Restores 1/16 of the user’s max HP each turn.
Type: water; class: status; power: —; accuracy: —; PP: 20; priority: 0.
Restores 1/16 of the user’s max HP at the end of each turn. If the user leaves the field, this effect ends. This effect is passed on by Baton Pass.
| diamond pearl | The user envelops itself in a veil made of water. It regains some HP on every turn. |
|---|---|
| platinum | The user envelops itself in a veil made of water. It regains some HP on every turn. |
| heartgold soulsilver | The user envelops itself in a veil made of water. It regains some HP on every turn. |
| black white | The user envelops itself in a veil made of water. It regains some HP on every turn. |
| black 2 white 2 | The user envelops itself in a veil made of water. It regains some HP on every turn. |
| x y | The user envelops itself in a veil made of water. It regains some HP every turn. |
| omega ruby alpha sapphire | The user envelops itself in a veil made of water. It regains some HP every turn. |
| sun moon | The user envelops itself in a veil made of water. It regains some HP every turn. |
| ultra sun ultra moon | The user envelops itself in a veil made of water. It regains some HP every turn. |
| lets go pikachu lets go eevee | The user envelops itself in a veil made of water. It regains some HP every turn. |
| sword shield | The user envelops itself in a veil made of water. It regains some HP every turn. |
| legends arceus | The user envelops itself in a veil made of water. It regains some HP every turn. |
| scarlet violet | The user envelops itself in a veil made of water. It regains some HP every turn. |