Magnet Pull — Pokémon Ability

Prevents Steel opponents from fleeing or switching out.

Effect notes

While this Pokémon is in battle, opposing Steel-type Pokémon cannot flee or switch out. Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.

In-game descriptions by version

ruby sapphireTraps STEEL-type POKéMON.
emeraldTraps STEEL-type POKéMON.
firered leafgreenTraps STEEL-type POKéMON.
diamond pearlPrevents Steel-type Pokémon from escaping.
platinumPrevents Steel-type Pokémon from escaping.
heartgold soulsilverPrevents Steel-type Pokémon from escaping.
black whitePrevents Steel-type Pokémon from escaping.
black 2 white 2Prevents Steel-type Pokémon from escaping.
x yPrevents Steel-type Pokémon from escaping.
omega ruby alpha sapphirePrevents Steel-type Pokémon from escaping.
sun moonPrevents Steel-type Pokémon from escaping using its magnetic force.
ultra sun ultra moonPrevents Steel-type Pokémon from escaping using its magnetic force.
lets go pikachu lets go eeveePrevents Steel-type Pokémon from escaping using its magnetic force.
sword shieldPrevents Steel-type Pokémon from escaping using its magnetic force.
scarlet violetPrevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Pokémon with this ability