Prevents the target from fleeing and inflicts damage for 2-5 turns.
Type: grass; class: physical; power: 35; accuracy: 100; PP: 15; priority: 0.
| grassyterrain | power ×1.3 |
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Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. Rapid Spin cancels this effect.
| sword shield | The user snares the target in a snap trap for four to five turns. |
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