and ran over the catch rate beside them — two numbers on top of each other. Editions without a cartridge picture now show a small coloured badge with their initials instead, and the column is measured for what it really holds. FireRed and LeafGreen were also being written two different ways on one route, so the same game showed up as two markers of different widths; they now read the same everywhere. Every row still lines up.
2026-08-22 — Pick a place from the trail, without hunting for it on the map: When you open a map, the trail at the top of the panel says only where you are — the region. There is now a + beside it that opens the list of everywhere on that map: every route, town, cave and building, and nothing from any other map. Picking one goes there exactly as tapping it on the map would. It steps aside as soon as you are somewhere, because from there the place itself is the picker.
2026-08-22 — Clicking the place you are already looking at no longer zooms away: Tapping a route or town in the panel flies the map to it. Tapping the same one again used to undo that — the map zoomed all the way back out to the whole region, which is not what pointing at something means. Now it stays where it is. The route also got its own step in the breadcrumb with an ×, so leaving it is one deliberate click instead of an accident.
2026-08-21 — Caves and other interiors now show up on the map: A Pokémon that only lives inside a cave used to get a panel entry and an empty map — nothing marked where that cave actually is. The map now marks each interior’s entrance, and its tile in the panel shows the same spot.
2026-08-21 — More room on the phone: the top bar is gone: On a phone the header no longer paints a strip across the top of the page. Search, theme and menu float on the right as their own buttons, so every page starts higher up. Home moved into the menu.
2026-08-21 — Shareable locations pages — and an embed card for your own site: Every Pokémon now has a focused page showing every map where it can be caught, newest game first — for example /locations/latios. From there you can copy an embed snippet: a small card with the habitat preview, for any website, that always shows the newest game automatically.
2026-08-21 — Plainer wording, and a map list that uses the whole window: A species’ indoor spots are now simply listed under “Inside”, and a place with a single floor is named once instead of twice. The map switcher grows with your window instead of scrolling at a fixed height.
2026-08-21 — Static encounters now show you the exact spot: A Pokémon that stands in one place — Kecleon on Hoenn’s Routes 119 and 120 — now gets its own entry, and picking it flies to the spots themselves instead of the whole route. Those spots have their own link you can share.
2026-08-21 — Clearer search on the phone: The phone search now leaves by a back arrow on the left, and the one ✕ on the right only ever clears what you typed — no more two crosses side by side. With an empty field that spot shows a magnifier instead.
2026-08-21 — No more empty popup over the map: Tapping a patch of grass, water or trees on a phone used to leave a small empty box stuck at the top of the map. The answer belongs in the panel below, and that is where it stays now.
2026-08-21 — Article text no longer slides behind the phone controls: With the top bar gone, headlines on the blog and other reading pages showed through the floating buttons at the top of the screen. Reading pages now let the controls scroll away, and each button sits on its own solid surface.
2026-08-21 — Locations pages are compact now — and embeds can pin a map: The per-Pokémon locations pages show each game as a small map tile (two per row on phones) with the places as an expandable list of links straight into the interactive map. The embed code can now also be pinned to one specific map via a dropdown.
2026-08-21 — Tap the empty map to get it out of the way — and back: On a phone, tapping a bare part of the map now slides the panel down so you can see the map; the next tap on empty space brings it back up. Tapping a place, a marker or a habitat still answers as before.
2026-08-21 — One clear habitat mark: always red, always visible: Map previews now highlight habitats in one consistent red everywhere — no more purple on some maps. Tiny spots (like a legendary’s single spawn point) grow into a clearly visible red shape instead of a barely-there speck or the old ring marker, on every preview size.
2026-08-21 — Paldea stops claiming tall grass it does not have: Scarlet and Violet have no encounter tables — their Pokémon are simply visible in the world — but the panel labelled almost every Paldea, Kitakami and Blueberry find as “Tall Grass”. Those now read “Overworld”, and a Tera raid says “Tera Raid” instead of looking like the same thing twice. Older games are unchanged.
2026-08-21 — Tapping a route now picks the route: On some spots, usually where a route turns a corner, tapping the ground selected nothing at all; Route 104 near Petalburg Woods was the reported one. A tap that lands just outside a place now picks that place instead of going nowhere; open sea and the map surround still select nothing.
2026-08-21 — The home page stops jumping while it loads: The headline is set in the PokéMaps display font, which arrives a moment after the rest of the page — and when it did, the headline shrank from three lines to two and yanked everything below it up: the pitch, both buttons, the coverage numbers, the map cards. That jump is gone. Pages that load their content in a second step — the map overview and the Pokédex — also stopped shunting their footer down the page. On a very slow first visit the headline now simply stays in the standard font for that one page load rather than moving under you.
2026-08-20 — Tapping a cave twice no longer throws you back out: Tapping the tile of a cave or building you were already inside dropped you back onto the region map. It now does nothing — the interior’s own Exit button is how you leave.
2026-08-20 — Jump to any part of the panel in one tap: A long list of habitats used to mean a long scroll to reach the other sections. A row of chips at the top of the panel now names every section with a count, and tapping one puts that section at the top.
2026-08-20 — Roaming legendaries now say they roam: Latios and Latias pointed at a meaningless dot on Hoenn, and Entei, Raikou and Suicune were listed under “inside caves and interiors” in Johto. They now get the same card a trade evolution gets — how they move, how to pin one down, and the region they roam framed on the map.
2026-08-20 — The phone’s map search is a bar again, not a small icon: Searching from a map on a phone meant finding a magnifier icon among the round buttons. It is a wide floating bar now, with the text “Search PokéMaps” in it, and the theme switch and menu sit inside it. The map still uses the whole screen.
2026-08-20 — More room for the answer when the panel is open on a phone: The open panel repeated its own title above the breadcrumb, which says the same thing and can be tapped. That row and the collapse arrow are gone while the panel is open, which fits a sixth Pokémon row on screen.
2026-08-20 — Map results in the search show the map: Searching for a region gave you its name next to a generic globe, so every map looked the same. A map result now leads with that map’s own picture — the same one the map switcher shows.
2026-08-20 — Tapping the grass now shows everything that lives in it: With a Pokémon selected, tapping one of its own highlighted patches did nothing — it was already the answer. It now opens that place instead, so you see every Pokémon in that grass. Back returns to the Pokémon.
2026-08-20 — The close arrow is back on the phone, in the corner: An open panel lost its close arrow this morning to make room for one more Pokémon row. It is back — tucked into the very top right of the grab strip, where it costs no height at all, and the grab handle is wider than before.
2026-08-20 — A place tile now says how you catch it there: A tile showed its catch methods as small icons, so “Rock Smash” looked like any other patch. The method is written out now — unless the place name already says it, like “Cave” under Granite Cave. The panel also stopped captioning taps you already made.
2026-08-20 — The map corner on a phone is one button now: A white card floated over the map with a line reading “Maximum resolution” and the word “Recenter” beside its button. On phones both words are gone — the button stays, as a plain crosshair, and covers less than half the map it used to.
2026-08-20 — The floor list in caves is half as wide on a phone: Inside a cave the floor list on the left spent a quarter of the screen on tiny floor-plan thumbnails that all looked alike, sitting on top of the map. On phones it is now just the floor codes — every floor still there, still tappable.
2026-08-20 — The map’s search is a small button again on phones: The wide “Search PokéMaps” bar was a third row of chrome above the map inside a cave, where the screen is tightest. It is a magnifier button again, sitting with the theme and menu buttons — tapping it still opens the same fullscreen search.
2026-08-20 — The encounter table shows how you catch each Pokémon: Every line of a route’s table now carries its own catch-method icon, and a thin rule separates grass from surfing from each fishing rod. The right margin also stopped reserving room for a scrollbar phones do not draw.
2026-08-20 — Cave headings stop showing a grass icon: Inside a cave the heading above a group of Pokémon showed grass blades while every line under it showed a cave — the same thing drawn two ways. The heading now takes the ground its own lines are on.
2026-08-20 — Closing the panel looks like opening it: On a phone the button that closes the info panel was a faint little chevron, while the one that opens it is a solid grey button at the right edge. They are the same button now, just pointing the other way — and closing still costs the panel no height.
2026-08-20 — The Pokémon list uses the whole panel: A route’s list no longer puts a bold “TALL GRASS” line above each block — every line already shows how you catch that Pokémon, and a thin rule marks where grass ends and surfing begins. The lines also start at the panel’s edge instead of one step in. Inside a cave the floor is still named, once per floor.
2026-08-20 — Every place tile marks its spot the same way: The small map tiles beside a Pokémon’s locations used to switch between a red circle and a glowing patch depending on how big the place happened to draw — five tiles for one Pokémon could show both. Now every habitat is a glowing patch, and on the small tiles it is drawn thicker with a light and dark edge so it stands out even on maps whose towns are already red.
2026-08-19 — A Pokémon’s places are now compact tiles: The places where a Pokémon lives now show as a grid of small tiles — mini map, place name and how you catch it — instead of one long row per place, so a species found on 37 routes no longer costs twenty screens of scrolling. Tap a tile and the full details for that place (methods, rates, levels, editions) appear right under the grid.
2026-08-19 — Right-click "Copy map-view URL" points at the right spot: Copying a map link after browsing a route or a Pokémon used to keep that old place — and the old position — in the copied link, so it opened somewhere else entirely. It now copies a clean link to the exact spot you right-clicked, and inside a cave or building the link keeps that place, so it reopens on the floor you were looking at.
2026-08-19 — The phone panel gives its frame space to the answer: On a phone, the map panel used to spend a thick band of empty padding on each side before its lists began — that space now goes to the Pokémon names, methods and counts. And the bar above it no longer cuts off the area count on longer names: the count always stays readable, and the region name is the part that steps aside on narrow screens.
2026-08-19 — Tap anywhere in a city or route to select it: A tap on the street of a city or on plain ground along a route now selects that place and shows its Pokémon — you no longer have to hit a grass or water patch exactly. Only the empty filler terrain outside every location still answers nothing.
2026-08-19 — Interiors name their real terrain — no more false "Cave": The Safari Zones, Jagged Pass, Mt. Pyre’s open slope and Viridian Forest now show their walk encounters as "Tall Grass" or "Grass", and tower and mansion floors — Mt. Pyre, Pokémon Tower, Bell Tower, Sprout Tower — as "Building". All of them used to say "Cave". Real caves still say Cave; catch methods and rates are unchanged.
2026-08-19 — Zooming out no longer darkens the map: With a Pokémon selected, zooming out used to dim the whole map under a gray veil. The map now keeps its normal brightness at every zoom, and the highlighted places stay easy to spot with a stronger fill and outline instead.
2026-08-19 — Map settings stick everywhere, and a Reset brings the defaults back: Your map settings (places, people, items) now hold inside caves and buildings too, and looking at a Pokémon no longer silently erases them. A new Reset button returns the map to its original settings whenever you want a clean slate.
2026-08-19 — A Help button that explains the map where you are: The ❔ next to the settings gear opens a short, contextual help page — how tapping and searching work, how to share the exact view you are looking at, and inside a cave, how to get back out.
2026-08-19 — The map switcher shows the maps themselves: Choosing another world now shows a small preview of each map instead of a game cartridge, so you can pick by the geography you recognize. The game names stay right under each region name.
2026-08-19 — Search understands caves, buildings and whole maps: Searching for Granite Cave or another interior now says it leads inside and opens the right floor view, and searching for a region ("Hoenn", "Scarlet") jumps straight to that map. The Pokémon search in the panel now understands the same queries as the header — localized names, dex numbers and forms included.
2026-08-19 — On the phone, the panel grows as you swipe: Swiping up inside the Pokémon list now pulls the whole panel open first, and only once it fills the screen does the list start scrolling — one continuous motion instead of two competing ones. Pulling back down scrolls to the top and keeps going into closing the panel, without lifting your finger.
2026-08-19 — The Hoenn starters show where you get them: Treecko, Torchic and Mudkip used to say their spot in Hoenn was not mapped yet. They now point at Route 101, where you pick one from Professor Birch’s bag — marked at the exact place it happens in the game.
2026-08-19 — Searching a place finds it on every map: Looking for "Route 11" used to show only places from the map you had open. Results now cover every region that has a match, each one labelled with its map.
2026-08-19 — One search, everywhere — and it is back on the phone map: The search inside the map panel now finds routes, cities, caves and whole maps, not just Pokémon — the same search the bar at the top does. On a phone the map stays edge to edge and search sits in a small button that opens full screen.
2026-08-19 — Every town on the map opens from a link: Places without wild Pokémon — Mauville City among them — used to answer "we couldn’t find this on the map". If the map draws a place, its link now opens it and the map flies there.
2026-08-19 — A town without wild Pokémon says so: Opening a place with no wild encounters showed the whole region’s list without a word of explanation. It now says there are no wild Pokémon here, and offers the region list underneath.
2026-08-19 — Steven’s Beldum is on the map, and town gifts are filed as gifts: Beldum in Mossdeep said its spot was not mapped — it is now marked at Steven’s house. Professor Birch’s Johto starter was listed under “inside caves and interiors”, which Littleroot Town is not; it now sits with the other gifts, at the lab.
2026-08-19 — The details for a place you pick are at the top now: Tap a place in the list and its method, level, odds and editions used to appear somewhere between two sections, easy to miss. They now show in one fixed spot above the list — and the list stops moving when you compare one place with the next.
2026-08-19 — Every way to catch a Pokémon has its own icon now: Rock Smash, gifts, trades and fixed encounters showed only their name — they have proper icons now, in colour, and so do caves, towns and routes in the search. Fishing rods carry their tier in the colour of the grip.
2026-08-19 — Bigger map previews on every place tile, three to a row: The little map on each place tile used to take up about a third of its width; now it fills the tile, and the habitat, interior and other-region lists all use the same three-column layout. The method is shown as an icon instead of a line of text.
2026-08-19 — The encounter table now fits the game you are looking at: Places in Scarlet and Violet showed columns of dashes for odds and levels the games never recorded, under a "Tall Grass" heading for Pokémon that roam the open world. Those columns and that heading are gone there; Hoenn, Johto and Kanto keep all of theirs.
2026-08-18 — Asking where a Pokémon lives now always gets an answer: A link like a Hoenn Pokémon on the Johto map used to land on a "page not found" with a half-drawn map behind it. It now answers the question properly — "Treecko does not appear in Johto" — with the map still there so you can switch region.
2026-08-18 — Tapping an item on the map no longer throws the panel open: On a phone, tapping an item, trainer or landmark now opens just its little info card over the map. The panel stays exactly where you left it instead of sliding up and covering what you were looking at.
2026-08-18 — A bigger, easier-to-hit trail above the map on desktop: The breadcrumb chips and the settings button above the map are now as prominent on desktop as they already were on the phone, and the panel is a touch wider so the whole trail still fits on one line. The list of answers below it keeps every row it had.
2026-08-18 — Closing a Pokémon now takes you back to the whole map: If you picked a route and then a Pokémon, closing the Pokémon used to leave you on the route. It now clears both and shows the whole map again, because the route was only marking where that Pokémon lives.
2026-08-18 — Search now finds routes, cities and caves: The search box answers "Route 119" or "Petalburg" with the right place on the right map, labelled by region when the same name exists twice. And on desktop the search stays available while a map is open, so you can jump between places and Pokémon without leaving it.
2026-08-18 — The Pokémon list for a place is grouped and easier to read: Tapping a route now groups its Pokémon by how you catch them — tall grass, surfing, each rod — with the method named once above the group instead of on every line. The numbers line up in straight columns, the list sits closer to the edge, and on a phone the level range steps aside to make room.
2026-08-18 — Closing a Pokémon clears its highlight from the map: Removing a Pokémon from the trail used to leave the places it lived in shaded on the map, as if they were still selected. The map now lets go of them the moment the Pokémon does.
2026-08-18 — Trade codes show both halves clearly: A trade code now reads 0069-0069 instead of one run of eight digits, so you can see at a glance which half is yours and which is your partner’s. The stray dot in front of it is gone.
2026-08-17 — Sea routes answer on their plain number: Links like Route 41 and Route 20 now open the right sea route instead of a "page not found", and the map zooms straight to it.
2026-08-17 — A link to one Safari Zone area shows only that area: Opening a link to a single area of a cave or Safari Zone now lists just that area’s Pokémon instead of the whole building, and removing the area chip brings the full list back.
2026-08-17 — Every place now tells you how, at what level and how often: Picking a route, a cave or a Safari Zone area now answers with one encounter list showing the method, the encounter chance, the level range and the editions — the same list everywhere, instead of a plain grid of Pokémon outside and a different list inside.
2026-08-17 — Picking a place on the phone opens the panel to read it: Tapping a route, cave or area on the phone now opens the panel to about half the screen so the answer is readable with the map still visible above it, instead of collapsing it to a single bar. Tapping empty map still closes it.
2026-08-17 — More Pokémon fit on the phone before you scroll: The map trail now fits the region and the place on one line instead of two, and the list rows lost their spare padding. On a phone that is six Pokémon visible where there used to be four.
2026-08-17 — Long place names no longer get cut off in the map trail: When the trail above the map needs a second line, that line now runs the full width of the panel instead of stopping short of the settings button. Names like Petalburg City are shown in full where they used to be truncated.
2026-08-17 — The map remembers which markers you hid: Turn off the item, trainer or landmark markers in the map settings and they stay off — after you close a cave, after you leave the tab, and the next time you come back. Each map remembers its own, so hiding something in Hoenn leaves Kanto alone.
2026-08-16 — Map links now remember the exact Pokémon and place: A shared or reloaded map link now reopens the same Pokémon and selected route, cave or Safari Zone area. The panel keeps one simple Map → Pokémon trail while the full habitat list stays visible and the selected habitat remains highlighted.
2026-08-16 — The Hoenn map now has its own Pokémon promo: The home page now leads to the Hoenn map with a sharper Pokémon Ruby, Sapphire and Emerald illustration that stays fully visible on phones.
2026-08-15 — Selected map areas no longer look like a stuck hover: A selected group of map areas now has its own clear violet tint, distinct from the subtle pointer hover. You can tell a deliberate map selection from simply moving across the map at a glance.
2026-08-15 — Location previews now open the whole habitat view: Opening a regional preview from a Pokémon page now frames all of that Pokémon’s mapped habitats instead of jumping to an arbitrary nearby route.
2026-08-15 — Interior floors now show the right terrain: Pokémon location rows inside towers and buildings now say Building with the matching glyph, while true cave floors still say Cave.
2026-08-15 — Leaving an interior no longer picks an unrelated route: Returning from a cave or building now restores the full Pokémon habitat question instead of silently focusing a nearby route you did not choose.
2026-08-15 — Closing a map card is easier to understand: Place cards now use a downward collapse control, while the trail’s ✕ remains the way to leave the place. The two actions no longer look identical.
2026-08-15 — Hoenn map help is easier to find: The Hoenn map now answers common catch-location questions right on the page, and the refreshed Wingull and Poké Ball mark makes it clearer at a glance that you are browsing Pokémon maps.
2026-08-15 — One Pokémon list across every map: Tapping a habitat inside a cave or building now narrows the familiar Pokémon tile list instead of replacing it with a separate encounter table.
2026-08-15 — Trade answers now get to the point: The map now shows the Pokémon to trade and any link code at a glance. Detailed steps and the community-code explanation stay one tap away instead of pushing habitat rows off the screen.
2026-08-15 — Interior zones are part of the map trail: Caves, towers and Safari Zones now name the current area on its own trail line. Use that chip to jump to any area, including ones hidden below the phone map controls, or remove it to return to the whole interior.
2026-08-14 — The panel looks the same inside a cave as outside it: Inside a cave or building the panel named the selected Pokémon twice and gave it a second ✕ that did the same thing as the first, and the Pokédex button changed shape and colour depending on whether a cave was open. Now the Pokémon is named once, in the panel’s own header, and the Pokédex button looks and behaves identically everywhere — with a bigger tap target on phones.
2026-08-14 — Closing a Pokémon keeps the place you were looking at: Closing the selected Pokémon used to throw away the route or cave you had picked as well, dropping you back on the bare region map. Now only the Pokémon goes and the place stays selected.
2026-08-14 — Pick a route, get that route’s Pokémon: Choosing a place used to leave the panel listing every Pokémon on the whole map — and opening a link to a place, or reloading one, always did. Now the list is the same list as before, just filtered to the place you are on, on phones as well as desktop; searching still finds species that live elsewhere on the map.
2026-08-14 — Changing region opens the whole new map: Switching to another region while a Pokémon was selected flew you off to one of its habitats there, even though you had not picked one. Now the new region simply opens in full, with every place of that Pokémon lit — searching for a Pokémon still zooms you straight in.
2026-08-14 — Closing a route shows every place again: Picking one of a Pokémon’s routes lights it up on the map — but closing that route in the trail used to leave it glowing on its own, with nothing left on screen to switch it off. Now closing it brings back every place the Pokémon lives, the way the ✕ has always said it would.
2026-08-14 — Zooming out on the Scarlet & Violet maps no longer goes dark: In dark mode, zooming out on Paldea, Kitakami or Blueberry Academy dropped the map into a near-black void that grew until it swallowed the picture. The space around each map now carries that map’s own edge colour — Paldea’s deep ocean, Kitakami’s forest green, the Terarium’s blue — so zooming out reads as more map instead of a hole. Light mode is unchanged.
2026-08-14 — A tidier breadcrumb: no empty “Pokémon” step, and settings fit on one line: The trail above the panel no longer shows an empty “Pokémon” step when you have not picked one — you choose from the list below it instead. Opening map settings now puts its breadcrumb on a single row, giving the filter list back a row of space on phones.
2026-08-14 — One Pokémon list everywhere — pick a place and it just narrows: Picking a place used to answer in two different shapes: sometimes the familiar grid of Pokémon cards, sometimes a plain table of rows over the map. On a phone it could even do both at once — the grid in the panel and the table over the map, from a single tap. Now it is always the same grid, answered once, filtered to the place you chose, and places like Hoenn’s Safari Zone that used to fall back to the whole region’s list finally show their own Pokémon.
2026-08-14 — Map settings are easier to scan and switch: Marker settings now use quiet rows with clear switches instead of a card and tiny checkbox for every category. Places, people and items share one icon size, real item sprites include a working TM, and NPCs have their own People section where the map data provides them.
2026-08-14 — Tapping a habitat on the map now works like picking it from the list: Tapping a habitat on the map selects that place instead of opening a card nothing else on screen agreed with: the breadcrumb, the address and the camera all follow. Your Pokémon stays if it lives there and steps aside if it does not, and closing a place now zooms back out so you can see every place it lives in.
2026-08-14 — The Safari Zones now tell you which area a Pokémon lives in: Hoenn’s Safari Zone is seven separate maps and Kanto’s is nine, but they were drawn as one big picture with nothing naming the parts — so “Wooper lives in Expansion South” pointed at nothing you could find. Each area now has its own card in the floor list, its own label on the map, and its own link, exactly like the floors of Pokémon Tower. Picking the area a Pokémon lives in takes you straight there.
2026-08-14 — Following a Pokémon into a cave keeps it in view: When you follow a Pokémon into a cave, its other places now come first in the place picker, just like on the region map. Choosing one of them keeps the Pokémon selected instead of turning the detour into a fresh, unrelated map view.
2026-08-13 — A Pokémon’s habitat stays lit when you tap one patch of it: Pick a Pokémon and every spot it lives in lights up — but tapping one of those spots to read who else is there used to switch all the others off, and they stayed off until you cleared the Pokémon and picked it again. Inside Viridian Forest that meant nine glowing patches of grass dropping to one. Every patch now stays lit while you read any of them, on the region map and inside caves and buildings alike.
2026-08-13 — Map settings move to a gear, and the panel gives the space back: The Pokémon / Map switch above the panel is gone. What the map draws — trainers, items, places — now lives behind a gear in the top right corner, and opening it turns the trail into “Hoenn › Map settings ✕”, so it closes like anything else instead of competing with the Pokémon search. The trail itself is now the same everywhere: the world gets its own line, every level below it carries a ✕ that clears just that level, and your phone shows exactly what the desktop shows instead of only the region. Your filter choices also stay put when you move between a region, a route and a cave.
2026-08-13 — The panel scrolls again once you have picked a habitat: Tap a patch of habitat and the panel fills with everyone who lives there — but on a computer the list then refused to move: the scroll wheel did nothing, and neither did a swipe, so the last few Pokémon stayed out of reach. The panel scrolls normally again, and the wide encounter table still slides sideways when a column does not fit.
2026-08-13 — Searching on a phone works again: Tapping a step in the panel’s trail used to pop the keyboard open by itself, and the list of suggestions jumped above the field and covered the trail. Now a tap just opens the list, the keyboard only appears when you tap the field, and the panel lifts above the keyboard so the list stays below what you are typing.
2026-08-12 — Closing a Pokémon inside a cave now clears its glow: Inside a cave or building, picking a Pokémon from a patch of water or grass lights up where it lives. Closing that Pokémon used to leave the glow stuck on the map, and picking the same Pokémon again could silently do nothing. Closing now cleans up the map, and every pick works again.
2026-08-12 — "Catch it here" cards no longer spell out DLC names in full: When a Pokémon is not catchable on your current map, the suggestion cards now name the game briefly — "Scarlet / Violet" instead of "Scarlet & Violet – The Indigo Disk" — so you can see where to go at a glance instead of reading five lines of small print.
2026-08-12 — Kitakami’s Mossfell Confluence answers taps again: The river junction in the middle of Kitakami was the one place on the map that never reacted when you tapped it — its outline and its Pokémon list were filed under two different spellings of the name. They now agree (and the map no longer misspells it “Mossful”), so tapping the confluence opens its Pokémon roster like every other area.
2026-08-12 — Trade-only Pokémon no longer show made-up wild habitats: On the Paldea map, Gengar claimed a tall-grass habitat in Levincia while the same panel said it only appears by trading — the "habitat" was really the in-game trade offered there, and it now says so. The trade note also only claims a Pokémon appears "only by trading" when the panel is not showing you another way to get it.
2026-08-12 — The map trail stays put when you switch panel tabs: Switching the panel between its Pokémon and Map tabs used to silently drop your Pokémon from the trail above it — Kanto › Ekans › Route 4 became Kanto › Route 4, taking the ✕ that clears the Pokémon with it. The trail now stays exactly as it is, whichever tab is open.
2026-08-12 — Two hidden Hoenn rooms appear in the floor list: In Granite Cave and Meteor Falls, a side room with its own wild Pokémon — Steven's Room and the small back chamber — was folded into a neighboring floor's button, so its residents were nowhere to be found in the floor list. Each room now has its own button that jumps straight to it and shows exactly what lives there.
2026-08-12 — One marker per legendary beast in the Burned Tower: The basement of Ecruteak’s Burned Tower listed Raikou, Entei and Suicune twice each — two identical markers stacked on the same spot, so taps and screen readers hit a hidden double. Each beast (and the rival waiting on Route 22 in Kanto’s Gen 1 map) now stands on the map exactly once.
2026-08-12 — The Tin Tower is called by its Gold/Silver/Crystal name again: Ecruteak’s ten-story tower was labeled "Bell Tower" — its later HeartGold/SoulSilver name — in page titles, search results, the town map and Pokémon location lists on the Gold/Silver/Crystal map. It now reads "Tin Tower" everywhere there, and the same pass restored two more era-correct names: the Goldenrod Underground and Mahogany’s Team Rocket Base. HeartGold/SoulSilver entries keep their own names.
2026-08-12 — Johto’s map markers name the Pokémon and people who are really there: Route 39’s famous Miltank herd was labeled "Tauros", the Persian in the National Park read "Growlithe" and Union Cave’s Friday Lapras simply said "Surf" — the game reuses one sprite for every Pokémon of the same shape, and the map had been naming the sprite instead of the character. The dancing tree on Route 36 is now Sudowoodo, the Rival waiting in Azalea Town is the Rival rather than a third Team Rocket grunt, and the Route 37 twins read "Ann & Anne" and "Lea & Pia" instead of one run-on word.
2026-08-12 — The map trail follows the order you clicked: Pick Route 13 first and then a Pokémon, and the trail now reads Kanto › Route 13 › Pidgey instead of re-sorting your steps — whichever order you drill in, the trail keeps it, and a shared link shows the same chain to whoever opens it. Tapping a patch of habitat with nothing selected now also builds the trail (Kanto › Route 13) and puts that place in the address bar, so the way back is always one tap.
2026-08-12 — Picking a Pokémon inside a cave now sticks to it: Pick a Pokémon from a cave’s floor list, tap a patch of cave floor to see who else lives there, then close that card again — on a computer the panel used to come back with nothing selected while the floor kept glowing, and nothing on screen could turn the glow off. The Pokémon you pick now travels in the address bar however you picked it, so closing a habitat card returns you to it, the trail names it with a ✕ to drop it, and leaving the cave carries it back out to its habitat view — on phones too.
2026-08-11 — The panel now shows where you are, and gets you back in one tap: A trail of small chips at the top of the panel names the region, the cave or place you are in, and the Pokémon you are hunting. Tap the region chip and you go back out — keeping the Pokémon you were looking for, so you land on its habitat view instead of an empty map. The world switcher is now a little arrow on the region chip. On a phone, the panel bar itself carries a back arrow whenever you are inside a cave or a place, so getting out is always one tap.
2026-08-11 — Ho-Oh, Lugia and two dozen more Johto markers show their real art: Markers that used to sit on a plain red placeholder now show the character they stand for: Ho-Oh on the Tin Tower roof, Lugia deep in the Whirl Islands, the red Gyarados at the Lake of Rage, the Sudowoodo blocking Route 36, the Miltank herd on Route 39, and the rival and Team Rocket scenes across Johto.
2026-08-11 — Opening a map no longer downloads every Pokémon picture at once: A region map used to fetch a full-size picture of every Pokémon in the region the moment it opened — around 23 MB on Johto — including the hundreds you never scroll to. Now the pictures load as you reach them in the list, cutting that to a small fraction, and on a phone a map opens without downloading any of them until you open the Pokémon list.
2026-08-11 — The map’s resolution label is readable again: The small “resolution” note in the map’s corner was too faint to read against the map behind it. It now uses the same ink as the Recenter button next to it.
2026-08-11 — Zooming no longer flashes the map white: Zooming in and out could blink white for a moment when the map switched to sharper tiles. The map now keeps the blurrier picture on screen until the sharper one has actually arrived, however long that takes — including inside multi-floor buildings like the Tin Tower, whose floors had no such protection at all before.
2026-08-11 — The map filters no longer file trainers under "Places": The second panel tab is called "Map" instead of "Items", and trainers, NPCs, gift-givers and in-game trade partners now sit in their own "People" group instead of being mixed in with locations.
2026-08-11 — Every step of the map trail is now a menu: The trail above the panel is a chain of chips — region, place, Pokémon — and each one opens a list of alternatives: the other maps, the other routes and caves, the other Pokémon living where you are standing. The route you are looking at now appears in the trail too, and the chips follow the order you clicked in. Standing on a route or in a cave, the last chip lists every Pokémon that lives there, so you can go straight from a place to a species without going back to the map first.
2026-08-10 — Three more Gen 10 leaks tracked: New on the tracker: leaked regional evolutions for Onix, Houndour and Zweilous plus an underwater "Neon Abyss" area, a leak describing Winds & Waves as an "MMOlite" with three parallel stories, and a second leaker narrowing the release window to late 2027.
2026-08-10 — Gen 10 leak tracker: a new Poké Ball throwing mechanic: A leaked gameplay clip added to the tracker shows Poké Balls being thrown outside of battle, with a meter you time to set how far the ball flies. Single-source and from an early build, as the card says.
2026-08-10 — The Bug-Catching Contest is on the Johto map: National Park is now reachable from the Johto map through both of its gates on Route 35 and Route 36, with the park drawn in full. Its Pokémon list includes the Tuesday/Thursday/Saturday Bug-Catching Contest, so Scyther and Pinsir finally point at the place you actually catch them.
2026-08-10 — Mt. Silver Cave is on the Johto map: The postgame mountain where Red waits is now fully explorable: the outside foot, both cave floors, the item rooms and the summit, entered through the Victory Road gates. Every floor lists its Pokémon — including the item rooms' night-only Misdreavus, which no other place in Gold/Silver/Crystal offers.
2026-08-10 — Sprout Tower, Tin Tower and the Burned Tower are on the Johto map: Johto's three story towers are now fully explorable: Sprout Tower's three floors, all nine floors of the Tin Tower plus its roof, and the Burned Tower with its collapsed basement. Night-time Gastly hunts, the Burned Tower's Magmar (Gold/Silver) and Weezing (Crystal), and markers for Ho-Oh on the roof and Crystal's Suicune are all in place.
2026-08-10 — The map now tells you when a Pokémon needs a trade: Pick a Pokémon that only exists after a trade — Gengar, Machamp, Alakazam — and the panel now says so, names the Pokémon it evolves from and links to it, and explains how to trade in that generation: the Link Cable or Union Room for the older games, and for Scarlet/Violet the link code players commonly agree on, derived from the regional Pokédex number of the Pokémon you actually hand over — Haunter, not the Gengar it turns into.
2026-08-09 — The Ruins of Alph no longer shows as an empty gap on the Johto map: The Ruins of Alph plaza now renders fully on the Johto overworld map — sandy chamber buildings, research center, and ponds — instead of an empty rectangular patch.
2026-08-09 — Legendary beasts no longer show a big area highlight next to their exact spot: Ting-Lu, Okidogi, Munkidori, and Fezandipiti were showing a whole province or route highlighted in addition to their precise marker — now only the exact marker shows, matching how every other precisely-located Pokémon already works.
2026-08-09 — Johto's National Park Bug-Catching Contest now shows in Pokédex locations: Scyther, Pinsir and the rest of the Bug-Catching Contest roster now list National Park with a Tue/Thu/Sat note in their Pokédex location table, alongside the park's regular wild encounters.
2026-08-09 — Nine more Hoenn spots now show up on the map, including Latios, Latias, Kyogre, Groudon and Mew: Roaming Latios/Latias, the Kyogre and Groudon cave sites, Mew's Faraway Island, Birth Island, Navel Rock, the Underwater dive route, Sealed Chamber, and the Mystery Gift Pokémon at the Pokémon Center now have a spot on the Hoenn map instead of only appearing in the Pokédex list.
2026-08-09 — The "not catchable here" notice now shows actual map thumbnails on mobile too: When a Pokémon can't be caught in the wild on the map you're viewing but its pre-evolution can be caught elsewhere, the notice now shows small map previews of exactly where — on the phone panel, not just the desktop popup.
2026-08-09 — Every place and every cave interior is now its own findable page: Routes, towns, caves and building interiors each have a real page a search engine can find and open directly — with the Pokémon you can catch there listed on it. Region maps also answer to short links now, so pokemaps.net/paldea takes you straight to the Paldea map.
2026-08-08 — Oni Mountain, Oni's Maw and Infernal Pass now show up on the Kitakami map: These three Kitakami locations had no highlight area before, so around 90 Pokémon that only live there, including Gengar, Koffing, Feebas, Gabite and Ogerpon, never showed a spot on the map. They now do; a couple of nearby Kitakami locations are still to come.
2026-08-08 — Hoenn now shows items on every town, route and cave, not just two routes: Visible item balls, hidden items, and TMs across the whole Hoenn map — towns, routes, caves like Granite Cave and Victory Road, and the underwater dive spots — are now marked, instead of only Routes 105 and 112.
2026-08-07 — Jumping straight to a Pokémon inside a cave highlights the right spot: Opening a direct link to a Pokémon inside an interior used to light up every habitat on the floor at once. It now highlights just that Pokémon’s own spot, the same as clicking it from the list.
2026-08-07 — A round of small map and Pokédex polish: The Recenter button no longer sits on top of the Imprint/Privacy links, a habitat's Pokémon list scrolls sideways instead of clipping on narrow screens, Hoenn's region preview shows the whole map instead of a crop, cave and interior entries now show a location thumbnail, the copy-link icon is a bit clearer, the quiz round header fades instead of hard-clipping when it runs out of room, and the Pokédex's Matching Pokéballs icons and grid density got a size pass.
2026-08-07 — Removed the daily quiz's "Copy result" button: The daily "Guess the Location" result screen no longer offers a copyable text summary to share. Your score, streak, and the puzzle itself are unchanged — only the copy-to-clipboard result card is gone.
2026-08-07 — The map now shows which tile resolution is active: A small, subtle label near the Recenter button now shows whether you're looking at standard, enhanced, or maximum resolution map tiles, and updates as you zoom in and out.
2026-08-07 — Clearer cave and building labels inside location rows: On a location row like "Kanto Safari Zone", the terrain word underneath (Cave, Building, Grass) now reads as a smaller, quieter detail instead of looking like a second place name.
2026-08-07 — Tapping a habitat now works on Paldea, Kitakami and Blueberry too: Without a Pokémon selected, tapping any of the already-drawn habitat areas on Paldea, Kitakami, or Blueberry now shows that spot's Pokémon list, matching how it already worked on Kanto, Johto, and Hoenn.
2026-08-07 — The "not catchable here" notice now shows where to actually catch it: When a Pokémon can't be caught in the wild on a map, the notice now names the earliest pre-evolution that IS catchable somewhere — walking back through the whole evolution line if needed — and shows the maps where you can find it, right there in the card.
2026-08-06 — Interior species highlights now light up the right terrain: Picking a Pokémon inside a cave or building — like Chansey in the Kanto Safari Zone — now glows its actual grass, cave or water patch instead of always the same small pond. Nothing highlights until you pick one.
2026-08-06 — Clicking a habitat in the list no longer loses your Pokémon: On desktop, clicking one of a Pokémon’s habitat rows used to swap the whole panel to that location’s full roster, dropping the Pokémon you had selected with no easy way back. A row click now just points the map at that spot and keeps showing where your Pokémon lives — clicking the actual grass or water on the map still opens the full roster.
2026-08-06 — The quiz no longer hides the site menu on desktop: Playing "Guess the Location" used to hide the header — search, theme toggle, menu — for the whole round, even on a desktop screen with plenty of room. The menu now only steps aside on a phone, where the extra space matters; on desktop and tablet it stays put throughout the round.
2026-08-06 — Ice Path's Pokémon highlight no longer covers the sliding ice: Ice Path's floors highlighted the whole cave floor, including the slippery ice-slide puzzle tiles where no wild Pokémon actually appear. The highlight now stops at the ground you can actually encounter something on.
2026-08-05 — Entrances near the Ruins of Alph no longer claim to be Union Cave: Four entrance markers around the Ruins of Alph in Johto were named "Union Cave", and one of them sat exactly on top of the real Ruins of Alph marker. Union Cave now shows only its two genuine cave mouths on Route 32 and Route 33.
2026-08-05 — The Ice Path and the Dragon Shrine are no longer full of holes: Large parts of the Ice Path were drawn as black gaps, and the Dragon Shrine was cut through by black bands. Both caves now show their full artwork, floor by floor, and the Ice Path is icy blue again instead of green.
2026-08-05 — One search box on a map, not two: A map page showed two identical "Search Pokémon…" boxes at the same time — one in the site header, one in the map panel — and they answered the same name in different ways. The panel keeps its search, the header steps aside on maps, and the bar at the bottom of the phone screen now says "Search Kanto" so it is clear where to type.
2026-08-05 — Everything you can click in the map panel now behaves the same way: Pointing at a Pokémon card made it grow, pointing at the highlighted location did nothing at all, and the "also appears in" maps sat at three different widths instead of lining up. Cards, rows and map tiles now share one shape: they light up when you point at them, nothing jumps or resizes, and the maps form a proper grid.
2026-08-05 — A tapped row on the phone no longer stays stuck in a dark shade: On a phone, the last location you tapped in the map panel kept a dark highlight until you tapped something else, so two rows looked selected at once. Highlighting on point is now a mouse thing only — on a phone exactly one row is shaded, and it is the one you picked.
2026-08-05 — The "here it is" ring on map previews stands out again: On the Kanto, Johto and Hoenn previews, the red circle marking where a Pokémon lives blended straight into the tile art — it was missing the white outline that separates it from the map. The ring now sits in a white-and-dark casing on every map, so it reads as a marker rather than as part of the landscape.
2026-08-05 — Kanto, Johto and Hoenn are full of people again: The people standing around the Gen 1–3 maps — and the static Pokémon among them — were switched off, with no way to switch them on. They are now on from the start: 85 in Kanto, 183 in Johto, 26 in Hoenn, appearing as you zoom in to the detailed view like every other character on the map. You can still turn them off under Items if you want a quieter map.
2026-08-05 — Inside a cave, a Pokémon now also tells you where else it lives: Looking at a Pokémon inside a cave showed you its floors and nothing beyond them. It now ends with map previews of the other games and regions it can be caught in, the same way the outdoor view does. The terrain symbol on each floor is also drawn once instead of twice.
2026-08-05 — Picking a Pokémon inside a cave no longer throws you out of it: Tapping the water or the cave floor inside a cave lists everything living in that patch — but tapping one of those Pokémon used to leave the cave and fly the map somewhere else entirely. It now stays where you are and shows which floors of this cave that Pokémon is on, and leaving is something you choose with the Exit button.
2026-08-04 — Your quiz streak stays visible when the answer is revealed: The streak counter used to disappear at the exact moment you found out whether you kept it. It now stays on screen through both parts of a round, without taking space from the map.
2026-08-04 — Johto doorways are single markers again: Eleven doors — in the Celadon Mansion, Ilex Forest, the National Park, the Ruins of Alph and others — were drawn as two markers a half step apart. Each door is one marker now, sitting where the door actually is.
2026-08-04 — Mt. Mortar's items, TMs and people are on the map: The cave showed nothing to find at all. All 30 of its items and characters are now marked, including the Dragon Scale and the Defense Curl TM.
2026-08-04 — Caves and buildings in Red/Blue/Yellow and Gold/Silver/Crystal show each floor once: Inside the S.S. Anne and Mt. Mortar, floors were drawn on top of one another, so the same floor appeared twice and hid the one beneath it. Every floor now has its own space, and the whole building fits on screen when you zoom out or press Recenter.
2026-08-04 — Every part of a building now says which floor it is: In the S.S. Anne, the Abandoned Ship and the Team Magma hideout, several parts of the same building all wore the same floor label — the Abandoned Ship had five pieces marked "1F" — so it still looked like a floor drawn more than once. Each piece now carries its own marking.
2026-08-03 — Newer games show a level range instead of a blank catch rate: The encounter list for newer games (Paldea, Kitakami, Blueberry) always showed a dash where the catch rate should be, since those games don't have that data. It now shows the level range there instead, which is the number those games actually have.
2026-08-03 — Tapping a habitat keeps the panel where you expect it: Clicking the same grass patch or water strip more than once used to bounce the panel back and forth between the area list and the Pokémon you were reading about. It now stays on the area list with your Pokémon highlighted, and only moves on when you pick a Pokémon from it. The pinned header also no longer lets the list scroll through it.
2026-08-03 — "Also appears in" now names the game and separates Johto from Kanto: The cross-game tiles under a Pokémon showed only a region name, and squeezed Gold/Silver/Crystal's two regions into one combined "Johto & Kanto" thumbnail. Each tile now names its game underneath, and Johto and Kanto get their own tile showing only that region's catch spots.
2026-08-03 — The quiz puts the clue and the map side by side on desktop: On a wide screen the picture you have to place and the map you search on were stacked, leaving each a thin horizontal strip. They now sit next to each other — clue on the left, map on the right — so each one is about twice as tall and you can see the region properly instead of panning across a slit. Phones keep the stacked layout.
2026-08-03 — Headbutt encounters got their own tree icon: Pokémon you find by headbutting trees showed up with no icon next to them, while every other way of catching — grass, caves, surfing, the fishing rods — had one. Headbutt now has a tree of its own, so a Johto route list reads at a glance.
2026-08-03 — Map preview tiles wear their own game's colour: The small map tiles under a Pokémon sat on a dark blue slab that belonged to no game in particular. Each tile now uses its own map's colour — the Hoenn town map's sky blue, the Pokégear screen's pale green — so a tile looks like it came out of that game.
2026-08-03 — The little maps beside each location now show the whole region: Each place in a Pokémon's habitat list had a thumbnail zoomed so far in that you could not tell where on the region it was. It now shows the whole region — the right one, so Johto and Kanto are never mixed — with a ring marking the spot, so a glance tells you roughly where to go.
2026-08-03 — The Pokédex location tables read cleanly: The location list for Gold/Silver/Crystal mixed "Route 35" with "Johto Route 35" and shuffled both regions together. Region is now its own column, Johto rows come first and Kanto after — matching the two maps beside them. Long notes like the Bug-Catching Contest days sit on their own line instead of stretching the table, the little maps line up across games, and the Game Boy maps render pixel-sharp again.
2026-08-03 — Starters and gift Pokémon now show where to get them: A Pokémon you only get as a gift — every starter, the fossils, trade-only species — showed an unmarked map on its Pokédex page, which looked like we had no data. Bulbasaur now marks Pallet Town and Cerulean City on the Kanto map, and the same goes for every other gift and static encounter.
2026-08-03 — Four more Gen 10 leaks tracked: New on the tracker: the leaked gym types and what they imply for the Elite Four, 13 familiar Pokémon in line for regional variants or new weather forms, the leaked 17-island region map, and the claim that no real reveal is coming before 2027.
2026-08-03 — The leak tracker shows its leaks — no click to unlock: Every tracked Gen 10 rumor used to be hidden behind an "I understand" button, so the page said nothing until you pressed it. The spoiler warning is still the first thing you see, but the claims are now right there underneath it — and findable in search.
2026-08-03 — The Wingull no longer sits on the headline: On narrow screens the flying Wingull docked right on top of the page title. It is no longer shown on phones at all — which also saves loading its animation there — and keeps its spot on tablets and larger screens.
2026-08-03 — Text finally uses the whole phone screen: On a phone, roughly half the screen width was empty margin — headlines broke after two or three words and a short paragraph ran nine lines. Every page now gives its text the full width, with the same margins everywhere, so reading on a phone feels like reading anywhere else.
2026-08-03 — The map no longer shows developer numbers: Every map had a small box in the corner reading "zoom / tier / tiles" — internal values that meant nothing to anyone using the site. It is gone. The Recenter button stays, and on phones it no longer hides behind the bottom panel.
2026-08-02 — Johto map tiles loading more reliably: Opening the Johto map at a close zoom could sometimes leave a chunk of the map blank because too many map tiles tried to load at once. Tiles now load in a steady stream instead, so the map fills in reliably every time.
2026-08-02 — The catch rate is always readable in the encounter table: The full encounter list for an area could clip the catch-rate percentage off the edge of the panel, especially on phones. Editions now stay on one line, each method shows once as an icon, and the panel drops the level column before it lets the rate go unreadable.
2026-08-02 — Location links zoom to the right spot instead of the whole region: Opening a shared link to a specific route or town used to paint every habitat across the whole region and barely zoom in on the place you actually followed the link to. It now zooms in close on that spot, with nothing highlighted, so you land exactly where the link pointed.
2026-07-31 — Hoenn location search no longer lists places from other games: A handful of locations that only exist in the Gen 6 remakes (like the Battle Resort and the Mirage Spots) no longer appear in the Hoenn map location lists — the map could never show them.
2026-07-31 — A map page for every game — and a game filter on the classic maps: Every classic edition now has its own map page — Red, Blue, Yellow, Gold, Silver, Crystal, Ruby, Sapphire and Emerald — opening the map already filtered to that game, with its version exclusives listed. The Kanto, Johto and Hoenn maps also gained a game switcher, so you can check what your edition actually offers.
2026-07-31 — Kanto and Johto maps now end the way the games end them: Beyond the edge of the Red/Blue/Yellow and Gold/Silver/Crystal maps you'll now see a fringe of the games' own border tiles — the trees and bushes the Game Boy itself draws past a map's boundary — instead of a plain colored surround.
2026-07-31 — The location quiz got harder: Guess the Location now deals noticeably tighter crops, with most rounds drawn from the hard and expert tiers, and the guessing map zooms only about half as deep — reading the terrain is the challenge now.
2026-07-31 — Tap a habitat, read it in the panel: On desktop, clicking a grass patch, water strip or tree block now shows everything living there right in the side panel — no more floating popup over the map. Pick a Pokémon from that list to see all its habitats (and the other maps it appears on); click one of its habitats to jump back to that spot's full list. The panel is a bit wider to give the tables room.
2026-07-29 — Paldea legendaries no longer light up the whole province: Zapdos and 29 other fixed encounters on the Paldea map (Moltres, Articuno, Suicune, Raikou, and more) used to highlight the entire province or region they live in, alongside their correct small spawn circle. They now show only the exact spot.
2026-07-29 — Every route, town and cave now has its own shareable map link: You can now link straight to a specific place on the map — a route, a town, a cave — and it opens already zoomed in, highlighted, with its Pokémon list open. Tap the new link icon next to any location's list to copy it.
2026-07-28 — Gift Pokémon no longer light up the whole city on the map: Selecting a gift, in-game trade, or static encounter Pokémon (like Dratini's Game Corner prize in Celadon City) used to highlight the entire city and list every method available there, not just that Pokémon's own. It now marks the exact spot and shows only the way you actually get that Pokémon.
2026-07-27 — A clearer maps page and leak tracker: Map cards now show their title right on the artwork, with the Winds & Waves (Gen 10) card set against bright water. The leak tracker now reads on the same clean white page as our blog, and every tracked leak carries its own small picture tile.
2026-07-27 — Leak tracker tiles now show the actual claim: Once you acknowledge the spoiler warning, each tracked leak now shows its key fact right on its tile — a number or a name at the heart of the claim, in colour — instead of a generic shape. Before you acknowledge the warning, tiles stay generic so nothing is spoiled by accident.
2026-07-27 — Hoenn's map card now shows Littleroot Town: The Hoenn region card on the maps page now shows an in-game close-up of Littleroot Town, matching the home-town style already used for Kanto and Johto. The "Pokémon does not appear in this region" warning is easier to spot too, and the Pokédex page now lists "Matching Pokéballs" after Evolution.
2026-07-27 — Evolve hints now send you to the pre-evolution's spot on the map: On a map where a Pokémon can only be obtained by evolving something else (e.g. Dragapult, evolve from Drakloak), tapping the pre-evolution used to jump out to its Pokédex page. Now, if that pre-evolution (or an earlier one in its chain) actually lives on the same map, tapping it flies you straight to its habitat instead — no more losing your place.
2026-07-27 — Other habitats stay clickable while a Pokémon is focused: Viewing a Pokémon's habitat used to lock the map — tapping any other tall grass, water, or cave patch did nothing until you cleared the selection. Every habitat area is now clickable at all times, and the Pokémon you're focused on stays selected.
2026-07-27 — The habitat panel now always shows which map you're on: Landing on a Pokémon's habitat via a direct link used to leave you guessing which region you were looking at. The panel now always shows the region name next to the Pokémon's, so you always know where you are — on both the map bar and the side panel. The "back to search" button is also now labelled "Clear" so it's no longer easy to confuse with the panel's close button.
2026-07-22 — Sharper, closer link previews: Shared link preview cards now crop in tighter on the exact spot instead of showing a zoomed-out map, so the preview is easier to recognize at a glance.
2026-07-22 — Fixed a crash on some page loads: A rare "this page hit a snag" error after an app update is now handled automatically — the page reloads itself instead of crashing.
2026-07-22 — Underwater Hoenn now shows what you can catch: Diving routes reveal Relicanth, Clamperl and Chinchou habitats, and Rusturf Tunnel plus Fiery Path now show where wild Pokémon appear inside.
2026-07-22 — Rayquaza waiting at the top of Sky Pillar: The Hoenn map now marks the Rayquaza encounter at the Sky Pillar apex — tap it to see the exact static encounter.
2026-07-22 — Fixed the wrong preview image on the Winds & Waves card: The upcoming-game preview on the maps page no longer shows an unrelated Hoenn screenshot — it now shows our own logo until real art is ready.
2026-07-22 — Correct wild locations for four Paldea Pokémon: Bombirdier, Great Tusk, Tatsugiri and Orthworm now show their real wild grass habitats in Paldea, not just their one-time Titan battle.
2026-07-22 — Better link previews when you share a page: Shared links now show a clear, legible preview card in WhatsApp and other apps that crop the image to a square, not just on Facebook or X.
2026-07-22 — Fixed "Locations" link on Pokédex pages: Clicking "Locations" (or any other item) in a Pokédex page's "On this page" list used to jump you back to the homepage instead of scrolling down. It now stays on the page and jumps straight to the right section.
2026-07-22 — Newest Pokémon now show their picture: The 120 newest-generation Pokémon (the Paldea species, from Sprigatito to Pecharunt) were missing their artwork on Pokédex cards and shared link previews. They now show the actual Pokémon.
2026-07-22 — Ice Path is now mapped: Johto's Ice Path cave (between Mahogany Town and Blackthorn City) now shows all its floors, including the split path down through the Mahogany and Blackthorn sides, so you can find Jynx, Sneasel, and Delibird without guessing.
2026-07-22 — New: Gen 10 leak tracker: A new page collects every Pokémon Winds & Waves (Gen 10) leak and rumor we are tracking, with sources, dates, and a credibility indicator for each claim — behind a spoiler warning you have to acknowledge first.
2026-07-21 — Bigger Poké Balls and shiny previews: Matching Poké Balls in the panel are larger and show their name when tapped, and shiny previews now use crisp high-res artwork.
2026-07-21 — Tap a Pokémon to fly right to it: Inside caves and buildings, every Pokémon in the area list is now tappable — the map flies to the exact spot and lights up the habitat, on every map.
2026-07-20 — PokéMaps.net is live: The site officially launched — every region, every Pokémon, every habitat, free and fast on pokemaps.net.
2026-07-20 — No more black flashes on fast flights: Quick zooms and long map flights no longer flash black in dark mode — map edges now show a fitting tone instead.
2026-07-20 — Prettier link previews when you share: Sharing a Pokémon or location link now shows a redesigned preview card with a real close-up map excerpt and our Wingull mark.
2026-07-19 — Type badges get a glass makeover: Pokémon type badges on the Pokédex, summary card, and evolution chain now use a subtle tinted-glass look instead of flat solid colors.
2026-07-18 — Cleaner encounter methods in Hoenn caves: Cave habitats on the Hoenn map no longer list the Horde encounter method — hordes do not exist in Ruby, Sapphire or Emerald.
2026-07-17 — Dive up into Sootopolis City: The Hoenn underwater areas are now split per route and you can surface where the games allow it — including the dive up into Sootopolis City.
2026-07-17 — Easier tapping on mobile: Markers and controls on the maps are easier to hit with a thumb on phones and tablets.
2026-07-17 — A Wingull now accompanies you: Our animated Wingull companion flies across every page — along with a fresh logo and new headline font.
2026-07-16 — Mt. Pyre map corrections: Mt. Pyre interior floors line up correctly again, and the summit no longer shows a water habitat with nothing to catch.
2026-07-16 — More Hoenn interiors show habitats: Rusturf Tunnel, Granite Cave, New Mauville and Petalburg Woods now display where wild Pokémon appear inside them.
2026-07-15 — Kanto map in color: The Kanto overworld map got a colorized look based on the Gold/Silver/Crystal palette.
2026-07-15 — Blog and Gen 10 hub: A new blog covers site news and Pokémon Winds & Waves (Gen 10) coverage — everything speculative lives there, the maps stay data-only.
2026-07-15 — Smoother map zooming: Zooming and panning the maps is noticeably smoother, especially on slower devices.