Requires a turn to charge before attacking.
Type: grass; class: physical; power: 125; accuracy: 100; PP: 10; priority: 0.
| grassyterrain | power ×1.3 |
|---|---|
| sunnyday | skips charge turn |
| raindance | power ×0.5 |
| sandstorm | power ×0.5 |
| snowscape | power ×0.5 |
Inflicts regular damage. User charges for one turn before attacking. During Sunny Day, the charge turn is skipped. During Hail, Rain Dance, or Sandstorm, power is halved. This move cannot be selected by Sleep Talk.
| sun moon | In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. |
|---|---|
| ultra sun ultra moon | In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. |
| lets go pikachu lets go eevee | In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. |
| sword shield | In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. |
| legends arceus | In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn. |
| scarlet violet | The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. |