If the user is hit after using this move, its Attack rises by one stage.
Type: normal; class: physical; power: 20; accuracy: 100; PP: 20; priority: 0.
Inflicts regular damage. Every time the user is hit after it uses this move but before its next action, its Attack raises by one stage.
| gold silver | Raises ATTACK if the user is hit. |
|---|---|
| crystal | Raises ATTACK if the user is hit. |
| ruby sapphire | Raises the user’s ATTACK every time it is hit. |
| emerald | Raises the user’s ATTACK every time it is hit. |
| firered leafgreen | An attack that becomes stronger each time the user is hit in battle. |
| diamond pearl | While this move is in use, it gains attack power each time the user is hit in battle. |
| platinum | While this move is in use, it gains attack power each time the user is hit in battle. |
| heartgold soulsilver | While this move is in use, it gains attack power each time the user is hit in battle. |
| black white | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| black 2 white 2 | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| x y | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| omega ruby alpha sapphire | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| sun moon | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| ultra sun ultra moon | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| lets go pikachu lets go eevee | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| sword shield | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |