Punishment — Pokémon Move

Power increases against targets with more raised stats, up to a maximum of 200.

Type: dark; class: physical; power: —; accuracy: 100; PP: 5; priority: 0.

Effect notes

Inflicts regular damage. Power starts at 60 and is increased by 20 for every stage any of the target’s stats has been raised, capping at 200. Accuracy and evasion modifiers do not increase this move’s power.

In-game descriptions by version

diamond pearlThis attack’s power increases the more the foe has powered up with stat changes.
platinumThis attack’s power increases the more the foe has powered up with stat changes.
heartgold soulsilverThis attack’s power increases the more the foe has powered up with stat changes.
black whiteThis attack’s power increases the more the target has powered up with stat changes.
black 2 white 2This attack’s power increases the more the target has powered up with stat changes.
x yThe more the target has powered up with stat changes, the greater the move’s power.
omega ruby alpha sapphireThe more the target has powered up with stat changes, the greater the move’s power.
sun moonThe more the target has powered up with stat changes, the greater the move’s power.
ultra sun ultra moonThe more the target has powered up with stat changes, the greater the move’s power.
lets go pikachu lets go eeveeThe more the target has powered up with stat changes, the greater the move’s power.
sword shieldThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.