Trick House Guide: All 8 Puzzles in Ruby, Sapphire & Emerald

Every Trick House puzzle on Route 110: when each of the 8 unlocks, the HMs you need, where the Trick Master hides, and all rewards up to the final tent.
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The Trick House is an eight-part side quest on Route 110, between Slateport City and Mauville City. Each visit hides the Trick Master, opens a new maze and ends with a reward. This guide lists every unlock, requirement, prize, hiding place and secret code.
- Game
- Ruby Sapphire Emerald
- Where
- Route 110
- Puzzles
- 8 visits, unlocked by story progress and badges — each with its own maze
- Reward
- One prize per puzzle; see the progression table below
How the Trick House works
Every visit starts in the same small entrance room, and the Trick Master is always hiding somewhere in it — each puzzle has its own hiding object, listed in the table further down. A visit begins by walking the room and pressing A on that piece of furniture until he jumps out.

- Find the Trick Master Search the entrance room until the hidden Trick Master reveals himself.
- Enter behind the wall scroll Use the passage behind the scroll after the Trick Master opens the maze.
- Copy the secret code Find the second scroll inside the maze and read its code.
- Unlock the final door Write the code on the locked door, meet the Trick Master and collect the reward.
All 8 puzzles: unlocks, requirements and rewards
| Puzzle | Unlocks after | Requirement or mechanic | Reward |
|---|---|---|---|
| 1 | First visit | Cut through trees | Rare Candy |
| 2 | Dynamo Badge | Use switches to cross holes | Timer Ball |
| 3 | Heat Badge | Rock Smash and colored doors | Hard Stone |
| 4 | Balance Badge | Strength boulders | Smoke Ball |
| 5 | Feather Badge | Five Mechadoll questions | TM12 Taunt |
| 6 | Mind Badge | Rotating-gate maze | Magnet |
| 7 | Rain Badge | Spin tiles and direction switches | PP Max |
| 8 | Enter the Hall of Fame | Sliding-floor maze | Red Tent, Blue Tent, or a choice in Emerald |
Tip — Only three field moves matter: Bring Cut, Rock Smash and Strength for the puzzles that require field moves. There is no Flash room and no Mach Bike section. A wrong Mechadoll answer restarts that room.
Four of the rooms are solved by reading the floor itself. In Puzzle 2 each button slides a platform over one of the holes, and nothing tells you which one — press them all. In Puzzle 3 every switch swaps the doors: the red ones open and the blue ones shut, or the other way round, and Rock Smash rubble covers the entrance and some of the switches. In Emerald’s Puzzle 7 the Trainers stand on spin tiles that turn whenever you trigger a switch; Ruby and Sapphire build this room from levers instead. Puzzle 8 is polished floor lined with pots: you slide until something stops you, so every pot is a brake. The other four rooms are built from things the game places at run time — trees, boulders, the Mechadolls and the rotating gates — and the map’s room pictures do not draw them.
Trick Master hiding spots and secret codes
| Puzzle | Hiding object | Secret code |
|---|---|---|
| 1 | Desk | Trick Master is fabulous. |
| 2 | Tree | Trick Master is smart. |
| 3 | Dresser | Trick Master is coveted. |
| 4 | Window | Trick Master is cool. |
| 5 | Planter | Trick Master is a genius. |
| 6 | Cupboard | Trick Master is my life. |
| 7 | Window | Trick Master is huggable. |
| 8 | Cushion | Trick Master I love. |
The final puzzle and reward
Puzzle 8 opens after entering the Hall of Fame. Clear its sliding floors to receive a secret-base tent: Red in Ruby, Blue in Sapphire, or your choice of the two in Emerald. The Trick Master then leaves a note and departs. Check beneath his final cushion for a hidden Nugget.


The Trick House: quick answers
- Do I need Flash or the Mach Bike?
- No. Cut, Rock Smash and Strength are the only required field moves.
- Can I earn a reward twice?
- No. Each puzzle reward is collected once.
- What should I do after earning several badges?
- Return to the house and clear each newly available puzzle in sequence.
- Where is the Trick House?
- It stands on Route 110, between Slateport and Mauville. The Trick House on the map opens every room inside it, the eight puzzles included.



