Snap Trap — Pokémon Move

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Type: grass; class: physical; power: 35; accuracy: 100; PP: 15; priority: 0.

Weather and terrain in sword-shield

grassyterrainpower ×1.3

Effect notes

Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. Rapid Spin cancels this effect.

In-game descriptions by version

sword shieldThe user snares the target in a snap trap for four to five turns.

Pokémon that learn this move in sword-shield