Wonder Room — Pokémon Move

All Pokémon’s Defense and Special Defense are swapped for 5 turns.

Type: psychic; class: status; power: —; accuracy: —; PP: 10; priority: 0.

Effect notes

For five turns (including this one), every Pokémon’s Defense and Special Defense are swapped.

In-game descriptions by version

black whiteThe user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
black 2 white 2The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
x yThe user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
omega ruby alpha sapphireThe user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
sun moonThe user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
ultra sun ultra moonThe user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
lets go pikachu lets go eeveeThe user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
sword shieldThe user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
legends arceusThe user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
scarlet violetThe user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.

Pokémon that learn this move in scarlet-violet