Higher-priority moves act before lower-priority moves. Within a bracket, Speed normally decides order. Most moves have priority 0. Some effects change a move’s bracket: Grassy Glide rises from base priority 0 to +1 in Grassy Terrain while its user is grounded.
| Priority | Move |
|---|---|
| +5 | Helping Hand |
| +4 | Baneful Bunker |
| +4 | Burning Bulwark |
| +4 | Detect |
| +4 | Endure |
| +4 | King’s Shield |
| +4 | Magic Coat |
| +4 | Max Guard |
| +4 | Obstruct |
| +4 | Protect |
| +4 | Silk Trap |
| +4 | Snatch |
| +4 | Spiky Shield |
| +3 | Crafty Shield |
| +3 | Fake Out |
| +3 | Quick Guard |
| +3 | Spotlight |
| +3 | Upper Hand |
| +3 | Wide Guard |
| +2 | Ally Switch |
| +2 | Extreme Speed |
| +2 | Feint |
| +2 | First Impression |
| +2 | Follow Me |
| +2 | Rage Powder |
| +2 | Zippy Zap |
| +1 | Accelerock |
| +1 | Aqua Jet |
| +1 | Baby-Doll Eyes |
| +1 | Bide |
| +1 | Bullet Punch |
| +1 | Grassy Glide — base 0; in Grassy Terrain while the user is grounded |
| +1 | Ice Shard |
| +1 | Ion Deluge |
| +1 | Jet Punch |
| +1 | Mach Punch |
| +1 | Powder |
| +1 | Quick Attack |
| +1 | Shadow Sneak |
| +1 | Sucker Punch |
| +1 | Thunderclap |
| +1 | Vacuum Wave |
| +1 | Water Shuriken |
| -1 | Vital Throw |
| -3 | Beak Blast |
| -3 | Focus Punch |
| -3 | Shell Trap |
| -4 | Avalanche |
| -4 | Revenge |
| -5 | Counter |
| -5 | Mirror Coat |
| -6 | Circle Throw |
| -6 | Dragon Tail |
| -6 | Roar |
| -6 | Teleport |
| -6 | Whirlwind |
| -7 | Trick Room |