Nightmare — Pokémon Move

Target loses 1/4 its max HP every turn as long as it’s asleep.

Type: ghost; class: status; power: —; accuracy: 100; PP: 15; priority: 0.

Effect notes

Only works on sleeping Pokémon. Gives the target a nightmare, damaging it for 1/4 its max HP every turn. If the target wakes up or leaves the field, this effect ends.

In-game descriptions by version

gold silverA sleeper loses 1/4 HP every turn.
crystalA sleeper loses 1/4 HP every turn.
ruby sapphireInflicts 1/4 damage on a sleeping foe every turn.
emeraldInflicts 1/4 damage on a sleeping foe every turn.
firered leafgreenA sleeping foe is shown a nightmare that inflicts some damage every turn.
diamond pearlA sleeping foe is shown a nightmare that inflicts some damage every turn.
platinumA sleeping foe is shown a nightmare that inflicts some damage every turn.
heartgold soulsilverA sleeping foe is shown a nightmare that inflicts some damage every turn.
black whiteA sleeping target sees a nightmare that inflicts some damage every turn.
black 2 white 2A sleeping target sees a nightmare that inflicts some damage every turn.
x yA sleeping target sees a nightmare that inflicts some damage every turn.
omega ruby alpha sapphireA sleeping target sees a nightmare that inflicts some damage every turn.
sun moonA sleeping target sees a nightmare that inflicts some damage every turn.
ultra sun ultra moonA sleeping target sees a nightmare that inflicts some damage every turn.
lets go pikachu lets go eeveeA sleeping target sees a nightmare that inflicts some damage every turn.
sword shieldThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.