Abandoned Ship Guide: Scanner, Storage Key & All Rooms

How to clear the Route 108 wreck: the Storage Key and TM13, the four cabin keys, the hidden Scanner, and Stern's DeepSeaTooth or DeepSeaScale choice.
Published · Updated
The Abandoned Ship is the wreck of the S.S. Cactus on Route 108. A Surf-only visit yields TM13 Ice Beam; returning with Dive opens a hidden floor of keys, cabins and the Scanner that Captain Stern exchanges for one of Clamperl’s evolution items.
- Game
- Ruby Sapphire Emerald
- Where
- Route 108
- You need
- Surf for the first visit; Dive for the hidden floor
- Reward
- TM13 Ice Beam, the room-key chain, and the Scanner for Clamperl’s evolution items

First visit: Surf and the Storage Key
Board the wreck from Route 108. Follow the 1F cabins and deck to the stairs down to B1F. Search the open cabins for Harbor Mail, Escape Rope, Revive and a Dive Ball.
Collect the Storage Key in the captain’s office
Take the deck stairs to the captain’s office. Collect the Storage Key from the item ball in the southwestern corner, west of Stern’s aide. It is a visible pickup, not a hidden floor item.

Unlock the B1F storage room for Ice Beam
Return to the B1F corridor and use the Storage Key on the northeastern locked cabin. Collect TM13 Ice Beam inside. This room is available before Dive.

The hidden floor: every room key and the Scanner location
Return once you can use Dive. The submerged passage reaches six numbered cabins. Search rooms 3 and 5 first, then follow the two key branches below. Each key is consumed when it opens its door.

The live ship map has 1F, B1F, the hidden cabins, the underwater passage and the captain’s office. The cabin layout below shows all six rooms together, which cannot fit in one game screen. Rooms 4, 5 and 6 are across the top; rooms 1, 2 and 3 are across the bottom.

| Key | Hidden in | Opens |
|---|---|---|
| Rm. 1 Key | Room 3, with a Water Stone | Room 1: TM18 Rain Dance and the Rm. 4 Key |
| Rm. 4 Key | Room 1 | Room 4: the Rm. 6 Key |
| Rm. 6 Key | Room 4 | Room 6: a Luxury Ball |
| Rm. 2 Key | Room 5 | Room 2: the Scanner |
Tip — Fastest route to the Scanner: Search room 5 for the Rm. 2 Key, then open room 2. The longer room 3 → 1 → 4 → 6 branch holds TM18, a Water Stone and a Luxury Ball.
Search room 5 for the Rm. 2 Key
Room 5 is the upper middle cabin. Search the floor one tile north of the position shown below for the Rm. 2 Key. The key is hidden; room-entry sparkles briefly mark search spots, including decoys.

Open room 2 and collect the Scanner
Use that key on the lower middle door in the hidden corridor. Inside room 2, collect the Scanner from the item ball on the left side of the cabin.

Trade the Scanner to Stern: DeepSeaTooth or DeepSeaScale
Take the Scanner to Captain Stern at the harbor in northeast Slateport City. He offers either a DeepSeaTooth or a DeepSeaScale for Clamperl.
Warning — One Scanner, one reward: A save file contains one Scanner. Choose one item from Stern; obtaining both evolutions requires trading for the other held item.
| Item | Held effect | Trade evolution |
|---|---|---|
| DeepSeaTooth | Doubles Clamperl’s Special Attack | Huntail |
| DeepSeaScale | Doubles Clamperl’s Special Defense | Gorebyss |
Wild Pokémon on the wreck in Ruby, Sapphire and Emerald
Surfing mostly finds Tentacool with rare Tentacruel. Fishing adds Magikarp, but the wreck’s real rewards are its keys, TMs and Scanner.
The Abandoned Ship: quick answers
- Which key opens the Scanner room?
- The Rm. 2 Key hidden in room 5 opens room 2.
- Can I get Ice Beam before Dive?
- Yes. The Storage Key and TM13 are available on the Surf-only visit.
- Do room keys remain in the Bag?
- No. Each numbered key is consumed when it opens its matching door.
- Can one Scanner earn both evolution items?
- No. Captain Stern gives you one choice for the single Scanner.