User charges for one turn before attacking. Has a chance to make the target flinch.
Type: flying; class: physical; power: 140; accuracy: 90; PP: 5; priority: 0.
Inflicts regular damage. User charges for one turn before attacking. Critical hit chance is one level higher than normal. Has a chance to make the target flinch. This move cannot be selected by Sleep Talk.
| gold silver | 1st turn: Prepare 2nd turn: Attack |
|---|---|
| crystal | 1st turn: Prepare 2nd turn: Attack |
| ruby sapphire | Searches out weak spots, then strikes the next turn. |
| emerald | Searches out weak spots, then strikes the next turn. |
| firered leafgreen | A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch. |
| diamond pearl | A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. |
| platinum | A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. |
| heartgold soulsilver | A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. |
| black white | A second-turn attack move where critical hits land more easily. It may also make the target flinch. |
| black 2 white 2 | A second-turn attack move where critical hits land more easily. It may also make the target flinch. |
| x y | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
| omega ruby alpha sapphire | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
| sun moon | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
| ultra sun ultra moon | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
| lets go pikachu lets go eevee | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
| sword shield | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
| legends arceus | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
| scarlet violet | The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. |