Magic Room — Pokémon Move

Negates held items for five turns.

Type: psychic; class: status; power: —; accuracy: —; PP: 10; priority: 0.

Effect notes

For five turns (including this one), passive effects of held items are ignored, and Pokémon will not use their held items.

In-game descriptions by version

black whiteThe user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
black 2 white 2The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
x yThe user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
omega ruby alpha sapphireThe user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
sun moonThe user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
ultra sun ultra moonThe user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
lets go pikachu lets go eeveeThe user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
sword shieldThe user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
legends arceusThe user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
scarlet violetThe user creates a bizarre area in which Pokémon's held items lose their effects for five turns.

Pokémon that learn this move in scarlet-violet