Prevents the target from fleeing and inflicts damage for 2-5 turns.
Type: water; class: physical; power: 35; accuracy: 85; PP: 15; priority: 0.
| raindance | power ×1.5 |
|---|---|
| sunnyday | power ×0.5 |
Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. Rapid Spin cancels this effect.
| gold silver | Traps the foe for 2-5 turns. |
|---|---|
| crystal | Traps the foe for 2-5 turns. |
| ruby sapphire | Traps and squeezes the foe for 2 to 5 turns. |
| emerald | Traps and squeezes the foe for 2 to 5 turns. |
| firered leafgreen | The foe is clamped and squeezed by the user’s shell for two to five turns. |
| diamond pearl | The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns. |
| platinum | The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns. |
| heartgold soulsilver | The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns. |
| black white | The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
| black 2 white 2 | The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
| x y | The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
| omega ruby alpha sapphire | The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
| sun moon | The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
| ultra sun ultra moon | The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
| lets go pikachu lets go eevee | The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
| sword shield | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |