Sinnoh Underground Guide: Diamond, Pearl & Platinum

Sinnoh Underground Guide: Diamond, Pearl & Platinum — Pokémon Diamond, Pearl & Platinum guide card

Every fossil, evolution stone and item you can dig up in Diamond, Pearl and Platinum — plus the trainer-ID split that decides Cranidos or Shieldon.

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The Underground is the one part of Sinnoh with no wild Pokémon in it at all — and it still decides which Pokémon you can own. Every fossil in Diamond, Pearl and Platinum is dug out of its walls, six of the region’s evolution stones come out of the same walls, and one of the two Sinnoh fossil Pokémon is locked away from your save file before you make a single choice. This guide is the complete list of what is down there, read out of the games’ own data.

Game
Diamond Pearl Platinum
You need
The Explorer Kit, from the man in Eterna City — after that you can dig down from any outdoor spot in Sinnoh
Pokémon it gives
7 fossil species, revived at Oreburgh City’s Mining Museum at level 20
The catch
Your game — and in Platinum your trainer ID — decides whether you get Cranidos or Shieldon — never both
The Sinnoh Underground tunnel network as the game draws it on the top screen — a dense maze of corridors in a framed panel.
The whole Underground, as the game itself draws it on the top screen. It is the only map of it the games ever show: the tunnels are otherwise seen only close up.

Underground fossils: Cranidos or Shieldon, decided by your ID

Fossils come out of the digging minigame and are revived at the Mining Museum in Oreburgh City. All seven arrive at level 20. Two of them depend on which game you play — and in Platinum on something you never chose and cannot change: the last digit of your trainer ID.

Warning — You can only get one of Cranidos and Shieldon: Diamond buries the Skull Fossil and never the other one; Pearl buries the Armor Fossil instead. Platinum uses Diamond’s table when your trainer ID is odd and Pearl’s when it is even. This is not a rarity difference — the other fossil’s chance is exactly zero. Whichever you cannot dig, you have to trade for.

Every fossil in the Underground, and when the game will bury it
FossilRevives intoWhen you can dig it
Skull FossilCranidosDiamond, or Platinum with an odd trainer ID — from the start
Armor FossilShieldonPearl, or Platinum with an even trainer ID — from the start
Helix FossilOmanyteAfter the National Pokédex
Dome FossilKabutoAfter the National Pokédex
Old AmberAerodactylAfter the National Pokédex
Root FossilLileepAfter the National Pokédex
Claw FossilAnorithAfter the National Pokédex

The five Kanto and Hoenn fossils are not merely rarer before the National Pokédex — they are not in the table at all until you have it. Afterwards they become the common ones: together they are about three times as likely to turn up as the Sinnoh fossil your game allows. If you want a second Rampardos or Bastiodon, that scarcity never lifts.

The same split weights those five, though never all the way to zero. In Diamond, or on an odd Platinum save, the Helix Fossil and Claw Fossil are the easy ones and the Dome Fossil is the rarest fossil in the ground; in Pearl, or on an even Platinum save, it is the other way round, with the Dome Fossil and Root Fossil common instead. Old Amber is the one fossil the split does not touch.

Evolution stones you can dig up in Diamond, Pearl and Platinum

Evolution stones are scarce in Sinnoh, and the Underground is the one place that keeps producing them. Every stone below evolves at least one Pokémon in these games — and only these evolutions, which is worth saying because later generations added more. In Diamond, Pearl and Platinum a Thunder Stone does not evolve Magneton: that came seven years later.

The six stones the Underground buries, and what they evolve in Gen 4
StoneEvolvesHow common
Fire StoneVulpix → Ninetales, Growlithe → Arcanine, Eevee → FlareonFar commoner in Diamond or on an odd Platinum save
Water StonePoliwhirl → Poliwrath, Shellder → Cloyster, Staryu → Starmie, Lombre → Ludicolo, Eevee → VaporeonFar commoner in Pearl or on an even Platinum save
Thunder StonePikachu → Raichu, Eevee → JolteonFar commoner in Diamond or on an odd Platinum save
Leaf StoneGloom → Vileplume, Weepinbell → Victreebel, Exeggcute → Exeggutor, Nuzleaf → ShiftryFar commoner in Pearl or on an even Platinum save
Sun StoneGloom → Bellossom, Sunkern → SunfloraCommoner in Diamond or on an odd Platinum save
Moon StoneNidorina → Nidoqueen, Nidorino → Nidoking, Clefairy → Clefable, Jigglypuff → Wigglytuff, Skitty → DelcattyCommoner in Pearl or on an even Platinum save

Tip — Stones get much commoner after the National Pokédex: The same Diamond/Pearl split that decides your fossil also weights the stones, and finishing the Sinnoh Pokédex raises all of them sharply — a Fire Stone goes from a rare find to one of the more common non-sphere items in Diamond or on an odd-ID Platinum save. If you are short of stones, the Underground is worth revisiting after the National Pokédex, not before.

The Odd Keystone and Spiritomb

The Odd Keystone is one of the scarcer finds worth having — like the old fossils it appears only after the National Pokédex, and it is the item behind Spiritomb. Put one in the Hallowed Tower on Route 209, then greet 32 different people underground, and it appears — as a wild battle at level 25, not a gift, so bring a ball. The tower tells you how close you are along the way, and the thresholds it speaks at are 8, 15, 22 and 29. Nothing else in these games gives you that Pokémon.

Spheres, shards and everything else you dig up

Almost two thirds of everything buried down there is spheres, which are not items you use but the currency other players’ shops take. The rest is a mix worth knowing about:

What a dig actually turns up, once you have the National Pokédex
KindShare of findsWhy you care
Spheres, five colours in two sizes63%Trade currency for Secret Base decorations — no use in battle
Heart Scales, Revives, Star Pieces, Everstones, weather rocks, and a handful of other hold items14%Move relearner, breeding and the weather teams of the era. The four named above plus the weather rocks are about 10% of that; the rest is Hard Stones, Rare Bones, Light Clay and the like
The six evolution stones9%21 evolutions across the three games
Red, blue, green and yellow shards7%Move-tutor payment in Platinum
The seven fossils5%The only Pokémon the Underground gives
16 of Arceus’ plates2%Change Arceus’ type, and boost that type’s moves
Seven kinds of worthless stone1%Nothing at all — they exist to waste your wall

The Sinnoh Underground: quick answers

Which is better, Cranidos or Shieldon?
Cranidos evolves into a hard-hitting attacker and Shieldon into a defensive wall, but you do not get to choose: Diamond digs the Skull Fossil and Pearl the Armor Fossil, and Platinum decides by trainer ID — odd for the Skull Fossil, even for the Armor Fossil. The other one has a zero chance of appearing.
Are there wild Pokémon in the Underground?
No. Nothing can be encountered or caught down there. Every Pokémon the Underground gives you comes out of a fossil, or out of an item you dug up and used somewhere else.
Can I dig up the same spot twice?
Nothing in the Underground is placed in advance. Digging spots, spheres and traps are generated as you walk, per save file, so no map can tell you where to dig — only what the walls can contain.
Is anything in the table impossible to find?
Yes, one thing. The Oval Stone is listed among the buried items but carries a weight of zero in all four states, so the game will never bury it. It is a dead entry.