Target loses 1/4 its max HP every turn as long as it’s asleep.
Type: ghost; class: status; power: —; accuracy: 100; PP: 15; priority: 0.
Only works on sleeping Pokémon. Gives the target a nightmare, damaging it for 1/4 its max HP every turn. If the target wakes up or leaves the field, this effect ends.
| gold silver | A sleeper loses 1/4 HP every turn. |
|---|---|
| crystal | A sleeper loses 1/4 HP every turn. |
| ruby sapphire | Inflicts 1/4 damage on a sleeping foe every turn. |
| emerald | Inflicts 1/4 damage on a sleeping foe every turn. |
| firered leafgreen | A sleeping foe is shown a nightmare that inflicts some damage every turn. |
| diamond pearl | A sleeping foe is shown a nightmare that inflicts some damage every turn. |
| platinum | A sleeping foe is shown a nightmare that inflicts some damage every turn. |
| heartgold soulsilver | A sleeping foe is shown a nightmare that inflicts some damage every turn. |
| black white | A sleeping target sees a nightmare that inflicts some damage every turn. |
| black 2 white 2 | A sleeping target sees a nightmare that inflicts some damage every turn. |
| x y | A sleeping target sees a nightmare that inflicts some damage every turn. |
| omega ruby alpha sapphire | A sleeping target sees a nightmare that inflicts some damage every turn. |
| sun moon | A sleeping target sees a nightmare that inflicts some damage every turn. |
| ultra sun ultra moon | A sleeping target sees a nightmare that inflicts some damage every turn. |
| lets go pikachu lets go eevee | A sleeping target sees a nightmare that inflicts some damage every turn. |
| sword shield | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |